Difference between revisions of "Shadowfade Armor"

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The normal red/green display for armor misrepresents Shadowfade. It isn't as good as [[Carbonum Armor]], but it is not bad across the board. It has the usual "better than Carb at Energy and Radiation", which the comparison for some reason does not show, but that means nothing compared to the fact that four of its values lag behind Carb by only three points. The other four total 984, only 18 points behind Carb. 30 less points of AC in total, over all eight ACs is a small price to pay.
+
The normal red/green display for armor misrepresents Shadowfade. It isn't as good as [[Carbonum Armor]], but it is not bad across the board. It has the usual "better than Carb at Energy and Radiation", which the comparison for some reason does not show, but that means nothing compared to the fact that four of its values lag behind Carb by only three points. The other four total 984, only 18 points behind Carb. 30 less points of AC in total, over all eight ACs is a small price to pay for 70 Concealment and 3 each of Aimed Shot and Rifle.
  
 
==  Appearance and Features ==
 
==  Appearance and Features ==

Revision as of 16:07, 24 March 2018

The normal red/green display for armor misrepresents Shadowfade. It isn't as good as Carbonum Armor, but it is not bad across the board. It has the usual "better than Carb at Energy and Radiation", which the comparison for some reason does not show, but that means nothing compared to the fact that four of its values lag behind Carb by only three points. The other four total 984, only 18 points behind Carb. 30 less points of AC in total, over all eight ACs is a small price to pay for 70 Concealment and 3 each of Aimed Shot and Rifle.

Appearance and Features

Shadowfade Armor (Helmet)
Shadowfade Armor (Body)
Shadowfade Armor (Sleeves) Shadowfade Armor (Gloves) Shadowfade Armor (Sleeves)
Shadowfade Armor (Pants)
Shadowfade Armor (Boots)
QL200:
ProjectileAC: 1312
MeleeAC: 1312
EnergyAC: 1312
FireAC: 1149
ColdAC: 1149
RadiationAC: 1149
ChemicalAC: 1312
PoisonAC: 1149
 
Rifle: 3
Aimed Shot: 3
Concealment: 70

Values compared to Carbonum Armor
equal/better/worse.

All Shadowfade pieces are found in the Temple of Three Winds, and in no other location.

  • Head: Drops from Windcaller Rendal. Extremely rare, but despite rumors to the contrary, does exist. Froobs resisting the temptation to make do with the Fixer-shop agent balaclava will give the benefit of a buffing item that gives a +1 to both Rifle and Aimed Shot. No other RK head armor can do both of these at once.
  • Torso: Drops from Windcallers Rendal, Tilla, and Yen
  • Arms: Drop from Reverends Caddelly, Olluay, and Saxx
  • Gloves: Drop from Reverends Julaan and Gulard
  • Legs: Drops from Reverends Julaan and Saxx, and Windcaller Yen
  • Boots: Drops from Windcallers Rendal and Yen


Pro 'n' Con

+

-


Comments

Drops in Temple of Three Winds
Profession = Agent
NODROP SPECIAL

Vs QL 75 Carb

Shadowfade Helm

Profession==Agent

Sense>=194
Agility>=212
Concealment 10
Rifle 1
Aimed Shot 1
Chemical AC 281
Cold AC 246
Energy AC 281
Fire AC 246
Melee/ma AC 281
Disease AC 246
Imp/Proj AC 281
Radiation AC 246

Carb Helm

Agility>=182
Stamina>=223
NanoC. Init. 4
Max NCU 4
Max Nano 53
Chemical AC 341
Cold AC 284
Energy AC 142
Fire AC 284
Melee/ma AC 341
Disease AC 284
Imp/Proj AC 284
Radiation AC 142

Translated by --JungleGeorge 14 March 2007

Sources