Difference between revisions of "PvP Title"

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:''This is about the ranks and titles attained through Player vs. Player combat. For ranks and titles attained with character level, and the derived abilities thereof, see [[Title Level]]
 
'''PvP titles''' ('''Person versus person titles''') are titles a character can earn after killing a certain amount of other players within your PvP level range. The PvP titles in ''Anarchy Online'' listed here, from 0 (Lowest)-8 (Highest):
 
'''PvP titles''' ('''Person versus person titles''') are titles a character can earn after killing a certain amount of other players within your PvP level range. The PvP titles in ''Anarchy Online'' listed here, from 0 (Lowest)-8 (Highest):
 
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Obtaining titles takes a good amount of patience, and it gets harder the higher the your charachter's level. The thing about actually earning points, is that you can't, e.g. as a player with Apprentice rank, go around killing players that have a rank that is far away from your own, and earn points for it. As a player with apprentice rank, the player will earn points from killing other Apprentice ranked players. You can also earn points for killing a Rookie ranked player, and a Novice ranked player, but you will not earn points for killing players of any other ranks.  
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Obtaining titles takes a good amount of patience, and it gets harder the higher the your character's level. The thing about actually earning points, is that you can't, e.g. as a player with Apprentice rank, go around killing players that have a rank that is far away from your own, and earn points for it. As a player with Apprentice rank, the player will earn points from killing other Apprentice ranked players. You can also earn points for killing a Rookie ranked player, and a Novice ranked player, but you will not earn points for killing players of any other ranks.  
  
Whether or not you earn points for killing players of another rank then the current characther, depend on how many points you have in your own rank, and how many points the other player have. Making an example of this:
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Whether or not you earn points for killing players of another rank then the current character, depend on how many points you have in your own rank, and how many points the other player have
  
Player A: (Apprentice, 34 PvP points)
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Formula for calculating how many points you get for killing another player (hes must be within 100 points of you):
  
Player B: (Rookie, 29 PvP points)
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<strong>Points Gained/Lost = ( Change_Modifier * Rating_Difference ) + Base_Change</strong>
  
Player C: (Novice, 47 PvP points)
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Rating_difference is difference in points between you and your opponent (cant be bigger than 100 or you wont get/loose points)
  
To earn points for a kill, you have to be within 10 points of your victim. You will earn 1 point for killing another player within your point range, and you will loose 1 point for beeing killed by a player within you point range. As you can see, if player A kills player B, player A will earn 1 point, and end up at 35 points. Player B will loose 1 point, and end up at 28 points. Now, if player A kills player C, no points will be lost or earned, as the point difference is more than 10 points.
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Change_Modifier and Base_Change depend on the amount of points you have:
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{| width="400"
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|  <strong>Points</strong> || <strong>Base_Change</strong> || <strong>Change_Modifier</strong>
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|-
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|  2099 points or less || 16 || 0.04
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|-
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|  2100 to 2400 points || 12 || 0.03
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|-
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|  2401 and more points || 8 || 0.02
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|}
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</div>
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So depending on point difference you can gain (or loose):
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<div align="center">
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{| width="500"
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|  <strong>Points</strong> || <strong>Minimum Points Gained / Lost</strong> || <strong>Maximum Points Gained / Lost</strong>
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|-
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|  2099 points or less || 12 || 20
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|-
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|  2100 to 2400 points || 9 || 15
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|-
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|  2401 and more points || 6 || 10
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|}
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</div>
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Making an example of this:
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Player A: (Apprentice, 1610 PvP points)
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Player B: (Rookie, 1530 PvP points)
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Player C: (Novice, 1705 PvP points)
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To earn points for a kill, you have to be within 100 points of your victim.  
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If player A kills player B, player A will earn (-80*0.04)+16=13 points, and end up at 1623 points.
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Player B will loose 13 points as well and end up at 1517 points
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If player B kills player A, player B will earn (80*0.04)+16=19 points, and end up at 1549 points.
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Player B will loose 19 points as well and end up at 1591 points and will loose his title
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If player B kills player C or player C kills player B no points will be won/lost since their rating difference is 175 points
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If player A kills player C, player A will earn (95*0.04)+16=20 points, and end up at 1630 points.  
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Player B will loose 20 points as well and end up at 1685 points and will loose his title
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If player C kills player A, player C will earn (-95*0.04)+16=12 points, and end up at 1717 points.
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Player B will loose 12 points as well and end up at 1598 points and will loose his title (this is one of the more extreme examples, in most cases you cant loose your title while fighting a higher ranked player)
  
(Keep in mind that these point numbers are just some that I made to illustrate the example, and are not official. But that is pretty much how things work, so you get the basic idea. Feel free to edit if you know more than I do)
 
  
 
==Do you earn PvP points in teams?==
 
==Do you earn PvP points in teams?==
  
It has been a bit unclear about whether or not you earn PvP points in teams, but according to [http://aovault.ign.com/View.php?view=Articles.Detail&id=13 this] official response, you do earn points no matter if you are in a team or not, as long as you do the most damage on the target, and as long as you are within it's point range.  
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It has been a bit unclear about whether or not you earn PvP points in teams, but according to [http://aovault.ign.com/View.php?view=Articles.Detail&id=13 this] official response, you do earn points no matter if you are in a team or not, as long as you do the most damage on the target, and as long as you are within it's point range.
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Although testing has shown that you gain and loose PvP points a LOT slower when in team.
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There are some guesses that you gain (or loose) 1/6 of the non-teamed points, but it has not been confirmed
  
