Difference between revisions of "Frozen Yuttos Remedies"

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{{Tradeskills_css}}These new stims come from the frozen lands of [[Penumbra]] and the [[Alappaa]] play field that was added with the [[patch 17.5|17.5 patch]].  The components for all of these stims come from the play area and the tools to make them come from the quests leading up to the area.  The stims themselves cast a nanoprogram in your NCU to has an effect for 30 minutes.  The effects of all the stims stack with each other as well so you can use them all at the same time.  Each instance of creation yields five charges of stim, but the charges may be stacked or split as needed.
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These new stims come from the frozen lands of [[Penumbra]] and the [[Alappaa]] play field that was added with the [[patch 17.5|17.5 patch]].  The components for all of these stims come from the play area and the tools to make them come from the quests leading up to the area.  The stims themselves cast a nanoprogram in your NCU to has an effect for 30 minutes.  The effects of all the stims stack with each other as well so you can use them all at the same time.  Each instance of creation yields five charges of stim, but the charges may be stacked or split as needed.
 
  
 
==Required Skills==
 
==Required Skills==
 
* PharmaTech (PT)
 
* PharmaTech (PT)
  
==required items and tools==
+
==Required Items and Tools==
 +
<div class="tradeskill">
 
{| cellspacing="0" align="center"
 
{| cellspacing="0" align="center"
|Component || *1 || Location || min. QL
+
| '''Component''' || '''*1''' || ''''Location'''' || '''Min. QL '''
 
|-
 
|-
 
| Empty Permafrost<br> Stimulant Chamber || C || [[Alappaa]]<br>Common Drop || -
 
| Empty Permafrost<br> Stimulant Chamber || C || [[Alappaa]]<br>Common Drop || -
Line 22: Line 17:
 
| Yuttos Filter || R || Penumbra Story Quest<br>First Step || -
 
| Yuttos Filter || R || Penumbra Story Quest<br>First Step || -
 
|}
 
|}
 +
</div>
 
<center><small>R = reuseable, C = consumed</small></center>
 
<center><small>R = reuseable, C = consumed</small></center>
  
 
== Process ==
 
== Process ==
 
First the base for all the stims needs to be made, from this any of the particular stims can be created.
 
First the base for all the stims needs to be made, from this any of the particular stims can be created.
 
+
<div class="tradeskill">
 
{| cellspacing="0" align="center"
 
{| cellspacing="0" align="center"
| <aoicon>269884</aoicon>
+
| <aodb>269884</aodb>
 
|rowspan=2| <span class=gross>+</span>
 
|rowspan=2| <span class=gross>+</span>
| <aoicon>269872</aoicon>   
+
| <aodb>269872</aodb>   
 
|rowspan=2| <span class=gross>=</span>
 
|rowspan=2| <span class=gross>=</span>
| <aoicon>269890</aoicon>
+
| <aodb>269890</aodb>
 
| Skills: PT
 
| Skills: PT
 
|-
 
|-
Line 38: Line 34:
 
| Permafrost Residue
 
| Permafrost Residue
 
| Filtered Permafrost Residue
 
| Filtered Permafrost Residue
| ?
+
| 1100
 
|-
 
|-
| <aoicon>269890</aoicon>
+
| <aodb>269890</aodb>
 
|rowspan=2| <span class=gross>+</span>
 
|rowspan=2| <span class=gross>+</span>
| <aoicon>269891</aoicon>   
+
| <aodb>269891</aodb>   
 
|rowspan=2| <span class=gross>=</span>
 
|rowspan=2| <span class=gross>=</span>
| <aoicon>269892</aoicon>
+
| <aodb>269892</aodb>
 
| Skills: PT
 
| Skills: PT
 
|-
 
|-
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| Empty Permafrost<br> Stimulant Chamber
 
| Empty Permafrost<br> Stimulant Chamber
 
| Full Permafrost Stimulant Chamber
 
| Full Permafrost Stimulant Chamber
| ?
+
| 1100
 
|}
 
|}
 +
</div>
 
<br><br>
 
<br><br>
 
To create a '''Bane''' Stimulant, which adds +50 Cold damage and +500 Cold AC for 30 min you add a Volatile Chemical.
 
To create a '''Bane''' Stimulant, which adds +50 Cold damage and +500 Cold AC for 30 min you add a Volatile Chemical.
 
<br><br>
 
<br><br>
 +
<div class="tradeskill">
 
{| cellspacing="0" align="center"
 
{| cellspacing="0" align="center"
| <aoicon>269893</aoicon>
+
| <aodb>269893</aodb>
 
|rowspan=2| <span class=gross>+</span>
 
|rowspan=2| <span class=gross>+</span>
| <aoicon>269892</aoicon>   
+
| <aodb>269892</aodb>   
 
|rowspan=2| <span class=gross>=</span>
 
|rowspan=2| <span class=gross>=</span>
| <aoicon>269865</aoicon>
+
| <aodb>269865</aodb>
 
| Skills: PT
 
| Skills: PT
 
|-
 
|-
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| Full Permafrost Stimulant Chamber
 
| Full Permafrost Stimulant Chamber
 
| Frozen Yuttos Remedy - Bane
 
| Frozen Yuttos Remedy - Bane
| ?
+
| 1100
 
|}
 
|}
 +
</div>
 
<br><br>
 
<br><br>
 
To create an '''Icy Scales''' Stimulant, which adds +5 Addalldefense and +500 Cold AC for 30 min you add a Viscous Chemical.
 
