Difference between revisions of "Alien Armor"

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{{Infobox Tradeskill
+
{{Tradeskills_css}}
| name = Alien Armor
+
 
| image = Alienarmor.jpg
+
<div class="tradeskill">
| caption = Scouts and Mercenary Armor
+
{| class="tradeskill" align=right style="width: 275px; text-align: left; font-size: 90%;" border="0" cellspacing="0"
| skill1 = Nano Programming ''(NP)''
+
| colspan="2" style="text-align:center; font-size: large;" | '''Alien Armor'''
| skill2 = Computer Literacy ''(CL)''
+
|-
| skill3 = Field Quantum Physics ''(FQP)''
+
| colspan="2" style="text-align:center; padding: 0" | [[Image:Alienarmor.jpg|250px ]]<br><small>Scouts and Mercenary Armor</small>
| skill4 = Chemistry ''(CH)''
+
|-
| skill5 = Pharma-Tech ''(PT)''
+
| '''Required Skills:'''
| skill6 = Psychology ''(Psy)''
+
|style="text-align: left"|
| expansion = Alien Invasion
+
* Nano Programming ''(NP)'' <br>
| patch = 15.6
+
* Computer Literacy ''(CL)'' <br>
}}
+
* Quantum Force field Technology ''(QFT)'' <br>
 +
* Chemistry ''(CH)'' <br>
 +
* Pharma-Tech ''(PT)''<br>
 +
* Psychology ''(Psy)'' <br>
 +
|-
 +
| '''Expansion:'''
 +
| [[Alien Invasion]]
 +
|-
 +
| '''Patch''':
 +
|  | [[Patch 15.6]]
 +
|-
 +
|}</div>
 +
 
 
Alien Armor (aka Combined Armor) is arguably the best armor in the game right now, even with the inclusion of the OFAB set.  Alien armor has buffs and armor class values that surpass all other armors in terms of the sheer weight of bonuses.  Given this, Alien Armor also has a very complex tradeskill process needed to construct it that is slightly dis-similar to other armors.
 
Alien Armor (aka Combined Armor) is arguably the best armor in the game right now, even with the inclusion of the OFAB set.  Alien armor has buffs and armor class values that surpass all other armors in terms of the sheer weight of bonuses.  Given this, Alien Armor also has a very complex tradeskill process needed to construct it that is slightly dis-similar to other armors.
  
Line 17: Line 29:
 
<div class="tradeskill">
 
<div class="tradeskill">
 
{| Cellspacing=0 align=center
 
{| Cellspacing=0 align=center
| '''Component''' || '''*1''' || '''Location''' || '''Min. QL'''   
+
|'''Component''' || '''*1''' || '''Location''' || '''Min. QL'''   
 
|-
 
|-
| Nano Programming Interface || R || Shop || -
+
| <aodb opts="25px">161699</aodb> Nano Programming Interface || R || Shop || -
 
|-
 
|-
| Kyr'Ozch Atomic Re-Structulazing Tool || R || Alien loot || -
+
| <aodb opts="25px">247099</aodb> Kyr'Ozch Atomic Re-Structuralizing Tool || R || [[Alien Loot]] || -
 
|-
 
|-
| Kyr'Ozch Structual Analyzer || R || [[Kyr'Ozch Structural Analyzer|Tradeskill]] <br/> Quest || -
+
| <aodb opts="25px">247100</aodb> Kyr'Ozch Structural Analyzer || R || [[Kyr'Ozch Structural Analyzer|Tradeskill]] <br/> Quest || -
 
|-
 
|-
| Kyr'Ozch Viralbots || C || Alien-General-Loot || min. 80%
+
| <aodb opts="25px">247114</aodb> Kyr'Ozch Viralbots || C || [[Alien Loot|Alien-General-Loot]] || min. 80%
 
|-
 
|-
| Uncle Bazzit's Generic Nano Solvent || C || Uncle Bazzit Shop || QL 100
+
| <aodb opts="25px">247110</aodb> Uncle Bazzit's Generic Nano Solvent || C || [[Meetmedere#Uncle_Bazzit.27s_Workshop|Uncle Bazzit Shop]] || QL 100
 
