Difference between revisions of "Soldier:Weapons"

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Viable Weapons - Ranged Energy
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== Viable Weapons - Ranged Energy ==
  
 
Kyr'Ozch Energy Carbine (- Type 3 or - Type 5)
 
Kyr'Ozch Energy Carbine (- Type 3 or - Type 5)
  
 
Type 3 has Aimed Shot and Fling Shot, and Type 5 has Burst and Fling Shot. Type 3 is used for PvP, and Type 5 for PvM. Comes in QL 1-300.
 
Type 3 has Aimed Shot and Fling Shot, and Type 5 has Burst and Fling Shot. Type 3 is used for PvP, and Type 5 for PvM. Comes in QL 1-300.

Revision as of 02:26, 27 January 2007

Soldiers have many weapon choices available. However, some are far more effective than others. The most popular choices are Assault Rifle, Pistol/Ranged Energy combo, and Pistol/SMG combo. For froob soldiers, pure SMG is also a viable choice.


Viable Weapons - Assault Rifles

Division 9 Plasmaprojector

While only 66% Assault Rifle and 33% Ranged Energy, this is generally the weapon of choice for froob Assault Rifle soldiers. Has a fast Burst cycle, but Burst is the only special. Comes in QL 1-200.

(Superior) Perennium Blaster

Arguable the best assault rifle in game. With a fast Burst cycle and a decent Full Auto cycle, it has great special damage. 1/1 attack/recharge speed, 2000 MBS and great min and max damage make this the weapon of choice for assault rifle soldiers. Comes in QL 50-200. The QL 200 version is Superior. Requires Shadowlands.

(Augmented) Kyr'Ozch Carbine (- Type 13)

If upgraded to Type 13, it gains Fling Shot, Burst, and Full Auto. Comes in QL 1-300. A QL 250+ Type 13 carbine can be Augmented using a Notum Amplification Coil from APF. The downside to this gun is its long Full Auto recharge. Requires Alien Invasion.

Spastic/Cooperator (Spasmodic/Collaborator) Assault Rifle

While the parts for this gun drop in the Shadowlands, no part is nodrop and the finished product does not require Shadowlands. Thus, it is usable by froobs, for whom a QL 200ish version would work well as an endgame weapon. For paying players, there are better choices, as the attack speed of the gun goes up with QL, ending at 6 seconds for a QL 300.

Viable Weapons - Pistols

Jobe City Guard Personal Pistol/Jobe Portal Guard Personal Pistol

The only pistol with Full Auto available to Soldiers. It has a very fast Full Auto cycle and 1/1 attack/recharge. MBS is slighly low though. Comes in QL 140-160, and the QL 160 is called Jobe Portal Guard Person Pistol. Requires Shadowlands.

Customized IMI Desert Reet 1000


Viable Weapons - Ranged Energy

Kyr'Ozch Energy Carbine (- Type 3 or - Type 5)

Type 3 has Aimed Shot and Fling Shot, and Type 5 has Burst and Fling Shot. Type 3 is used for PvP, and Type 5 for PvM. Comes in QL 1-300.