Difference between revisions of "Skill System"
Anarchangel (talk | contribs) |
Anarchangel (talk | contribs) |
||
(2 intermediate revisions by the same user not shown) | |||
Line 158: | Line 158: | ||
= Reseting Skills = | = Reseting Skills = | ||
Players only get one full reset of any and all skills. But they get one single-skill reset every new [[Title]] level. Every single piece of equipment, even [[Social Clothes]], must be removed. | Players only get one full reset of any and all skills. But they get one single-skill reset every new [[Title]] level. Every single piece of equipment, even [[Social Clothes]], must be removed. | ||
+ | |||
+ | This allows, among other things, players confident in their allocation skills to take advantage of particularly strong weapons like [[Neleb's Battlerod]] with a weapon type that that they have no intention of using later on, wiping that skill next title level,and spending the free points elsewhere. | ||
+ | |||
+ | == Links== | ||
:[https://www.ao-universe.com/index.php?id=14&pid=402#toc12 Skill System]-AO Universe | :[https://www.ao-universe.com/index.php?id=14&pid=402#toc12 Skill System]-AO Universe | ||
+ | [[Category:Player]][[Category:Skilltree]] |
Latest revision as of 21:40, 17 April 2018
The skill system is the most basic way to improve your character's abilities. This is done by spending Improvement Points (IP) that is received every level to purchase higher levels of skills and attributes. All professions have the same skill sets but your profession effects how much certain skills cost to you.
Improvement Points and Costs[edit]
Characters receive IP for every level based on their title level (see the table below), which can be used to raise skills.
Title Level | Starting Level | IP per Level |
1 | 0 | 5,000 |
2 | 15 | 10,000 |
3 | 50 | 20,000 |
4 | 100 | 40,000 |
5 | 150 | 80,000 |
6 | 190 | 150,000 |
7 | 205 | 400,000 |
Raising Skills[edit]
Skill Maximums[edit]
c is the skill's cost multiplier. Title Level caps include the 5 points that all skills start with, but do not include trickledown.
c | Color | Increase per Level | TL1 Cap | TL2 Cap | TL3 Cap | TL4 Cap | TL5 Cap | TL6 Cap |
---|---|---|---|---|---|---|---|---|
1.0 | green | 5 | 60 | 200 | 360 | 490 | 550 | 600 |
1.1 | aqua | |||||||
1.2 | ||||||||
1.3 | ||||||||
1.4 | ||||||||
1.5 | 4 | 55 | 180 | 330 | 450 | 500 | 540 | |
1.6 | light blue | |||||||
1.7 | ||||||||
1.8 | ||||||||
1.9 | ||||||||
2.0 | ||||||||
2.1 | dark blue | |||||||
2.2 | ||||||||
2.3 | ||||||||
2.4 | ||||||||
2.5 | 50 | 160 | 300 | 410 | 450 | 480 | ||
2.6 | ||||||||
2.7 | ||||||||
2.8 | ||||||||
2.9 | ||||||||
3.0 | ||||||||
3.1 | ||||||||
3.2 | ||||||||
3.3 | ||||||||
3.4 | ||||||||
3.5 | 3 | 45 | 140 | 270 | 370 | 400 | 420 | |
3.6 | ||||||||
3.7 | ||||||||
3.8 | ||||||||
3.9 | ||||||||
4.0 | ||||||||
4.1 | ||||||||
4.2 | ||||||||
4.3 | ||||||||
4.4 | ||||||||
4.5 | 40 | 120 | 250 | 330 | 350 | 360 | ||
4.6 | ||||||||
4.7 | ||||||||
4.8 | ||||||||
4.9 | ||||||||
5.0 |
Reseting Skills[edit]
Players only get one full reset of any and all skills. But they get one single-skill reset every new Title level. Every single piece of equipment, even Social Clothes, must be removed.
This allows, among other things, players confident in their allocation skills to take advantage of particularly strong weapons like Neleb's Battlerod with a weapon type that that they have no intention of using later on, wiping that skill next title level,and spending the free points elsewhere.
Links[edit]
- Skill System-AO Universe