Difference between revisions of "Skill System"
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[[Image:Skillmainwindow.jpg|right|350px]] | [[Image:Skillmainwindow.jpg|right|350px]] | ||
The skill system is the most basic way to improve your character's abilities. This is done by spending '''Improvement Points''' (IP) that is received every level to purchase higher levels of skills and attributes. All professions have the same skill sets but your profession effects how much certain skills cost to you. | The skill system is the most basic way to improve your character's abilities. This is done by spending '''Improvement Points''' (IP) that is received every level to purchase higher levels of skills and attributes. All professions have the same skill sets but your profession effects how much certain skills cost to you. | ||
+ | |||
= Improvement Points and Costs = | = Improvement Points and Costs = | ||
Characters receive IP for every level based on their title level (see the table below), which can be used to raise skills. | Characters receive IP for every level based on their title level (see the table below), which can be used to raise skills. | ||
Line 28: | Line 29: | ||
|} | |} | ||
+ | == Skill Maximums == | ||
+ | '''c''' is the skill's cost multiplier. Title Level caps include the 5 points that all skills start with, but do not include trickledown. | ||
+ | |||
+ | {| border="1" cellpadding="1" cellspacing="0" align="center" style="text-align:center" | ||
+ | |- | ||
+ | ! c || Color || Increase per Level || TL1 Cap || TL2 Cap || TL3 Cap || TL4 Cap || TL5 Cap || TL6 Cap | ||
+ | |- | ||
+ | |1.0 | ||
+ | |green | ||
+ | |rowspan=5|5 | ||
+ | |rowspan=5|60 | ||
+ | |rowspan=5|200 | ||
+ | |rowspan=5|360 | ||
+ | |rowspan=5|490 | ||
+ | |rowspan=5|550 | ||
+ | |rowspan=5|600 | ||
+ | |- | ||
+ | |1.1 | ||
+ | |rowspan=5|aqua | ||
+ | |- | ||
+ | |1.2 | ||
+ | |- | ||
+ | |1.3 | ||
+ | |- | ||
+ | |1.4 | ||
+ | |- | ||
+ | |1.5 | ||
+ | |rowspan=20|4 | ||
+ | |rowspan=10|55 | ||
+ | |rowspan=10|180 | ||
+ | |rowspan=10|330 | ||
+ | |rowspan=10|450 | ||
+ | |rowspan=10|500 | ||
+ | |rowspan=10|540 | ||
+ | |- | ||
+ | |1.6 | ||
+ | |rowspan=5|light blue | ||
+ | |- | ||
+ | |1.7 | ||
+ | |- | ||
+ | |1.8 | ||
+ | |- | ||
+ | |1.9 | ||
+ | |- | ||
+ | |2.0 | ||
+ | |- | ||
+ | |2.1 | ||
+ | |rowspan=30|dark blue | ||
+ | |- | ||
+ | |2.2 | ||
+ | |- | ||
+ | |2.3 | ||
+ | |- | ||
+ | |2.4 | ||
+ | |- | ||
+ | |2.5 | ||
+ | |rowspan=10|50 | ||
+ | |rowspan=10|160 | ||
+ | |rowspan=10|300 | ||
+ | |rowspan=10|410 | ||
+ | |rowspan=10|450 | ||
+ | |rowspan=10|480 | ||
+ | |- | ||
+ | |2.6 | ||
+ | |- | ||
+ | |2.7 | ||
+ | |- | ||
+ | |2.8 | ||
+ | |- | ||
+ | |2.9 | ||
+ | |- | ||
+ | |3.0 | ||
+ | |- | ||
+ | |3.1 | ||
+ | |- | ||
+ | |3.2 | ||
+ | |- | ||
+ | |3.3 | ||
+ | |- | ||
+ | |3.4 | ||
+ | |- | ||
+ | |3.5 | ||
+ | |rowspan=16|3 | ||
+ | |rowspan=10|45 | ||
+ | |rowspan=10|140 | ||
+ | |rowspan=10|270 | ||
+ | |rowspan=10|370 | ||
+ | |rowspan=10|400 | ||
+ | |rowspan=10|420 | ||
+ | |- | ||
+ | |3.6 | ||
+ | |- | ||
+ | |3.7 | ||
+ | |- | ||
+ | |3.8 | ||
+ | |- | ||
+ | |3.9 | ||
+ | |- | ||
+ | |4.0 | ||
+ | |- | ||
+ | |4.1 | ||
+ | |- | ||
+ | |4.2 | ||
+ | |- | ||
+ | |4.3 | ||
+ | |- | ||
+ | |4.4 | ||
+ | |- | ||
+ | |4.5 | ||
+ | |rowspan=6|40 | ||
+ | |rowspan=6|120 | ||
+ | |rowspan=6|250 | ||
+ | |rowspan=6|330 | ||
+ | |rowspan=6|350 | ||
+ | |rowspan=6|360 | ||
+ | |- | ||
+ | |4.6 | ||
+ | |- | ||
+ | |4.7 | ||
+ | |- | ||
+ | |4.8 | ||
+ | |- | ||
+ | |4.9 | ||
+ | |- | ||
+ | |5.0 | ||
+ | |- | ||
+ | |} | ||
= Reseting Skills = | = Reseting Skills = |
Revision as of 00:45, 29 September 2007
The skill system is the most basic way to improve your character's abilities. This is done by spending Improvement Points (IP) that is received every level to purchase higher levels of skills and attributes. All professions have the same skill sets but your profession effects how much certain skills cost to you.
Improvement Points and Costs
Characters receive IP for every level based on their title level (see the table below), which can be used to raise skills.
Title Level | Starting Level | IP per Level |
1 | 0 | 5,000 |
2 | 15 | 10,000 |
3 | 50 | 20,000 |
4 | 100 | 40,000 |
5 | 150 | 80,000 |
6 | 190 | 150,000 |
7 | 205 | 400,000 |
Raising Skills
Skill Maximums
c is the skill's cost multiplier. Title Level caps include the 5 points that all skills start with, but do not include trickledown.
c | Color | Increase per Level | TL1 Cap | TL2 Cap | TL3 Cap | TL4 Cap | TL5 Cap | TL6 Cap |
---|---|---|---|---|---|---|---|---|
1.0 | green | 5 | 60 | 200 | 360 | 490 | 550 | 600 |
1.1 | aqua | |||||||
1.2 | ||||||||
1.3 | ||||||||
1.4 | ||||||||
1.5 | 4 | 55 | 180 | 330 | 450 | 500 | 540 | |
1.6 | light blue | |||||||
1.7 | ||||||||
1.8 | ||||||||
1.9 | ||||||||
2.0 | ||||||||
2.1 | dark blue | |||||||
2.2 | ||||||||
2.3 | ||||||||
2.4 | ||||||||
2.5 | 50 | 160 | 300 | 410 | 450 | 480 | ||
2.6 | ||||||||
2.7 | ||||||||
2.8 | ||||||||
2.9 | ||||||||
3.0 | ||||||||
3.1 | ||||||||
3.2 | ||||||||
3.3 | ||||||||
3.4 | ||||||||
3.5 | 3 | 45 | 140 | 270 | 370 | 400 | 420 | |
3.6 | ||||||||
3.7 | ||||||||
3.8 | ||||||||
3.9 | ||||||||
4.0 | ||||||||
4.1 | ||||||||
4.2 | ||||||||
4.3 | ||||||||
4.4 | ||||||||
4.5 | 40 | 120 | 250 | 330 | 350 | 360 | ||
4.6 | ||||||||
4.7 | ||||||||
4.8 | ||||||||
4.9 | ||||||||
5.0 |