|-
 
|-
| Essentinal Human DNA || C || Uncle Bazzit Shop || QL 100
+
| <aodb opts="25px">247123</aodb> Essential Human DNA || C || [[Meetmedere#Uncle_Bazzit.27s_Workshop|Uncle Bazzit Shop]] || QL 100
 
|-
 
|-
| Named Viralbot *2 || C || Alien-General-Loot || min. 80%
+
| Named Lead Viralbot <br> 
 +
<aodb opts="25px">247145</aodb> Arithmetic Lead Viralbots - Intelligence ([[Arithmetic_Armor|Nano & Trade Skills]])
 +
:<aodb opts="25px">247139</aodb> Strong Lead Viralbots - Strength ([[Strong_Armor|Melee & Damage]])
 +
:<aodb opts="25px">247141</aodb> Supple Lead Viralbots - Agility ([[Supple_Armor|Range]])
 +
:<aodb opts="25px">247147</aodb> Spiritual Lead Viralbots - Psychic ([[Spiritual Armor|Nano]])<br>
 +
:<aodb opts="25px">247137</aodb> Enduring Lead Viralbots - Stamina ([[Enduring_Armor|Health]])<br>
 +
:<aodb opts="25px">247143</aodb> Observant Lead Viralbots - Sense ([[Observant_Armor|Speed & Spying]])
 +
| C || [[Alien Loot|Alien-General-Loot]] || min. 80%
 
|-
 
|-
| Basic Armor Piece || C || [[Social Armor Quest|Quest]] || -
+
| <aodb opts="25px">247164</aodb> Basic Fashion Armor Piece || C || [[Social Armor Quest|Quest]] || -
 
|-
 
|-
| Mutated Kyr'Ozch Bio-Material || C || Alien loot || End-QL
+
| <aodb opts="25px">247109</aodb> Mutated Kyr'Ozch Bio-Material || C || [[Alien Loot]] || End-QL
 
|-  
 
|-  
 
|colspan=4| ''' or '''
 
|colspan=4| ''' or '''
 
|-
 
|-
| Pristine Kyr'Ozch Bio-Material || C || Alienloot || End-QL
+
| <aodb opts="25px">247107</aodb> Pristine Kyr'Ozch Bio-Material || C || [[Alien Loot]] || End-QL
 
|}
 
|}
 
</div>
 
</div>
<center><small>*1 R = reusable, C = consumed; <br/>*2 = Arithmetic-, Supple-, Enduring-, Observant-, Strong- or Spiritual Viralbot </small></center>
+
<center><small>*1 R = reusable, C = consumed</small></center>
  
 
== Alien Armor QL Calculator ==
 
== Alien Armor QL Calculator ==
<html><script language=JavaScript><!--
+
 
function calc() {
+
When creating combined armor the target piece determines the Combined armor QL. The source needs to be 80% of the target.  
ql = document.armorcalc.ql.value;
+
 
if( ql > 300 ) ql=300;
+
<html>
document.armorcalc.bio1.value = ql;
 
ql = 0.8*document.armorcalc.ql.value;
 
document.armorcalc.viral1.value = Math.round( ql+0.5 );
 
ql = 0.8*document.armorcalc.ql.value;
 
document.armorcalc.lead1.value = Math.round( ql+0.5 );
 
ql = 0.8*document.armorcalc.ql.value;
 
document.armorcalc.bio2.value = Math.round( ql+0.5 );
 
ql = 0.64*document.armorcalc.ql.value;
 
document.armorcalc.viral2.value = Math.round( ql+0.5 );
 
ql = 0.64*document.armorcalc.ql.value;
 
document.armorcalc.lead2.value = Math.round( ql+0.5 );
 
}
 
//--></script>
 
 
 
<table cellspacing="0" align="center">
 
<table cellspacing="0" align="center">
<tr><td colspan=4><form name=armorcalc><input type="hidden" name="phpMyAdmin" value="h9aE0VYMY8Cj01NvMhE4mZb%2COmc" />
+
<tr><td colspan=4><form name=armorcalc>
Desired QL:<input size=3 name=ql onKeyup=calc()><input onclick=calc() type="button" value="Calculate"><input type="reset" value="Reset"></td></tr>
+
Desired QL:<input size=3 name=ql id="ql"><input id="calc" type="button" value="Calculate"><input type="reset" value="Reset"></td></tr>
<tr><td colspan=2><b>Alien Armor</b></td><td colspan=2><b>Combined Alien Armor</b></td></tr>
+
<tr><td colspan=2><b>Alien Armor</b></td><td colspan=2><b>Source Combined Alien Armor</b></td></tr>
 
