Difference between revisions of "Alien Armor"
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− | {{ | + | {{Tradeskills_css}} |
− | | | + | |
− | | | + | <div class="tradeskill"> |
− | | | + | {| class="tradeskill" align=right style="width: 275px; text-align: left; font-size: 90%;" border="0" cellspacing="0" |
− | | | + | | colspan="2" style="text-align:center; font-size: large;" | '''Alien Armor''' |
− | + | |- | |
− | + | | colspan="2" style="text-align:center; padding: 0" | [[Image:Alienarmor.jpg|250px ]]<br><small>Scouts and Mercenary Armor</small> | |
− | + | |- | |
− | + | | '''Required Skills:''' | |
− | + | |style="text-align: left"| | |
− | | | + | * Nano Programming ''(NP)'' <br> |
− | | | + | * Computer Literacy ''(CL)'' <br> |
− | } | + | * Quantum Force field Technology ''(QFT)'' <br> |
+ | * Chemistry ''(CH)'' <br> | ||
+ | * Pharma-Tech ''(PT)''<br> | ||
+ | * Psychology ''(Psy)'' <br> | ||
+ | |- | ||
+ | | '''Expansion:''' | ||
+ | | [[Alien Invasion]] | ||
+ | |- | ||
+ | | '''Patch''': | ||
+ | | | [[Patch 15.6]] | ||
+ | |- | ||
+ | |}</div> | ||
+ | |||
Alien Armor (aka Combined Armor) is arguably the best armor in the game right now, even with the inclusion of the OFAB set. Alien armor has buffs and armor class values that surpass all other armors in terms of the sheer weight of bonuses. Given this, Alien Armor also has a very complex tradeskill process needed to construct it that is slightly dis-similar to other armors. | Alien Armor (aka Combined Armor) is arguably the best armor in the game right now, even with the inclusion of the OFAB set. Alien armor has buffs and armor class values that surpass all other armors in terms of the sheer weight of bonuses. Given this, Alien Armor also has a very complex tradeskill process needed to construct it that is slightly dis-similar to other armors. | ||
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| <aodb opts="25px">161699</aodb> Nano Programming Interface || R || Shop || - | | <aodb opts="25px">161699</aodb> Nano Programming Interface || R || Shop || - | ||
|- | |- | ||
− | | <aodb opts="25px">247099</aodb> Kyr'Ozch Atomic Re-Structuralizing Tool || R || Alien | + | | <aodb opts="25px">247099</aodb> Kyr'Ozch Atomic Re-Structuralizing Tool || R || [[Alien Loot]] || - |
|- | |- | ||
| <aodb opts="25px">247100</aodb> Kyr'Ozch Structural Analyzer || R || [[Kyr'Ozch Structural Analyzer|Tradeskill]] <br/> Quest || - | | <aodb opts="25px">247100</aodb> Kyr'Ozch Structural Analyzer || R || [[Kyr'Ozch Structural Analyzer|Tradeskill]] <br/> Quest || - | ||
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| <aodb opts="25px">247114</aodb> Kyr'Ozch Viralbots || C || [[Alien Loot|Alien-General-Loot]] || min. 80% | | <aodb opts="25px">247114</aodb> Kyr'Ozch Viralbots || C || [[Alien Loot|Alien-General-Loot]] || min. 80% | ||
|- | |- | ||
− | | <aodb opts="25px">247110</aodb> Uncle Bazzit's Generic Nano Solvent || C || Uncle Bazzit Shop || QL 100 | + | | <aodb opts="25px">247110</aodb> Uncle Bazzit's Generic Nano Solvent || C || [[Meetmedere#Uncle_Bazzit.27s_Workshop|Uncle Bazzit Shop]] || QL 100 |
|- | |- | ||
− | | <aodb opts="25px">247123</aodb> Essential Human DNA || C || Uncle Bazzit Shop || QL 100 | + | | <aodb opts="25px">247123</aodb> Essential Human DNA || C || [[Meetmedere#Uncle_Bazzit.27s_Workshop|Uncle Bazzit Shop]] || QL 100 |
|- | |- | ||
| Named Lead Viralbot <br> | | Named Lead Viralbot <br> | ||
− | <aodb opts="25px">247145</aodb> Arithmetic Lead Viralbots - Intelligence | + | <aodb opts="25px">247145</aodb> Arithmetic Lead Viralbots - Intelligence ([[Arithmetic_Armor|Nano & Trade Skills]]) |
