Difference between revisions of "Kirch Kevlar Armor"
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+ | Kirch Kevlar is an armorset with bonuses to Intelligence, Sense, and Psychic. It is easier to obtain than Miy's, found on both [[Dyna Camps|Dyna Bosses]] and [[Missions|Mission bosses]]. There are two varieties of chest piece: the Armor Body and the Armor Vest. The latter is of interest to some defensive strategy considerations because in addition to the Armor Body's bonuses, it has a maximum bonus of 20 to Riposte and Parry, and in particular Duck explosives, Dodge ranged, and Evade Close Combat, in return for between an 12.5% and 20% less AC protection. | ||
+ | |||
+ | The set has no helm. The Armor Body and other pieces of the set are visually identical to their counterparts in the [[Shadowfade Armor]] agent-only set found in the [[Temple of Three Winds]]. | ||
+ | |||
+ | |||
<html><style type="text/css"><!-- | <html><style type="text/css"><!-- | ||
.armor {background-image:url("http://wiki.aodevs.com/images/guides/wearbg.png");} | .armor {background-image:url("http://wiki.aodevs.com/images/guides/wearbg.png");} | ||
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#bodyContent a[href ^="http://"] {background:url();padding-right:0px;} | #bodyContent a[href ^="http://"] {background:url();padding-right:0px;} | ||
--></style></html> | --></style></html> | ||
− | == | + | == Appearance and Features == |
+ | [[Image:KirchKevlarArmorBodyArmorVest.png|thumb|right|350px|Kirch Kevlar armorsets featuring the Armor Body, left, and Armor Vest, right, which is slightly weaker but has bonuses to evades]] | ||
+ | '''Set with Armor Body''' | ||
{|valign=top | {|valign=top | ||
| | | | ||
Line 23: | Line 30: | ||
{| | {| | ||
|'''QL200:''' | |'''QL200:''' | ||
− | |-class= | + | |-class=less |
|ProjectileAC: || 2750 | |ProjectileAC: || 2750 | ||
|-class=less | |-class=less | ||
Line 60: | Line 67: | ||
|} | |} | ||
− | == | + | '''Set with Armor Vest''' |
+ | {|valign=top | ||
+ | | | ||
+ | {| border="0" cellpadding="4" class="armor" | ||
+ | | height="55"| | ||
+ | |- | ||
+ | | || <aoicon>160339</aoicon> | ||
+ | |- | ||
+ | | <aoicon>160333</aoicon> ||<aoicon>160331</aoicon> ||<aoicon>160333</aoicon> | ||
+ | |- | ||
+ | | || <aoicon>160335</aoicon> | ||
+ | |- | ||
+ | | || <aoicon>160294</aoicon> | ||
+ | |} | ||
+ | | | ||
+ | {| | ||
+ | |'''QL200:''' | ||
+ | |-class=less | ||
+ | |ProjectileAC: || 2625 | ||
+ | |-class=less | ||
+ | |MeleeAC: || 2625 | ||
+ | |-class=more | ||
+ | |EnergyAC: || 2305 | ||
+ | |-class=less | ||
+ | |FireAC: || 525 | ||
+ | |-class=less | ||
+ | |ColdAC: || 1592 | ||
+ | |-class=less | ||
+ | |RadiationAC: || 525 | ||
+ | |-class=less | ||
+ | |ChemicalAC: || 1592 | ||
+ | |-class=less | ||
+ | |PoisonAC: || 1592 | ||
+ | |} | ||
+ | | | ||
+ | {| | ||
+ | | | ||
+ | |- | ||
+ | |Agility: || 30 | ||
+ | |- | ||
+ | |Sense: || 30 | ||
+ | |- | ||
+ | |Psychic: || 30 | ||
+ | |- | ||
+ | |MaxHealth: || 300 | ||
+ | |} | ||
+ | |- | ||
+ | | ||colspan=2|<br>Values compared to [[Carbonum_Plate_Armor|Carbonum | ||
