Sekutek Chilled Plasteel Armor

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Revision as of 14:59, 18 April 2010 by Anarchangel (talk | contribs) (Reduced pic, See Also)
Sekutek Chilled Plasteel Armor is made with the same Notum that gives nanotechnology its zing

Sekutek Chilled Plasteel Armor is an easily obtainable armor with a flashy look that gives bonuses to Agility, Intelligence and Strength. Its low protection against many damage types make it more suitable for Buff Armor or Social garb than heavy combat, although it has an unusually high Energy protection value, relative to its overall protection, that could conceivably be used to fill the gap in Carbonum by impoverished players, leaving only Carb's Radiation weakness.

"Sekutek is reknown for their space incubation technology, but they also dabble in cosmetics and fashion gadgets. Their treatment of chilled plasteel includes adding a type of blended micro-copper that utilizes the power of a very small amount of raw notum. The temperature regulation system in this type of armor makes this possible without causing overheating."

appeareance and features

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QL200:
ProjectileAC: 3500
MeleeAC: 3500
EnergyAC: 3059
FireAC: 522
ColdAC: 3059
RadiationAC: 522
ChemicalAC: 522
PoisonAC: 522
 
Strength: 35
Agility: 35
Intelligence: 35
 
MaxNanoEnergy: 280
DuckExp: 90

Values compared to Carbonum Armor
equal/better/worse.

Armor

pro 'n' con

+ Low protection values for Fire, Radiation, Chemical, and Poison

- Buff Armor with great looks, not generally used for combat anyway, high Energy and Cold protection

comments

This armor is dropped by Dyno Mobs


Sekutek Chilled Plasteel Body Armor

QL Agi/Int/Str
1 1
26 2
76 3
126 4
175 5
200 5

See Also