Difference between revisions of "Soldier:Weapons"

From Anarchy Online Wiki [AOWiki]
Line 17: Line 17:
 
If upgraded to Type 13, it gains Fling Shot, Burst, and Full Auto. Comes in QL 1-300. A QL 250+ Type 13 carbine can be Augmented using a Notum Amplification Coil from APF. The downside to this gun is its long Full Auto recharge. Requires Alien Invasion.
 
If upgraded to Type 13, it gains Fling Shot, Burst, and Full Auto. Comes in QL 1-300. A QL 250+ Type 13 carbine can be Augmented using a Notum Amplification Coil from APF. The downside to this gun is its long Full Auto recharge. Requires Alien Invasion.
  
'''Spastic/Cooperator (Spasmodic/?) Assault Rifle'''
+
'''Spastic/Cooperator (Spasmodic/Collaborator) Assault Rifle'''
 
 
  
 
== Viable Weapons - Pistols ==
 
== Viable Weapons - Pistols ==

Revision as of 20:37, 23 November 2006

Soldiers have many weapon choices available. However, some are far more effective than others. The most popular choices are Assault Rifle, Pistol/Ranged Energy combo, and Pistol/SMG combo. For froob soldiers, pure SMG is also a viable choice.


Viable Weapons - Assault Rifles

Division 9 Plasmaprojector

While only 66% Assault Rifle and 33% Ranged Energy, this is generally the weapon of choice for froob Assault Rifle soldiers. Has a fast Burst cycle, but Burst is the only special. Comes in QL 1-200.

(Superior) Perennium Blaster

Arguable the best assault rifle in game. With a fast Burst cycle and a decent Full Auto cycle, it has great special damage. 1/1 attack/recharge speed, 2000 MBS and great min and max damage make this the weapon of choice for assault rifle soldiers. Comes in QL 50-200. The QL 200 version is Superior. Requires Shadowlands.

(Augmented) Kyr'Ozch Carbine (- Type 13)

If upgraded to Type 13, it gains Fling Shot, Burst, and Full Auto. Comes in QL 1-300. A QL 250+ Type 13 carbine can be Augmented using a Notum Amplification Coil from APF. The downside to this gun is its long Full Auto recharge. Requires Alien Invasion.

Spastic/Cooperator (Spasmodic/Collaborator) Assault Rifle

Viable Weapons - Pistols

Jobe City Guard Personal Pistol/Jobe Portal Guard Personal Pistol

The only pistol with Full Auto available to Soldiers. It has a very fast Full Auto cycle and 1/1 attack/recharge. MBS is slighly low though. Comes in QL 140-160, and the QL 160 is called Jobe Portal Guard Person Pistol. Requires Shadowlands.

Customized IMI Desert Reet 1000


Viable Weapons - Ranged Energy

Kyr'Ozch Energy Carbine (- Type 3 or - Type 5)

Type 3 has Aimed Shot and Fling Shot, and Type 5 has Burst and Fling Shot. Type 3 is used for PvP, and Type 5 for PvM. Comes in QL 1-300.