Template talk:Mobs

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Revision as of 05:12, 30 May 2007 by Yllkoda (talk | contribs) (...)

monsters may have more infos, e.g. which side they are aligned with (some sided mobs take their side serious and only attack other-sided player chars, for example). So either allow for such things by putting a parameter into each "sublist" for additional entries, e.g. "Side"; or we do some brainstorming to cover most of the issues. I'd prefer first solution, to be prepared for upcoming changes/informations we cannot foresee right now. -- Yllkoda 04:53, 29 May 2007 (PDT)

I've added a clause for the 'align' variable so the section will only show if the variable is defined. --Berael 06:13, 29 May 2007 (PDT)

Agressiveness Ratings

I'll propose the following:

  • Sight - Aggros on sight
  • Social - Aggros if other related mobs are attacked
  • Attack - Is aggressive if it is attacked
  • Sight on Side - Aggros characters of a particular side
  • Sight on Faction - Aggros on sight if your faction rating is low enough.

--Berael 06:17, 29 May 2007 (PDT)

Add "Sight on Gender" (Medusas)