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Create the page "Martial Artist:Implants and Symbiants" on this wiki! See also the search results found.
- prof=Martial Artist| ...rtist is also a very proficient healer, truly surpassed by only the Doctor and the Adventurer.|894 bytes (121 words) - 00:13, 26 April 2022
- ...targets for any opponent. Enforcers utilize this for the good of the team and rely largely on others to heal them.| ...] than any other [[Profession]] except [[Martial Artist]] on Martial Arts, and [[Adventurer]] on Melee Energy. They have buffs for them, too.4 KB (548 words) - 00:08, 26 April 2022
- :'''The sections, "Assembling" and "Cleaning" have been moved to [[Implant Tradeskills]]''' ...into part of a character's physical body, such as eyes, arms, hands, feet, and others, that augments their abilities.37 KB (5,284 words) - 16:34, 27 February 2024
- [[Image:Symbiants.jpg|right]] ...lot, but you do not get to customize them in the same manner as [[Implants|implants]] as you have no choice over the bonuses that they provide.94 KB (12,395 words) - 03:54, 28 May 2023
- ...evil. Somewhere on the planet of Rubi-Ka there is adventure for the daring and a link to the past. The dungeon is intended for 6 people, i.e. a full team, and has an upper level restriction of 110.29 KB (4,720 words) - 23:39, 8 July 2013