Shadowfade Armor
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Revision as of 16:00, 24 March 2018 by Anarchangel (talk | contribs)
The normal red/green display for armor misrepresents Shadowfade. It isn't as good as Carbonum Armor, but it is not bad across the board. It has the usual "better than Carb at Energy and Radiation", which the comparison for some reason does not show, but that means nothing compared to the fact that four of its values lag behind Carb by only three points. The other four total 984, only 18 points behind Carb. 30 less points of AC in total, over all eight ACs is a small price to pay.
Appearance and Features
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Values compared to Carbonum Armor equal/better/worse. |
All Shadowfade pieces are found in the Temple of Three Winds, and in no other location.
- Head: Drops from Windcaller Rendal. Extremely rare, but despite rumors to the contrary, does exist. Froobs resisting the temptation to make do with the Fixer-shop agent balaclava will give the benefit of a buffing item that gives a +1 to both Rifle and Aimed Shot. No other RK head armor can do both of these at once.
- Torso: Drops from Windcallers Rendal, Tilla, and Yen
- Arms: Drop from Reverends Caddelly, Olluay, and Saxx
- Gloves: Drop from Reverends Julaan and Gulard
- Legs: Drops from Reverends Julaan and Saxx, and Windcaller Yen
- Boots: Drops from Windcallers Rendal and Yen
Pro 'n' Con
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Comments
Drops in Temple of Three Winds
Profession = Agent
NODROP SPECIAL
Vs QL 75 Carb
Shadowfade Helm
Profession==Agent
- Sense>=194
- Agility>=212
- Concealment 10
- Rifle 1
- Aimed Shot 1
- Chemical AC 281
- Cold AC 246
- Energy AC 281
- Fire AC 246
- Melee/ma AC 281
- Disease AC 246
- Imp/Proj AC 281
- Radiation AC 246
Carb Helm
- Agility>=182
- Stamina>=223
- NanoC. Init. 4
- Max NCU 4
- Max Nano 53
- Chemical AC 341
- Cold AC 284
- Energy AC 142
- Fire AC 284
- Melee/ma AC 341
- Disease AC 284
- Imp/Proj AC 284
- Radiation AC 142
Translated by --JungleGeorge 14 March 2007