To create an '''Icy Scales''' Stimulant, which adds +5 Addalldefense and +500 Cold AC for 30 min you add a Viscous Chemical.
 
<br><br>
 
<br><br>
 +
<div class="tradeskill">
 
{| cellspacing="0" align="center"
 
{| cellspacing="0" align="center"
| <aoicon>269894</aoicon>
+
| <aodb>269894</aodb>
 
|rowspan=2| <span class=gross>+</span>
 
|rowspan=2| <span class=gross>+</span>
| <aoicon>269892</aoicon>   
+
| <aodb>269892</aodb>   
 
|rowspan=2| <span class=gross>=</span>
 
|rowspan=2| <span class=gross>=</span>
| <aoicon>269866</aoicon>
+
| <aodb>269866</aodb>
 
| Skills: PT
 
| Skills: PT
 
|-
 
|-
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| Full Permafrost Stimulant Chamber
 
| Full Permafrost Stimulant Chamber
 
| Frozen Yuttos Remedy - Icy Scales
 
| Frozen Yuttos Remedy - Icy Scales
| ?
+
| 1100
 
|}
 
|}
 +
</div>
 
<br><br>
 
<br><br>
 
To create a '''Tonic''' Stimulant, which adds +2 Heal Delta, +2 Nano Delta and +500 Cold AC for 30 min you add a Regenerative Chemical.
 
To create a '''Tonic''' Stimulant, which adds +2 Heal Delta, +2 Nano Delta and +500 Cold AC for 30 min you add a Regenerative Chemical.
 
<br><br>
 
<br><br>
 +
<div class="tradeskill">
 
{| cellspacing="0" align="center"
 
{| cellspacing="0" align="center"
| <aoicon>269895</aoicon>
+
| <aodb>269895</aodb>
 
|rowspan=2| <span class=gross>+</span>
 
|rowspan=2| <span class=gross>+</span>
| <aoicon>269892</aoicon>   
+
| <aodb>269892</aodb>   
 
|rowspan=2| <span class=gross>=</span>
 
|rowspan=2| <span class=gross>=</span>
| <aoicon>269867</aoicon>
+
| <aodb>269867</aodb>
 
| Skills: PT
 
| Skills: PT
 
|-
 
|-
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| Full Permafrost Stimulant Chamber
 
| Full Permafrost Stimulant Chamber
 
| Frozen Yuttos Remedy - Tonic
 
| Frozen Yuttos Remedy - Tonic
| ?
+
| 1100
 
|}
 
|}
 +
</div>
  
--[[User:Berael|Berael]] 16:38, 10 August 2007 (PDT)
+
[[Category:Tradeskills]][[Category: Pharmaceutical Technology Tradeskills]]
[[Category:Tradeskills]]
 
 
[[Category:Shadowlands]]
 
[[Category:Shadowlands]]

Latest revision as of 02:04, 20 April 2022

These new stims come from the frozen lands of Penumbra and the Alappaa play field that was added with the 17.5 patch. The components for all of these stims come from the play area and the tools to make them come from the quests leading up to the area. The stims themselves cast a nanoprogram in your NCU to has an effect for 30 minutes. The effects of all the stims stack with each other as well so you can use them all at the same time. Each instance of creation yields five charges of stim, but the charges may be stacked or split as needed.

Required Skills[edit]

  • PharmaTech (PT)

Required Items and Tools[edit]

Component *1 'Location' Min. QL
Empty Permafrost
Stimulant Chamber
C Alappaa
Common Drop
-
Permafrost Residue C Alappaa
Common Drop
-
Regenerative/Viscous/Volatile
Permafrost Chemicals
C Alappaa
Common Drop
-
Yuttos Filter R Penumbra Story Quest
First Step
-
R = reuseable, C = consumed

Process[edit]

First the base for all the stims needs to be made, from this any of the particular stims can be created.

Yuttos Filter + Permafrost Residue = Filtered Permafrost Residue Skills: PT
Yuttos Filter Permafrost Residue Filtered Permafrost Residue 1100
Filtered Permafrost Residue + Empty Permafrost Stimulant Chamber = Full Permafrost Stimulant Chamber Skills: PT
Filtered Permafrost Residue Empty Permafrost
Stimulant Chamber
Full Permafrost Stimulant Chamber 1100



To create a Bane Stimulant, which adds +50 Cold damage and +500 Cold AC for 30 min you add a Volatile Chemical.

Volatile Permafrost Chemicals + Full Permafrost Stimulant Chamber = Frozen Yuttos Remedy - Bane Skills: PT
Volatile Permafrost Chemicals Full Permafrost Stimulant Chamber Frozen Yuttos Remedy - Bane 1100



To create an Icy Scales Stimulant, which adds +5 Addalldefense and +500 Cold AC for 30 min you add a Viscous Chemical.

Viscous Permafrost Chemicals + Full Permafrost Stimulant Chamber = Frozen Yuttos Remedy - Icy Scales Skills: PT
Viscous Permafrost Chemicals Full Permafrost Stimulant Chamber Frozen Yuttos Remedy - Icy Scales 1100



To create a Tonic Stimulant, which adds +2 Heal Delta, +2 Nano Delta and +500 Cold AC for 30 min you add a Regenerative Chemical.

Regenerative Permafrost Chemicals + Full Permafrost Stimulant Chamber = Frozen Yuttos Remedy - Tonic Skills: PT
Regenerative Permafrost Chemicals Full Permafrost Stimulant Chamber Frozen Yuttos Remedy - Tonic 1100