+ | |||
+ | Armor]]<br><span class=eqal>equal</span>/<span class=more>better</span>/<span | ||
− | + | class=less>worse</span>. | |
+ | |} | ||
− | |||
− | == | + | == Pro 'n' Con == |
− | + | + Mostly used for buffing, high energy protection. Vest gets evade bonuses. | |
+ | - Very low protection against Radiation and Fire. | ||
− | |||
{| {{table}} | {| {{table}} | ||
− | | align="center" style="background:#f0f0f0;"|''' | + | | align="center" style="background:#f0f0f0;"|'''Kirch Kevlar Armor Body<br>Kirch Kevlar Armor Vest''' |
− | | align="center" style="background:#f0f0f0;"|''' | + | | align="center" style="background:#f0f0f0;"|'''Quality Level''' |
+ | | align="center" style="background:#f0f0f0;"|'''+Agility+Psychic+Sense''' | ||
|- | |- | ||
− | | 1||1 | + | | ||1||1 |
|- | |- | ||
− | | 26||2 | + | | ||26||2 |
|- | |- | ||
− | | 76||3 | + | | ||76||3 |
|- | |- | ||
− | | 126||4 | + | | ||126||4 |
|- | |- | ||
− | | 176||5 | + | | ||176||5 |
|- | |- | ||
− | | 200||5 | + | | ||200||5 |
|- | |- | ||
| | | | ||
|} | |} | ||
+ | {| {{table}} | ||
+ | | align="center" style="background:#f0f0f0;"|'''Kirch Kevlar Armor Vest''' | ||
+ | | align="center" style="background:#f0f0f0;"|'''Quality Level''' | ||
+ | | align="center" style="background:#f0f0f0;"|'''Evades''' | ||
+ | |- | ||
+ | | ||1||1 | ||
+ | |- | ||
+ | | ||26||3 | ||
+ | |- | ||
+ | | ||76||8 | ||
+ | |- | ||
+ | | ||126||13 | ||
+ | |- | ||
+ | | ||176||18 | ||
+ | |- | ||
+ | | ||200||20 | ||
+ | |- | ||
+ | | | ||
+ | |} | ||
[[category:Armor]] | [[category:Armor]] | ||
[[de:Kirch Kevlar Armor]] | [[de:Kirch Kevlar Armor]] |
Revision as of 01:54, 25 February 2010
Kirch Kevlar is an armorset with bonuses to Intelligence, Sense, and Psychic. It is easier to obtain than Miy's, found on both Dyna Bosses and Mission bosses. There are two varieties of chest piece: the Armor Body and the Armor Vest. The latter is of interest to some defensive strategy considerations because in addition to the Armor Body's bonuses, it has a maximum bonus of 20 to Riposte and Parry, and in particular Duck explosives, Dodge ranged, and Evade Close Combat, in return for between an 12.5% and 20% less AC protection.
The set has no helm. The Armor Body and other pieces of the set are visually identical to their counterparts in the Shadowfade Armor agent-only set found in the Temple of Three Winds.
Appearance and Features
Set with Armor Body
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Values compared to Carbonum Armor equal/better/worse. |
Set with Armor Vest
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Values compared to Carbonum Armor equal/better/worse. |
Pro 'n' Con
+ Mostly used for buffing, high energy protection. Vest gets evade bonuses.
- Very low protection against Radiation and Fire.
Kirch Kevlar Armor Body Kirch Kevlar Armor Vest |
Quality Level | +Agility+Psychic+Sense |
1 | 1 | |
26 | 2 | |
76 | 3 | |
126 | 4 | |
176 | 5 | |
200 | 5 | |
Kirch Kevlar Armor Vest | Quality Level | Evades |
1 | 1 | |
26 | 3 | |
76 | 8 | |
126 | 13 | |
176 | 18 | |
200 | 20 | |