− | :<aodb opts="25px">247139</aodb> Strong Lead Viralbots - Strength | + | :<aodb opts="25px">247139</aodb> Strong Lead Viralbots - Strength ([[Strong_Armor|Melee & Damage]]) |
− | :<aodb opts="25px">247141</aodb> Supple Lead Viralbots - Agility | + | :<aodb opts="25px">247141</aodb> Supple Lead Viralbots - Agility ([[Supple_Armor|Range]]) |
− | :<aodb opts="25px">247147</aodb> Spiritual Lead Viralbots - Psychic<br> | + | :<aodb opts="25px">247147</aodb> Spiritual Lead Viralbots - Psychic ([[Spiritual Armor|Nano]])<br> |
− | :<aodb opts="25px">247137</aodb> Enduring Lead Viralbots - Stamina<br> | + | :<aodb opts="25px">247137</aodb> Enduring Lead Viralbots - Stamina ([[Enduring_Armor|Health]])<br> |
− | :<aodb opts="25px">247143</aodb> Observant Lead Viralbots - Sense | + | :<aodb opts="25px">247143</aodb> Observant Lead Viralbots - Sense ([[Observant_Armor|Speed & Spying]]) |
| C || [[Alien Loot|Alien-General-Loot]] || min. 80% | | C || [[Alien Loot|Alien-General-Loot]] || min. 80% | ||
|- | |- | ||
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== Alien Armor QL Calculator == | == Alien Armor QL Calculator == | ||
− | When creating combined armor the target | + | When creating combined armor the target piece determines the Combined armor QL. The source needs to be 80% of the target. |
− | <html> | + | |
− | + | <html> | |
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− | |||
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<table cellspacing="0" align="center"> | <table cellspacing="0" align="center"> | ||
− | <tr><td colspan=4><form name=armorcalc | + | <tr><td colspan=4><form name=armorcalc> |
− | Desired QL:<input size=3 name=ql | + | Desired QL:<input size=3 name=ql id="ql"><input id="calc" type="button" value="Calculate"><input type="reset" value="Reset"></td></tr> |
<tr><td colspan=2><b>Alien Armor</b></td><td colspan=2><b>Source Combined Alien Armor</b></td></tr> | <tr><td colspan=2><b>Alien Armor</b></td><td colspan=2><b>Source Combined Alien Armor</b></td></tr> | ||
<tr><td>Bio-Material</td> | <tr><td>Bio-Material</td> | ||
− | <td><input size=3 name=bio1></td> | + | <td><input size=3 name=bio1 id="bio1"></td> |
<td>2. Bio-Material</td> | <td>2. Bio-Material</td> | ||
− | <td><input size=3 name=bio2></td></tr> | + | <td><input size=3 name=bio2 id="bio2"></td></tr> |
<tr><td>Kyr'Ozch Viralbots</td> | <tr><td>Kyr'Ozch Viralbots</td> | ||
− | <td><input size=3 name=viral1></td> | + | <td><input size=3 name=viral1 id="viral1"></td> |
<td>2. Kyr'Ozch Viralbots</td> | <td>2. Kyr'Ozch Viralbots</td> | ||
− | <td><input size=3 name=viral2></td></tr> | + | <td><input size=3 name=viral2 id="viral2"></td></tr> |
<tr><td>Lead Viralbots</td> | <tr><td>Lead Viralbots</td> | ||
− | <td><input size=3 name=lead1></td> | + | <td><input size=3 name=lead1 id="lead1"></td> |
<td>2. Lead Viralbots</td> | <td>2. Lead Viralbots</td> | ||
− | <td><input size=3 name=lead2></td></tr></form></table></html> | + | <td><input size=3 name=lead2 id="lead2"></td></tr></form></table> |
+ | <script>//<!-- | ||
+ | function calc() { | ||
+ | let ql = document.getElementById('ql').value; | ||
+ | if( ql > 300 ) ql=300; | ||
+ | document.getElementById('bio1').value = ql; | ||
+ | document.getElementById('viral1').value = Math.floor( 0.8 * ql ); | ||
+ | document.getElementById('lead1').value = Math.floor( 0.8 * ql ); | ||
+ | document.getElementById('bio2').value = Math.floor( 0.8 * ql ); | ||
+ | document.getElementById('viral2').value = Math.floor( 0.64 * ql ); | ||
