Trader Nano Programs
Wrangle
More or less, you get what you pay for with wrangles. "Major" is roughly half the QL, nanoskill requirements, and effect of "Premium".
Target
Target | PM / TS | Adds | Drains | Prev. | QL | Cost | NCU | Cast | |
Skill Wrangler (Premium) | 865 | 131 | 189 | ||||||
Skill Wrangler (Exceptional) | 807 | 121 | 176 | ||||||
Skill Wrangler (Superb) | 751 | 112 | 163 | ||||||
Skill Wrangler (Sophisticated) | 717 | 106 | 156 | ||||||
Skill Wrangler (Greater) | 690 | 99 | 150 | ||||||
Skill Wrangler (Superior) | 590 | 85 | 126 | ||||||
Skill Wrangler (Advanced) | 519 | 74 | 113 | ||||||
Skill Wrangler (Major) | 448 | 65 | 97 | ||||||
Skill Wrangler | |||||||||
Skill Wrangler (Inferior) | |||||||||
Skill Wrangler Lesser | |||||||||
Skill Wrangler (Lossy) | |||||||||
Skill Wrangler (Commonplace) | |||||||||
Skill Wrangler (Minor) | |||||||||
Skill Wrangler (Patchy) | |||||||||
Skill Wrangler (Weak) |
Team
The caster was affected by the team buff as well, which ameliorated the drain somewhat, and this may still be true. You might think this would make them the more popular type to buff strangers with, but it seems that most Traders who buff would rather wait for the debuff to wear off than go through the extra effort to join a team, and/or acquire the additional nanos.
Team | PM / TS | Adds | Drains | Prev. | QL | Cost | NCU | Cast | |
Team Skill Wrangler (Premium) | 871 | 132 | 189 | ||||||
Team Skill Wrangler (Exceptional) | 786 | 118 | 169 | ||||||
Team Skill Wrangler (Sophisticated) | 736 | 109 | 159 | ||||||
Team Skill Wrangler (Greater) | 700 | 102 | 153 | ||||||
Team Skill Wrangler (Superior) | 639 | 93 | 140 | ||||||
Team Skill Wrangler (Advanced) | 567 | 82 | 123 | ||||||
Team Skill Wrangler (Major) | 494 | 71 | 107 | ||||||
Team Skill Wrangler | 431 | 62 | 93 | ||||||
Team Skill Wrangler (Lesser) | |||||||||
Team Skill Wrangler (Lossy) | |||||||||
Team Skill Wrangler (Commonplace) | |||||||||
Team Skill Wrangler (Minor) | |||||||||
Team Skill Wrangler (Patchy) | |||||||||
Team Skill Wrangler (Weak) |
Drain
Recharge on all Drains is 1 second.
Plunder
PLUNDER | PM / TS | Drains | Adds | Prev. | QL | Cost | NCU | Cast | |
Plunder Skills (Nanite Improved) | 1801 | 350 | 215 | ||||||
Plunder Skills (Nanite Enhanced) | 1001 | 210 | 200 | ||||||
Plunder Skills (Advanced) | 853 | 178 | 185 | ||||||
Plunder Skills (Major) | 795 | 163 | 172 | ||||||
Plunder Skills | 745 | 151 | 162 | ||||||
Plunder Skills (Lesser) | 711 | 143 | 152 | ||||||
Plunder Skills (Average) | 669 | 132 | 146 | ||||||
Plunder Skills (Minor) | 572 | 115 | 123 | ||||||
Plunder Skills (Weak) | 474 | 97 | 103 | ||||||
Ransack Skills (Advanced) | 402 | 79 | 86 | ||||||
Ransack Skills (Major) | 324 | 63 | |||||||
Ransack Skills | 241 | 47 | |||||||
Ransack Skills (Lesser) | 191 | 34 | |||||||
Ransack Skills (Average) | 148 | 25 | |||||||
Ransack Skills (Minor) | 99 | 16 | |||||||
Ransack Skills (Weak) | 58 | 9 |
Divest
DIVEST | PM / TS | Drains | Adds | Prev. | QL | Cost | NCU | Cast | |
Divest Skills (Nanite Improved) | 1801 | 350 | 215 | ||||||
Divest Skills (Nanite Enhanced) | 1001 | 210 | 200 | ||||||
Divest Skills (Advanced) | 827 | 170 | 179 | ||||||
Divest Skills (Major) | 769 | 157 | 165 | ||||||
Divest Skills | 728 | 146 | 156 | ||||||
Divest Skills (Lesser) | 694 | 137 | 149 | ||||||
Divest Skills (Average) | 621 | 124 | 132 | ||||||
Divest Skills (Minor) | 526 | 106 | 113 | ||||||
Divest Skills (Weak) | 435 | 88 | 93 | ||||||
Deprive Skills (Advanced) | 371 | 72 | 80 | ||||||
Deprive Skills (Major) | 278 | 55 | 57 | ||||||
Deprive Skills | 216 | 40 | |||||||
Deprive Skills (Lesser) | 171 | 29 | |||||||
Deprive Skills (Average) | 123 | 21 | |||||||
Deprive Skills Skills (Minor) | 79 | 13 | |||||||
Deprive Skills Skills (Weak) | 36 | 5 |
131 is 865.
If you cast Plunder Skills (Advanced), it gets 15 more than the previous. Divest Skills (Advanced) at 827, you would get 13 more than Divest Skills (Major). The two together are +348. Subtract 348 from 865 for a bare minimum of 517 PM TS, which would only be possible if every drain was enough to get the next drain
Plunder Skills (Advanced) is the last drain to get 131. Divest Skills (Advanced) at 840, 13 more than needed, which gets 13 more than previous: total 853. This is enough for Plunder Skills (Advanced), which gets 15 more than the previous: total 866
At 621 PM/TS, a trader need cast only two drains to get to 865: Divest Average to get to exactly 745 for Plunder Skills; only 31 overkill to 896.
At 613 PM/TS, a trader need cast only two drains to get to 865: Plunder Skills (Minor) to get to exactly 728 for Divest Skills; only 9 overkill to 874.
540 + Divest Minor 106 = 646 + Plunder Minor 115 = 761 + Divest (+40) = 801 + Plunder Major (+48) = 849, + Divest Advanced (+24) =873.