<tr><td>Bio-Material</td>
 
<tr><td>Bio-Material</td>
<td><input size=3 name=bio1></td>
+
<td><input size=3 name=bio1 id="bio1"></td>
 
<td>2. Bio-Material</td>
 
<td>2. Bio-Material</td>
<td><input size=3 name=bio2></td></tr>
+
<td><input size=3 name=bio2 id="bio2"></td></tr>
 
<tr><td>Kyr'Ozch Viralbots</td>
 
<tr><td>Kyr'Ozch Viralbots</td>
<td><input size=3 name=viral1></td>
+
<td><input size=3 name=viral1 id="viral1"></td>
 
<td>2. Kyr'Ozch Viralbots</td>
 
<td>2. Kyr'Ozch Viralbots</td>
<td><input size=3 name=viral2></td></tr>
+
<td><input size=3 name=viral2 id="viral2"></td></tr>
 
<tr><td>Lead Viralbots</td>
 
<tr><td>Lead Viralbots</td>
<td><input size=3 name=lead1></td>
+
<td><input size=3 name=lead1 id="lead1"></td>
 
<td>2. Lead Viralbots</td>
 
<td>2. Lead Viralbots</td>
<td><input size=3 name=lead2></td></tr></form></table></html>
+
<td><input size=3 name=lead2 id="lead2"></td></tr></form></table>
 +
<script>//<!--
 +
function calc() {
 +
let ql = document.getElementById('ql').value;
 +
if( ql > 300 ) ql=300;
 +
document.getElementById('bio1').value = ql;
 +
document.getElementById('viral1').value = Math.floor( 0.8 * ql );
 +
document.getElementById('lead1').value = Math.floor( 0.8 * ql );
 +
document.getElementById('bio2').value = Math.floor( 0.8 * ql );
 +
document.getElementById('viral2').value = Math.floor( 0.64 * ql );
 +
document.getElementById('lead2').value = Math.floor( 0.64 * ql );
 +
}
 +
document.getElementById('calc').addEventListener('click', calc)
 +
document.getElementById('ql').addEventListener('keyup', calc)
 +
//--></script>
 +
</html>
  
 
== Tradeskill Process ==
 
== Tradeskill Process ==
Line 84: Line 104:
 
<div class="tradeskill">
 
<div class="tradeskill">
 
{| cellspacing="0" align="center"
 
{| cellspacing="0" align="center"
| <aoicon>247099</aoicon>
+
| <aodb>247099</aodb>
 
|rowspan=2| <span class=gross>+</span>
 
|rowspan=2| <span class=gross>+</span>
| <aoicon>247114</aoicon>   
+
| <aodb>247114</aodb>   
 
|rowspan=2| <span class=gross>=</span>
 
|rowspan=2| <span class=gross>=</span>
| <aoicon>247119</aoicon>
+
| <aodb>247119</aodb>
 
| Skills: CL/NP
 
| Skills: CL/NP
 
|-
 
|-
Line 94: Line 114:
 
| Kyr'Ozch Viralbots
 
| Kyr'Ozch Viralbots
 
| Memory-Wiped Kyr'Ozch Viralbots
 
| Memory-Wiped Kyr'Ozch Viralbots
| QL x 4,5
+
| QL x 4.5
 
|-
 
|-
| <aoicon>161699</aoicon>
+
| <aodb>161699</aodb>
 
|rowspan=2| <span class=gross>+</span>
 
|rowspan=2| <span class=gross>+</span>
| <aoicon>247119</aoicon>   
+
| <aodb>247119</aodb>   
 
|rowspan=2| <span class=gross>=</span>
 
|rowspan=2| <span class=gross>=</span>
| <aoicon>247121</aoicon>
+
| <aodb>247121</aodb>
 
| Skills: NP
 
| Skills: NP
 
|-
 
|-
Line 108: Line 128:
 
| QL x 6
 
| QL x 6
 
|-
 
|-
| <aoicon>247109</aoicon>
+
|colspan=6| '''Generic Kyr'Ozch DNA Soup'''
 +
|-
 +
| <aodb>247110</aodb>
 