+ | document.getElementById('lead2').value = Math.floor( 0.64 * ql ); | ||
+ | } | ||
+ | document.getElementById('calc').addEventListener('click', calc) | ||
+ | document.getElementById('ql').addEventListener('keyup', calc) | ||
+ | //--></script> | ||
+ | </html> | ||
== Tradeskill Process == | == Tradeskill Process == | ||
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| Kyr'Ozch Viralbots | | Kyr'Ozch Viralbots | ||
| Memory-Wiped Kyr'Ozch Viralbots | | Memory-Wiped Kyr'Ozch Viralbots | ||
− | | QL x 4 | + | | QL x 4.5 |
|- | |- | ||
| <aodb>161699</aodb> | | <aodb>161699</aodb> | ||
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|colspan=6| '''Generic Kyr'Ozch DNA Soup''' | |colspan=6| '''Generic Kyr'Ozch DNA Soup''' | ||
|- | |- | ||
+ | | <aodb>247110</aodb> | ||
+ | |rowspan=2| <span class=gross>+</span> | ||
| <aodb>247109</aodb> | | <aodb>247109</aodb> | ||
− | |||
− | |||
|rowspan=2| <span class=gross>=</span> | |rowspan=2| <span class=gross>=</span> | ||
| <aodb>247112</aodb> | | <aodb>247112</aodb> | ||
| Skills: CH | | Skills: CH | ||
|- | |- | ||
+ | | Uncle Bazzit's Generic Nano Solvent | ||
| Mutated Kyr'Ozch Biomaterial | | Mutated Kyr'Ozch Biomaterial | ||
− | |||
| Generic Kyr'Ozch DNA Soup | | Generic Kyr'Ozch DNA Soup | ||
| QL x 7 | | QL x 7 | ||
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|colspan=6| '''or''' | |colspan=6| '''or''' | ||
|- | |- | ||
+ | | <aodb>247110</aodb> | ||
+ | |rowspan=2| <span class=gross>+</span> | ||
| <aodb>247107</aodb> | | <aodb>247107</aodb> | ||
− | |||
− | |||
|rowspan=2| <span class=gross>=</span> | |rowspan=2| <span class=gross>=</span> | ||
| <aodb>247112</aodb> | | <aodb>247112</aodb> | ||
| Skills: CH | | Skills: CH | ||
|- | |- | ||
+ | | Uncle Bazzit's Generic Nano Solvent | ||
| Pristine Kyr'Ozch Biomaterial | | Pristine Kyr'Ozch Biomaterial | ||
− | |||
| Generic Kyr'Ozch DNA Soup | | Generic Kyr'Ozch DNA Soup | ||
− | | QL x 4 | + | | QL x 4.5 |
|- | |- | ||
|colspan=6| '''continue''' | |colspan=6| '''continue''' | ||
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| Kyr'Ozch Formatted Viralbot Solution | | Kyr'Ozch Formatted Viralbot Solution | ||
| Formatted Viralbot Sleeve | | Formatted Viralbot Sleeve | ||
− | | 4 | + | | QL x 4.5 |
|- | |- | ||
| <aodb>247145</aodb> | | <aodb>247145</aodb> | ||
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| <aodb>246600</aodb><br>'''[[Spiritual Armor|Spiritual Body Armor]]'''<br>Nano | | <aodb>246600</aodb><br>'''[[Spiritual Armor|Spiritual Body Armor]]'''<br>Nano | ||
| <span class=gross>+</span> | | <span class=gross>+</span> | ||
− | | <aodb> | + | | <aodb>246580</aodb><br>'''[[Enduring Armor|Enduring Body Armor]]'''<br>Health |
| <span class=gross>=</span> | | <span class=gross>=</span> | ||
− | | <aodb> | + | | <aodb>246648</aodb><br>'''[[Combined Paramedic's Armor|Combined Paramedic's Jacket]]''' |
|---- | |---- | ||
| <aodb>246600</aodb><br>'''[[Spiritual Armor|Spiritual Body Armor]]'''<br>Nano | | <aodb>246600</aodb><br>'''[[Spiritual Armor|Spiritual Body Armor]]'''<br>Nano | ||
| <span class=gross>+</span> | | <span class=gross>+</span> | ||
− | | <aodb> | + | | <aodb>246560</aodb><br>'''[[Arithmetic Armor|Arithmetic Body Armor]]'''<br>Nano & Trade Skills |
| <span class=gross>=</span> | | <span class=gross>=</span> | ||
− | | <aodb> | + | | <aodb>246672</aodb><br>'''[[Combined Officer's Armor|Combined Officer's Jacket]]''' |
|---- | |---- | ||
| <aodb>246592</aodb><br>'''[[Observant Armor|Observant Body Armor]]'''<br> Speed & Spying | | <aodb>246592</aodb><br>'''[[Observant Armor|Observant Body Armor]]'''<br> Speed & Spying | ||