 
==How do you actually know if you did the most damage on the target?==
 
==How do you actually know if you did the most damage on the target?==
  
If you do the most damage to the target, the game will usually tell you "Your target didn't loose enough to grant any reward". This means that the player you defeated has not lost enough percentage of the xp needed to level to drop a trophy (a pinky). If you are allowed to loot it, the game will tell you "You can loot these remains".
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If you do the most damage to the target, the game will usually tell you "Your target didn't lose enough to grant any reward". This means that the player you defeated has not lost enough percentage of the xp needed to level to drop a trophy (a pinkey). If you are allowed to loot it, the game will tell you "You can loot these remains". As of patch series 16.x.x PVP looting (and XP gaining as well) are disabled and will most likely stay that way to encourage PVP.
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Update: Lost Eden brought AO Battlestations. Important note about BS'es and PVP titles is that you will not get "Your target didn't lose enough to grant any reward" or "You can loot these remains" on BattleStation (but you still gain/lose points)
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== See Also ==
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*[[Player Level]] (Title Level information)
  
[[Category:Guides]]
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[[Category:Game System]][[Category:Guides]][[Category:Player]]
 
[[de:PVP_Titel]]
 
[[de:PVP_Titel]]

Latest revision as of 21:23, 16 July 2020


Oudated-clock.png Warning! This article is severely outdated and contains information relevant to a much older version of the game.

This is about the ranks and titles attained through Player vs. Player combat. For ranks and titles attained with character level, and the derived abilities thereof, see Title Level

PvP titles (Person versus person titles) are titles a character can earn after killing a certain amount of other players within your PvP level range. The PvP titles in Anarchy Online listed here, from 0 (Lowest)-8 (Highest):

Points Rank title
1300 - 1399 N/A
1400 - 1499 Freshman
1500 - 1599 Rookie
1600 - 1699 Apprentice
1700 - 1799 Novice
1800 - 1899 Neophyte
1900 - 1999 Experienced
2000 - 2099 Expert
2100 - 2299 Master
2300 - 2499 Champion
> 2500 Grandmaster

Obtaining titles takes a good amount of patience, and it gets harder the higher the your character's level. The thing about actually earning points, is that you can't, e.g. as a player with Apprentice rank, go around killing players that have a rank that is far away from your own, and earn points for it. As a player with Apprentice rank, the player will earn points from killing other Apprentice ranked players. You can also earn points for killing a Rookie ranked player, and a Novice ranked player, but you will not earn points for killing players of any other ranks.

Whether or not you earn points for killing players of another rank then the current character, depend on how many points you have in your own rank, and how many points the other player have

Formula for calculating how many points you get for killing another player (hes must be within 100 points of you):

Points Gained/Lost = ( Change_Modifier * Rating_Difference ) + Base_Change

Rating_difference is difference in points between you and your opponent (cant be bigger than 100 or you wont get/loose points)

Change_Modifier and Base_Change depend on the amount of points you have:

Points Base_Change Change_Modifier
2099 points or less 16 0.04
2100 to 2400 points 12 0.03
2401 and more points 8 0.02

So depending on point difference you can gain (or loose):

Points Minimum Points Gained / Lost Maximum Points Gained / Lost
2099 points or less 12 20
2100 to 2400 points 9 15
2401 and more points 6 10

Making an example of this:


Player A: (Apprentice, 1610 PvP points)

Player B: (Rookie, 1530 PvP points)

Player C: (Novice, 1705 PvP points)


To earn points for a kill, you have to be within 100 points of your victim.

If player A kills player B, player A will earn (-80*0.04)+16=13 points, and end up at 1623 points. Player B will loose 13 points as well and end up at 1517 points

If player B kills player A, player B will earn (80*0.04)+16=19 points, and end up at 1549 points. Player B will loose 19 points as well and end up at 1591 points and will loose his title


If player B kills player C or player C kills player B no points will be won/lost since their rating difference is 175 points


If player A kills player C, player A will earn (95*0.04)+16=20 points, and end up at 1630 points. Player B will loose 20 points as well and end up at 1685 points and will loose his title

If player C kills player A, player C will earn (-95*0.04)+16=12 points, and end up at 1717 points. Player B will loose 12 points as well and end up at 1598 points and will loose his title (this is one of the more extreme examples, in most cases you cant loose your title while fighting a higher ranked player)


Do you earn PvP points in teams?[edit]

It has been a bit unclear about whether or not you earn PvP points in teams, but according to this official response, you do earn points no matter if you are in a team or not, as long as you do the most damage on the target, and as long as you are within it's point range.

Although testing has shown that you gain and loose PvP points a LOT slower when in team. There are some guesses that you gain (or loose) 1/6 of the non-teamed points, but it has not been confirmed

How do you actually know if you did the most damage on the target?[edit]

If you do the most damage to the target, the game will usually tell you "Your target didn't lose enough to grant any reward". This means that the player you defeated has not lost enough percentage of the xp needed to level to drop a trophy (a pinkey). If you are allowed to loot it, the game will tell you "You can loot these remains". As of patch series 16.x.x PVP looting (and XP gaining as well) are disabled and will most likely stay that way to encourage PVP.

Update: Lost Eden brought AO Battlestations. Important note about BS'es and PVP titles is that you will not get "Your target didn't lose enough to grant any reward" or "You can loot these remains" on BattleStation (but you still gain/lose points)

See Also[edit]