Difference between revisions of "Template talk:Mobs"
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--[[User:Berael|Berael]] 06:17, 29 May 2007 (PDT) | --[[User:Berael|Berael]] 06:17, 29 May 2007 (PDT) | ||
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Revision as of 05:12, 30 May 2007
monsters may have more infos, e.g. which side they are aligned with (some sided mobs take their side serious and only attack other-sided player chars, for example). So either allow for such things by putting a parameter into each "sublist" for additional entries, e.g. "Side"; or we do some brainstorming to cover most of the issues. I'd prefer first solution, to be prepared for upcoming changes/informations we cannot foresee right now. -- Yllkoda 04:53, 29 May 2007 (PDT)
- I've added a clause for the 'align' variable so the section will only show if the variable is defined. --Berael 06:13, 29 May 2007 (PDT)
Agressiveness Ratings
I'll propose the following:
- Sight - Aggros on sight
- Social - Aggros if other related mobs are attacked
- Attack - Is aggressive if it is attacked
- Sight on Side - Aggros characters of a particular side
- Sight on Faction - Aggros on sight if your faction rating is low enough.
--Berael 06:17, 29 May 2007 (PDT)
- Add "Sight on Gender" (Medusas)