Difference between revisions of "Implant Disassembly Clinic"

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{{Tradeskills_css}}Implant Disassembly Clinics have a strange reputation of being 'fixer only' devices, but their use and misuse is in anybody's hand. It is true that only a [[Fixer]] can actually wear the item, and it functions similarly to a super version of the normal [[Treatment Library]], but anybody with enough BE and NP can use it to [[Clean Implant| clean implant]]s.
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Implant Disassembly Clinics have a strange reputation of being 'fixer only' devices, but their use and misuse is in anybody's hand, though one of the critical parts does come from the [[Fixer Shop]].  It is true that only a Fixer can actualy wear the item, and it functions simmilarly to a super version of the normal Treatment Library, but anybody with enough BE and NP can use it to clean implants.
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It gives a higher bonus to Treatment, 20, at its highest QL, 195, but its real strength lies in its low requirements: 463 CL and Treatment at that QL. Compare with 459 Treatment requirement at QL 107 and +11 for the Treatment Library, max of +18 at QL 194 and 825 Treatment requirement.
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As good as the Clinic is, it still comes second behind the Doctor-only [[Treatment and Pharmacy Library]] that makes up for a more steady pace with a big +36 finish.
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As always with the products of Portable Surgery Clinics + another ingredient, the target sets the QL. In this case, as with the Treatment Library, the QL of the Portable Surgery Clinic determines the QL of the Implant Disassembly Clinic.
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== Breakpoints ==
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{{Main|Breakpoints}}
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{| border=1 class="wikitable"
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! Quality Level !! Treatment Bonus !! Quality Level !! Treatment Bonus !! Quality Level !! Treatment Bonus !! Quality Level !! Treatment Bonus
 +
|-
 +
| 1 || 1 || 7 || 2 || 17 || 3 || 28 || 4
 +
|-
 +
|  38 || 5 || 49 || 6 || 59 || 7 || 70 || 8
 +
|-
 +
|  80 || 9 || 91 || 10 || 101 || 11 || 111 || 12
 +
|-
 +
|  122 || 13 || 132 || 14 || 143 || 15 || 153 || 16
 +
|-
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|  164 || 17 || 174 || 18 || 185 || 19 || 195 || 20
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|-
 +
|}
  
 
== Required skills ==
 
== Required skills ==
* Electrical Engineer (EE)
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* Computer Literacy (CL)
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* [[Trade_and_Repair#Electrical_Engineering| Electrical Engineer]] (EE)
* Breaking and Entering (BE)
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* [[Trade_and_Repair#Computer_Literacy| Computer Literacy]] (CL)
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* [[Spying#Break_.26_Entry| Breaking and Entering]] (BE)
  
 
== Required Items and Tools ==
 
== Required Items and Tools ==
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| '''Component / Tool''' || '''*1''' || '''Location''' || '''min. QL'''   
 
| '''Component / Tool''' || '''*1''' || '''Location''' || '''min. QL'''   
 
|-
 
|-
| Portal Surgery Clinic || C || Shop Buy<br>Medical || 1
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| Portable Surgery Clinic || C || Shop Buy<br>Medical || 1
 
|-
 
|-
| Implant Disassembly Unit || C || [[Fixer Shop]] || 1
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| Implant Disassembly Unit || C || Shop Buy<br>Neutral Pharmacy Kiosk || ~90% of the Clinic
 
|-
 
|-
| Hacker Tool  || C || Shop Trade<br>Tools|| ~80% of the Clinic  
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| Hacker Tool  || R || Shop Trade<br>Tools|| ~80% of the Clinic  
 
|}
 
|}
 
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| <aoicon>87814</aoicon>
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| <aodb>43551</aodb>   
 
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|rowspan=2| <span class=gross>=</span>
| <aoicon>161765</aoicon>
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| <aodb>161765</aodb>
 
| Skills: BE<br>CL
 
| Skills: BE<br>CL
 
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| 4.25 x QL<br>4 x QL
 
| 4.25 x QL<br>4 x QL
 
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|rowspan=2| <span class=gross>=</span>
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| Skills: EE
 
| Skills: EE
 
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--[[User:Berael|Berael]] 02:56, 1 May 2007 (CEST)
 
--[[User:Berael|Berael]] 02:56, 1 May 2007 (CEST)
[[Category:Tradeskills]]
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[[Category:Tradeskills]][[Category: Breaking and Entering Tradeskills]][[Category: Computer Literacy Tradeskills]][[Category: Electrical Engineering Tradeskills]]
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[[Category:Classic]]

Latest revision as of 00:03, 20 April 2022

Implant Disassembly Clinics have a strange reputation of being 'fixer only' devices, but their use and misuse is in anybody's hand. It is true that only a Fixer can actually wear the item, and it functions similarly to a super version of the normal Treatment Library, but anybody with enough BE and NP can use it to clean implants.

It gives a higher bonus to Treatment, 20, at its highest QL, 195, but its real strength lies in its low requirements: 463 CL and Treatment at that QL. Compare with 459 Treatment requirement at QL 107 and +11 for the Treatment Library, max of +18 at QL 194 and 825 Treatment requirement.

As good as the Clinic is, it still comes second behind the Doctor-only Treatment and Pharmacy Library that makes up for a more steady pace with a big +36 finish.

As always with the products of Portable Surgery Clinics + another ingredient, the target sets the QL. In this case, as with the Treatment Library, the QL of the Portable Surgery Clinic determines the QL of the Implant Disassembly Clinic.

Breakpoints[edit]

Quality Level Treatment Bonus Quality Level Treatment Bonus Quality Level Treatment Bonus Quality Level Treatment Bonus
1 1 7 2 17 3 28 4
38 5 49 6 59 7 70 8
80 9 91 10 101 11 111 12
122 13 132 14 143 15 153 16
164 17 174 18 185 19 195 20

Required skills[edit]

Required Items and Tools[edit]

Component / Tool *1 Location min. QL
Portable Surgery Clinic C Shop Buy
Medical
1
Implant Disassembly Unit C Shop Buy
Neutral Pharmacy Kiosk
~90% of the Clinic
Hacker Tool R Shop Trade
Tools
~80% of the Clinic
*1 R = reuseable, C = consumed

Tradeskill Process[edit]

Advanced Hacker Tool + Advanced Portable Surgery Clinic = Hacked Portable Surgery Clinic Skills: BE
CL
Hacker Tool Portable Surgery Clinic Hacked Portable Surgery Clinic 4.25 x QL
4 x QL
Implant Disassembly Unit + Hacked Portable Surgery Clinic = Implant Disassembly Clinic Skills: EE
Implant Disassembly Unit Hacked Portable Surgery Clinic Implant Disassembly Clinic 4.5 x QL



--Berael 02:56, 1 May 2007 (CEST)