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</div> | </div> | ||
− | + | == See Also == | |
− | + | * [[Breakpoints#Alien Armor]] | |
− | + | * [http://www.wrongplace.net/index.php?id=webcrafter&group=Armor&ts=15 Craft Alien Armor] (AO Crafter) - Interactive web-page that provides skill and item QL requirements to construct Alien Armor. | |
− | |||
− | |||
+ | [[category:Alien Invasion]] | ||
+ | [[category:Armor]] | ||
+ | [[Category:Chemistry Tradeskills]] | ||
+ | [[Category:Computer Literacy Tradeskills]] | ||
+ | [[Category:Nano Programming Tradeskills]] | ||
+ | [[Category:Quantum FT Tradeskills]] | ||
[[category:Tradeskills]] | [[category:Tradeskills]] | ||
− | |||
− | |||
− | |||
[[de:Alien Armor]] | [[de:Alien Armor]] |
Latest revision as of 18:48, 4 June 2023
Alien Armor | |
Scouts and Mercenary Armor | |
Required Skills: |
|
Expansion: | Alien Invasion |
Patch: | Patch 15.6 |
Alien Armor (aka Combined Armor) is arguably the best armor in the game right now, even with the inclusion of the OFAB set. Alien armor has buffs and armor class values that surpass all other armors in terms of the sheer weight of bonuses. Given this, Alien Armor also has a very complex tradeskill process needed to construct it that is slightly dis-similar to other armors.
Required Items and Tools[edit]
Component | *1 | Location | Min. QL |
Nano Programming Interface | R | Shop | - |
Kyr'Ozch Atomic Re-Structuralizing Tool | R | Alien Loot | - |
Kyr'Ozch Structural Analyzer | R | Tradeskill Quest |
- |
Kyr'Ozch Viralbots | C | Alien-General-Loot | min. 80% |
Uncle Bazzit's Generic Nano Solvent | C | Uncle Bazzit Shop | QL 100 |
Essential Human DNA | C | Uncle Bazzit Shop | QL 100 |
Named Lead Viralbot Arithmetic Lead Viralbots - Intelligence (Nano & Trade Skills)
|
C | Alien-General-Loot | min. 80% |
Basic Fashion Armor Piece | C | Quest | - |
Mutated Kyr'Ozch Bio-Material | C | Alien Loot | End-QL |
or | |||
Pristine Kyr'Ozch Bio-Material | C | Alien Loot | End-QL |
Alien Armor QL Calculator[edit]
When creating combined armor the target piece determines the Combined armor QL. The source needs to be 80% of the target.
Alien Armor | Source Combined Alien Armor | ||
Bio-Material | 2. Bio-Material | ||
Kyr'Ozch Viralbots | 2. Kyr'Ozch Viralbots | ||
Lead Viralbots | 2. Lead Viralbots |
Tradeskill Process[edit]
Example shows Arithmetic Sleeve:
Combined Alien Armor tradeskill[edit]
Combined alien armor consists of two different alien armor parts which need to be combined.
You need 6x the QL of Supple/Enduring/Arithmetic armor in psychology for this process.
Below you can see a list of all different possibilities.
The Strong/Spiritual/Observant Armor QL need to be 80% of Supple/Enduring/Arithmetic Armor QL!
Strong Body Armor Melee & Damage |
+ | Supple Body Armor Range |
= | Combined Commando's Jacket (CC) |
Strong Body Armor Melee & Damage |
+ | Enduring Body Armor Health |
= | Combined Mercenary's Jacket (CM) |
Spiritual Body Armor Nano |
+ | Enduring Body Armor Health |
= | Combined Paramedic's Jacket |
Spiritual Body Armor Nano |
+ | Arithmetic Body Armor Nano & Trade Skills |
= | Combined Officer's Jacket |
Observant Body Armor Speed & Spying |
+ | Arithmetic Body Armor Nano & Trade Skills |
= | Combined Scout's Jacket (CS) |
Observant Body Armor Speed & Spying |
+ | Supple Body Armor Range |
= | Combined Sharpshooter's Jacket (CSS) |
See Also[edit]
- Breakpoints#Alien Armor
- Craft Alien Armor (AO Crafter) - Interactive web-page that provides skill and item QL requirements to construct Alien Armor.