|rowspan=2| <span class=gross>+</span>
 
|rowspan=2| <span class=gross>+</span>
| <aoicon>247110</aoicon>
+
| <aodb>247109</aodb>
 
|rowspan=2| <span class=gross>=</span>
 
|rowspan=2| <span class=gross>=</span>
| <aoicon>247112</aoicon>
+
| <aodb>247112</aodb>
 
| Skills: CH
 
| Skills: CH
 
|-
 
|-
 +
| Uncle Bazzit's Generic Nano Solvent
 
| Mutated Kyr'Ozch Biomaterial  
 
| Mutated Kyr'Ozch Biomaterial  
| Uncle Bazzit's Generic Nano Solvent
 
 
| Generic Kyr'Ozch DNA Soup
 
| Generic Kyr'Ozch DNA Soup
 
| QL x 7
 
| QL x 7
Line 122: Line 144:
 
|colspan=6| '''or'''
 
|colspan=6| '''or'''
 
|-
 
|-
| <aoicon>247107</aoicon>
+
| <aodb>247110</aodb>
 
|rowspan=2| <span class=gross>+</span>
 
|rowspan=2| <span class=gross>+</span>
| <aoicon>247110</aoicon>
+
| <aodb>247107</aodb>
 
|rowspan=2| <span class=gross>=</span>
 
|rowspan=2| <span class=gross>=</span>
| <aoicon>247112</aoicon>
+
| <aodb>247112</aodb>
 
| Skills: CH
 
| Skills: CH
 
|-
 
|-
 +
| Uncle Bazzit's Generic Nano Solvent
 
| Pristine Kyr'Ozch Biomaterial  
 
| Pristine Kyr'Ozch Biomaterial  
| Uncle Bazzit's Generic Nano Solvent
 
 
| Generic Kyr'Ozch DNA Soup
 
| Generic Kyr'Ozch DNA Soup
| QL x 4,5
+
| QL x 4.5
 +
|-
 +
|colspan=6| '''continue'''
 
|-
 
|-
| <aoicon>247112</aoicon>
+
| <aodb>247123</aodb>
 
|rowspan=2| <span class=gross>+</span>
 
|rowspan=2| <span class=gross>+</span>
| <aoicon>247123</aoicon>
+
| <aodb>247112</aodb>
 
|rowspan=2| <span class=gross>=</span>
 
|rowspan=2| <span class=gross>=</span>
| <aoicon>247125</aoicon>
+
| <aodb>247125</aodb>
 
| Skills: PT
 
| Skills: PT
 
|-
 
|-
 +
| Essentinal Human DNA
 
| Generic Kyr'Ozch DNA Soup
 
| Generic Kyr'Ozch DNA Soup
| Essentinal Human DNA
 
 
| DNA Cocktail
 
| DNA Cocktail
 
| QL x 6
 
| QL x 6
 
|-
 
|-
| <aoicon>247121</aoicon>
+
| <aodb>247121</aodb>
 
|rowspan=2| <span class=gross>+</span>
 
|rowspan=2| <span class=gross>+</span>
| <aoicon>247125</aoicon>   
+
| <aodb>247125</aodb>   
 
|rowspan=2| <span class=gross>=</span>
 
|rowspan=2| <span class=gross>=</span>
| <aoicon>247127</aoicon>
+
| <aodb>247127</aodb>
 
| Skills: PT
 
| Skills: PT
 
|-
 
|-
Line 158: Line 182:
 
| QL x 6
 
| QL x 6
 
|-
 
|-
| <aoicon>247164</aoicon>
+
| <aodb>247164</aodb>
 
|rowspan=2| <span class=gross>+</span>
 
|rowspan=2| <span class=gross>+</span>
| <aoicon>247127</aoicon>
+
| <aodb>247127</aodb>
 
|rowspan=2| <span class=gross>=</span>
 
|rowspan=2| <span class=gross>=</span>
| <aoicon>247175</aoicon>
+
| <aodb>247175</aodb>
 
| Skills: CH
 
| Skills: CH
 
|-
 
|-
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| Kyr'Ozch Formatted Viralbot Solution
 
