Difference between revisions of "Alien Armor"
JungleGeorge (talk | contribs) m (added alien loot) |
JungleGeorge (talk | contribs) m (added icons) |
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<div class="tradeskill"> | <div class="tradeskill"> | ||
{| Cellspacing=0 align=center | {| Cellspacing=0 align=center | ||
− | | '''Component''' || '''*1''' || '''Location''' || '''Min. QL''' | + | |'''Component''' || '''*1''' || '''Location''' || '''Min. QL''' |
|- | |- | ||
− | | Nano Programming Interface || R || Shop || - | + | | <aodb opts="25px">161699</aodb> Nano Programming Interface || R || Shop || - |
|- | |- | ||
− | | Kyr'Ozch Atomic Re- | + | | <aodb opts="25px">247099</aodb> Kyr'Ozch Atomic Re-Structuralizing Tool || R || Alien loot || - |
|- | |- | ||
− | | Kyr'Ozch Structural Analyzer || R || [[Kyr'Ozch Structural Analyzer|Tradeskill]] <br/> Quest || - | + | | <aodb opts="25px">247100</aodb> Kyr'Ozch Structural Analyzer || R || [[Kyr'Ozch Structural Analyzer|Tradeskill]] <br/> Quest || - |
|- | |- | ||
− | | Kyr'Ozch Viralbots || C || [[Alien Loot|Alien-General-Loot]] || min. 80% | + | | <aodb opts="25px">247114</aodb> Kyr'Ozch Viralbots || C || [[Alien Loot|Alien-General-Loot]] || min. 80% |
|- | |- | ||
− | | Uncle Bazzit's Generic Nano Solvent || C || Uncle Bazzit Shop || QL 100 | + | | <aodb opts="25px">247110</aodb> Uncle Bazzit's Generic Nano Solvent || C || Uncle Bazzit Shop || QL 100 |
|- | |- | ||
− | | Essential Human DNA || C || Uncle Bazzit Shop || QL 100 | + | | <aodb opts="25px">247123</aodb> Essential Human DNA || C || Uncle Bazzit Shop || QL 100 |
|- | |- | ||
− | | Named Viralbot | + | | Named Lead Viralbot <br> |
+ | <aodb opts="25px">247145</aodb> Arithmetic Lead Viralbots - Intelligence | ||
+ | :<aodb opts="25px">247139</aodb> Strong Lead Viralbots - Strength | ||
+ | :<aodb opts="25px">247141</aodb> Supple Lead Viralbots - Agility | ||
+ | :<aodb opts="25px">247147</aodb> Spiritual Lead Viralbots - Psychic<br> | ||
+ | :<aodb opts="25px">247137</aodb> Enduring Lead Viralbots - Stamina<br> | ||
+ | :<aodb opts="25px">247143</aodb> Observant Lead Viralbots - Sense | ||
+ | | C || [[Alien Loot|Alien-General-Loot]] || min. 80% | ||
|- | |- | ||
− | | Basic Armor Piece || C || [[Social Armor Quest|Quest]] || - | + | | <aodb opts="25px">247164</aodb> Basic Fashion Armor Piece || C || [[Social Armor Quest|Quest]] || - |
|- | |- | ||
− | | Mutated Kyr'Ozch Bio-Material || C || [[Alien Loot]] || End-QL | + | | <aodb opts="25px">247109</aodb> Mutated Kyr'Ozch Bio-Material || C || [[Alien Loot]] || End-QL |
|- | |- | ||
|colspan=4| ''' or ''' | |colspan=4| ''' or ''' | ||
|- | |- | ||
− | | Pristine Kyr'Ozch Bio-Material || C || [[Alien Loot]] || End-QL | + | | <aodb opts="25px">247107</aodb> Pristine Kyr'Ozch Bio-Material || C || [[Alien Loot]] || End-QL |
|} | |} | ||
</div> | </div> | ||
− | <center><small>*1 R = reusable, C = consumed | + | <center><small>*1 R = reusable, C = consumed</small></center> |
== Alien Armor QL Calculator == | == Alien Armor QL Calculator == |
Revision as of 01:07, 8 September 2012
Alien Armor | |
{{ #if: Alienarmor.jpg | Scouts and Mercenary Armor |}} | |
Required Skills: |
|
Expansion: | Alien Invasion |
Patch: | Patch 15.6 | Unknown }} |
Related Processes: |}} | * [[{{{related1}}}]] | }} {{ #if: | * [[{{{related2}}}]] | }}{{ #if: | * [[{{{related3}}}]] }}{{ #if: | * [[{{{related4}}}]] | }}{{ #if: | * [[{{{related5}}}]] | }} |
Alien Armor (aka Combined Armor) is arguably the best armor in the game right now, even with the inclusion of the OFAB set. Alien armor has buffs and armor class values that surpass all other armors in terms of the sheer weight of bonuses. Given this, Alien Armor also has a very complex tradeskill process needed to construct it that is slightly dis-similar to other armors.
Required Items and Tools
Component | *1 | Location | Min. QL |
Nano Programming Interface | R | Shop | - |
Kyr'Ozch Atomic Re-Structuralizing Tool | R | Alien loot | - |
Kyr'Ozch Structural Analyzer | R | Tradeskill Quest |
- |
Kyr'Ozch Viralbots | C | Alien-General-Loot | min. 80% |
Uncle Bazzit's Generic Nano Solvent | C | Uncle Bazzit Shop | QL 100 |
Essential Human DNA | C | Uncle Bazzit Shop | QL 100 |
Named Lead Viralbot |
C | Alien-General-Loot | min. 80% |
Basic Fashion Armor Piece | C | Quest | - |
Mutated Kyr'Ozch Bio-Material | C | Alien Loot | End-QL |
or | |||
Pristine Kyr'Ozch Bio-Material | C | Alien Loot | End-QL |
Alien Armor QL Calculator
Alien Armor | Combined Alien Armor | ||
Bio-Material | 2. Bio-Material | ||
Kyr'Ozch Viralbots | 2. Kyr'Ozch Viralbots | ||
Lead Viralbots | 2. Lead Viralbots |
Tradeskill Process
Example shows Arithmetic Sleeve:
Combined Alien Armor tradeskill
Combined alien armor consists of two different alien armor parts which need to be combined.
You need 6x the QL of Supple/Enduring/Arithmetic armor in psychology for this process.
Below you can see a list of all different possibilities.
The Strong/Spiritual/Observant Armor QL need to be 80% of Supple/Enduring/Arithmetic Armor QL!
--Tahca 15:04, 15. Mär 2005 (CET)
translated by --Cirte 18:17, 3 December 2005 (CET)
added combined armor tradeskill requirement by --Teimel 19:08, 2 December 2006 (CET)