Trader Nano Programs

Wrangle[edit]

More or less, you get what you pay for with wrangles. "Major" is roughly half the QL, nanoskill requirements, and effect of "Premium".

Target[edit]

Target PM / TS Adds Drains Prev. QL Cost NCU Cast
Skill Wrangler (Premium) 865 131 189
Skill Wrangler (Exceptional) 807 121 176
Skill Wrangler (Superb) 751 112 163
Skill Wrangler (Sophisticated) 717 106 156
Skill Wrangler (Greater) 690 99 150
Skill Wrangler (Superior) 590 85 126
Skill Wrangler (Advanced) 519 74 113
Skill Wrangler (Major) 448 65 97
Skill Wrangler
Skill Wrangler (Inferior)
Skill Wrangler Lesser
Skill Wrangler (Lossy)
Skill Wrangler (Commonplace)
Skill Wrangler (Minor)
Skill Wrangler (Patchy)
Skill Wrangler (Weak)

Team[edit]

The caster was affected by the team buff as well, which ameliorated the drain somewhat, and this may still be true. You might think this would make them the more popular type to buff strangers with, but it seems that most Traders who buff would rather wait for the debuff to wear off than go through the extra effort to join a team, and/or acquire the additional nanos.

Team PM / TS Adds Drains Prev. QL Cost NCU Cast
Team Skill Wrangler (Premium) 871 132 189
Team Skill Wrangler (Exceptional) 786 118 169
Team Skill Wrangler (Sophisticated) 736 109 159
Team Skill Wrangler (Greater) 700 102 153
Team Skill Wrangler (Superior) 639 93 140
Team Skill Wrangler (Advanced) 567 82 123
Team Skill Wrangler (Major) 494 71 107
Team Skill Wrangler 431 62 93
Team Skill Wrangler (Lesser)
Team Skill Wrangler (Lossy)
Team Skill Wrangler (Commonplace)
Team Skill Wrangler (Minor)
Team Skill Wrangler (Patchy)
Team Skill Wrangler (Weak)


Drain[edit]

Recharge on all Drains is 1 second.

Plunder[edit]

PLUNDER PM / TS Drains Adds Prev. QL Cost NCU Cast
Plunder Skills (Nanite Improved) 1801 350 215
Plunder Skills (Nanite Enhanced) 1001 210 200
Plunder Skills (Advanced) 853 178 185
Plunder Skills (Major) 795 163 172
Plunder Skills 745 151 162
Plunder Skills (Lesser) 711 143 152
Plunder Skills (Average) 669 132 146
Plunder Skills (Minor) 572 115 123
Plunder Skills (Weak) 474 97 103
Ransack Skills (Advanced) 402 79 86
Ransack Skills (Major) 324 63
Ransack Skills 241 47
Ransack Skills (Lesser) 191 34
Ransack Skills (Average) 148 25
Ransack Skills (Minor) 99 16
Ransack Skills (Weak) 58 9

Divest[edit]

DIVEST PM / TS Drains Adds Prev. QL Cost NCU Cast
Divest Skills (Nanite Improved) 1801 350 215
Divest Skills (Nanite Enhanced) 1001 210 200
Divest Skills (Advanced) 827 170 179
Divest Skills (Major) 769 157 165
Divest Skills 728 146 156
Divest Skills (Lesser) 694 137 149
Divest Skills (Average) 621 124 132
Divest Skills (Minor) 526 106 113
Divest Skills (Weak) 435 88 93
Deprive Skills (Advanced) 371 72 80
Deprive Skills (Major) 278 55 57
Deprive Skills 216 40
Deprive Skills (Lesser) 171 29
Deprive Skills (Average) 123 21
Deprive Skills Skills (Minor) 79 13
Deprive Skills Skills (Weak) 36 5

131 is 865.

If you cast Plunder Skills (Advanced), it gets 15 more than the previous. Divest Skills (Advanced) at 827, you would get 13 more than Divest Skills (Major). The two together are +348. Subtract 348 from 865 for a bare minimum of 517 PM TS, which would only be possible if every drain was enough to get the next drain

Plunder Skills (Advanced) is the last drain to get 131. Divest Skills (Advanced) at 840, 13 more than needed, which gets 13 more than previous: total 853. This is enough for Plunder Skills (Advanced), which gets 15 more than the previous: total 866

At 621 PM/TS, a trader need cast only two drains to get to 865: Divest Average to get to exactly 745 for Plunder Skills; only 31 overkill to 896.

At 613 PM/TS, a trader need cast only two drains to get to 865: Plunder Skills (Minor) to get to exactly 728 for Divest Skills; only 9 overkill to 874.


540 + Divest Minor 106 = 646 + Plunder Minor 115 = 761 + Divest (+40) = 801 + Plunder Major (+48) = 849, + Divest Advanced (+24) =873.