| Kyr'Ozch Formatted Viralbot Solution
 
| Formatted Viralbot Sleeve
 
| Formatted Viralbot Sleeve
| 4,5
+
| QL x 4.5
 
|-
 
|-
| <aoicon>247145</aoicon>
+
| <aodb>247145</aodb>
 
|rowspan=2| <span class=gross>+</span>
 
|rowspan=2| <span class=gross>+</span>
| <aoicon>247175</aoicon>   
+
| <aodb>247175</aodb>   
 
|rowspan=2| <span class=gross>=</span>
 
|rowspan=2| <span class=gross>=</span>
| <aoicon>246564</aoicon>
+
| <aodb>246564</aodb>
 
| Skills: Psy
 
| Skills: Psy
 
|-
 
|-
Line 185: Line 209:
  
 
== Combined Alien Armor tradeskill ==
 
== Combined Alien Armor tradeskill ==
Combined alien armor consists of two diferent alien armor parts which need to be combined.<br>
+
Combined alien armor consists of two different alien armor parts which need to be combined.<br>
 
You need 6x the QL of Supple/Enduring/Arithmetic armor in psychology for this process.<br>
 
You need 6x the QL of Supple/Enduring/Arithmetic armor in psychology for this process.<br>
 
Below you can see a list of all different possibilities.
 
Below you can see a list of all different possibilities.
Line 192: Line 216:
 
<div class="tradeskill">
 
<div class="tradeskill">
 
{| cellspacing="0" align="center"
 
{| cellspacing="0" align="center"
| <aoicon>246616</aoicon><br>''Strong Body Armor''
+
| <aodb>246616</aodb><br>'''[[Strong Armor|Strong Body Armor]]'''<br>Melee & Damage
 
| <span class=gross>+</span>
 
| <span class=gross>+</span>
| <aoicon>246622</aoicon><br>''Supple Body Armor''
+
| <aodb>246622</aodb><br>'''[[Supple Armor|Supple Body Armor]]'''<br>Range
 
| <span class=gross>=</span>
 
| <span class=gross>=</span>
| <aoicon>246660</aoicon><br>'''Combined Commando's Jacket'''
+
| <aodb>246660</aodb><br>'''[[Combined Commando's Armor|Combined Commando's Jacket (CC)]]'''
 
|----
 
|----
| <aoicon>246616</aoicon><br>''Strong Body Armor''
+
| <aodb>246616</aodb><br>'''[[Strong Armor|Strong Body Armor]]'''<br>Melee & Damage
 
| <span class=gross>+</span>
 
| <span class=gross>+</span>
| <aoicon>246580</aoicon><br>''Enduring Body Armor''
+
| <aodb>246580</aodb><br>'''[[Enduring Armor|Enduring Body Armor]]'''<br>Health
 
| <span class=gross>=</span>
 
| <span class=gross>=</span>
| <aoicon>246638</aoicon><br>'''Combined Mercenary's Jacket'''
+
| <aodb>246638</aodb><br>'''[[Combined Mercenary's Armor|Combined Mercenary's Jacket (CM)]]'''
 
|----
 
|----
| <aoicon>246600</aoicon><br>''Spiritual Body Armor''
+
| <aodb>246600</aodb><br>'''[[Spiritual Armor|Spiritual Body Armor]]'''<br>Nano
 
| <span class=gross>+</span>
 
| <span class=gross>+</span>
| <aoicon>246560</aoicon><br>''Arithmetic Body''
+
| <aodb>246580</aodb><br>'''[[Enduring Armor|Enduring Body Armor]]'''<br>Health
 
| <span class=gross>=</span>
 
| <span class=gross>=</span>
| <aoicon>246672</aoicon><br>'''Combined Officer's Jacket'''
+
| <aodb>246648</aodb><br>'''[[Combined Paramedic's Armor|Combined Paramedic's Jacket]]'''
 
|----
 
|----
| <aoicon>246600</aoicon><br>''Spiritual Body Armor''
+
| <aodb>246600</aodb><br>'''[[Spiritual Armor|Spiritual Body Armor]]'''<br>Nano
 
| <span class=gross>+</span>
 
| <span class=gross>+</span>
| <aoicon>246580</aoicon><br>''Enduring Body Armor''
+
| <aodb>246560</aodb><br>'''[[Arithmetic Armor|Arithmetic Body Armor]]'''<br>Nano & Trade Skills
 
| <span class=gross>=</span>
 
| <span class=gross>=</span>
| <aoicon>246648</aoicon><br>'''Combined Paramedic's Jacket'''
+
| <aodb>246672</aodb><br>'''[[Combined Officer's Armor|Combined Officer's Jacket]]'''
 
|----
 
|----
| <aoicon>246592</aoicon><br>''Observant Body Armor''&nbsp;&nbsp;&nbsp;
+
| <aodb>246592</aodb><br>'''[[Observant Armor|Observant Body Armor]]'''<br> Speed & Spying
 
| <span class=gross>+</span>
 
| <span class=gross>+</span>
| <aoicon>246560</aoicon><br>''Arithmetic Body Armor''&nbsp;&nbsp;&nbsp;
+
| <aodb>246560</aodb><br>'''[[Arithmetic Armor|Arithmetic Body Armor]]'''<br>Nano & Trade Skills
 
| <span class=gross>=</span>
 
| <span class=gross>=</span>
| <aoicon>246684</aoicon><br>'''Combined Scout's Jacket'''
+
| <aodb>246684</aodb><br>'''[[Combined Scout's Armor|Combined Scout's Jacket (CS)]]'''
 
|----
 
|----
| <aoicon>246592</aoicon><br>''Observant Body Armor''
+
| <aodb>246592</aodb><br>'''[[Observant Armor|Observant Body Armor]]'''<br> Speed & Spying
 
| <span class=gross>+</span>
 
| <span class=gross>+</span>
| <aoicon>246622</aoicon><br>''Supple Body Armor''
+
| <aodb>246622</aodb><br>'''[[Supple Armor|Supple Body Armor]]'''<br>Range
 
| <span class=gross>=</span>
 
| <span class=gross>=</span>
| <aoicon>246696</aoicon><br>'''Combined Sharpshooter's Jacket'''
+
| <aodb>246696</aodb><br>'''[[Combined Sharpshooter's Armor|Combined Sharpshooter's Jacket (CSS)]]'''
 
|}
 
|}
 
</div>
 
</div>
  
----
+
== See Also ==
 
+
* [[Breakpoints#Alien Armor]]
--[http://aowiki.eu/index.php/Benutzer:Tahca Tahca] 15:04, 15. Mär 2005 (CET)<br>
+
* [http://www.wrongplace.net/index.php?id=webcrafter&group=Armor&ts=15 Craft Alien Armor] (AO Crafter) - Interactive web-page that provides skill and item QL requirements to construct Alien Armor.
translated by --[[User:Cirte|Cirte]] 18:17, 3 December 2005 (CET)<br>
 
added combined armor tradeskill requirement by --[[User:Teimel|Teimel]] 19:08, 2 December 2006 (CET)
 
  
 +
[[category:Alien Invasion]]
 +
[[category:Armor]]
 +
[[Category:Chemistry Tradeskills]]
 +
[[Category:Computer Literacy Tradeskills]]
 +
[[Category:Nano Programming Tradeskills]]
 +
[[Category:Quantum FT Tradeskills]]
 
[[category:Tradeskills]]
 
[[category:Tradeskills]]
[[category:Armor]]
 
[[category:Alien Invasion]]
 
 
 
[[de:Alien Armor]]
 
[[de:Alien Armor]]

Latest revision as of 18:48, 4 June 2023

Alien Armor
Alienarmor.jpg
Scouts and Mercenary Armor
Required Skills:
  • Nano Programming (NP)
  • Computer Literacy (CL)
  • Quantum Force field Technology (QFT)
  • Chemistry (CH)
  • Pharma-Tech (PT)
  • Psychology (Psy)
Expansion: Alien Invasion
Patch: Patch 15.6

Alien Armor (aka Combined Armor) is arguably the best armor in the game right now, even with the inclusion of the OFAB set. Alien armor has buffs and armor class values that surpass all other armors in terms of the sheer weight of bonuses. Given this, Alien Armor also has a very complex tradeskill process needed to construct it that is slightly dis-similar to other armors.

Required Items and Tools[edit]

Component *1 Location Min. QL
Nano Programming Interface Nano Programming Interface R Shop -
Kyr'Ozch Atomic Re-Structuralizing Tool Kyr'Ozch Atomic Re-Structuralizing Tool R Alien Loot -
Kyr'Ozch Structural Analyzer Kyr'Ozch Structural Analyzer R Tradeskill
Quest
-
Kyr'Ozch Viralbots Kyr'Ozch Viralbots C Alien-General-Loot min. 80%
Uncle Bazzit's Generic Nano-Solvent Uncle Bazzit's Generic Nano Solvent C Uncle Bazzit Shop QL 100
Essential Human DNA Essential Human DNA C Uncle Bazzit Shop QL 100
Named Lead Viralbot

Arithmetic Lead Viralbots Arithmetic Lead Viralbots - Intelligence (Nano & Trade Skills)

Strong Lead Viralbots Strong Lead Viralbots - Strength (Melee & Damage)
Supple Lead Viralbots Supple Lead Viralbots - Agility (Range)
Spiritual Lead Viralbots Spiritual Lead Viralbots - Psychic (Nano)
Enduring Lead Viralbots Enduring Lead Viralbots - Stamina (Health)
Observant Lead Viralbots Observant Lead Viralbots - Sense (Speed & Spying)
C Alien-General-Loot min. 80%
Basic Fashion Sleeve Basic Fashion Armor Piece C Quest -
Mutated Kyr'Ozch Bio-Material Mutated Kyr'Ozch Bio-Material C Alien Loot End-QL
or
Pristine Kyr'Ozch Bio-Material Pristine Kyr'Ozch Bio-Material C Alien Loot End-QL
*1 R = reusable, C = consumed

Alien Armor QL Calculator[edit]

When creating combined armor the target piece determines the Combined armor QL. The source needs to be 80% of the target.

Desired QL:
Alien ArmorSource Combined Alien Armor
Bio-Material 2. Bio-Material
Kyr'Ozch Viralbots 2. Kyr'Ozch Viralbots
Lead Viralbots 2. Lead Viralbots

Tradeskill Process[edit]

Example shows Arithmetic Sleeve:

Kyr'Ozch Atomic Re-Structuralizing Tool + Kyr'Ozch Viralbots = Memory-Wiped Kyr'Ozch Viralbots Skills: CL/NP
Kyr'Ozch Atomic Re-Structulazing Tool Kyr'Ozch Viralbots Memory-Wiped Kyr'Ozch Viralbots QL x 4.5
Nano Programming Interface + Memory-Wiped Kyr'Ozch Viralbots = Formatted Kyr'Ozch Viralbots Skills: NP
Nano Programming Interface Memory-Wiped Kyr'Ozch Viralbots Formatted Kyr'Ozch Viralbots QL x 6
Generic Kyr'Ozch DNA Soup
Uncle Bazzit's Generic Nano-Solvent + Mutated Kyr'Ozch Bio-Material = Generic Kyr'Ozch DNA-Soup Skills: CH
Uncle Bazzit's Generic Nano Solvent Mutated Kyr'Ozch Biomaterial Generic Kyr'Ozch DNA Soup QL x 7
or
Uncle Bazzit's Generic Nano-Solvent + Pristine Kyr'Ozch Bio-Material = Generic Kyr'Ozch DNA-Soup Skills: CH
Uncle Bazzit's Generic Nano Solvent Pristine Kyr'Ozch Biomaterial Generic Kyr'Ozch DNA Soup QL x 4.5
continue
Essential Human DNA + Generic Kyr'Ozch DNA-Soup = DNA Cocktail Skills: PT
Essentinal Human DNA Generic Kyr'Ozch DNA Soup DNA Cocktail QL x 6
Formatted Kyr'Ozch Viralbots + DNA Cocktail = Kyr'Ozch Formatted Viralbot Solution Skills: PT
Formatted Kyr'Ozch Viralbots DNA Cocktail Kyr'Ozch Formatted Viralbot Solution QL x 6
Basic Fashion Sleeve + Kyr'Ozch Formatted Viralbot Solution = Formatted Viralbot Sleeve Skills: CH
Basic Sleeve Kyr'Ozch Formatted Viralbot Solution Formatted Viralbot Sleeve QL x 4.5
Arithmetic Lead Viralbots + Formatted Viralbot Sleeve = Arithmetic Armor Sleeves Skills: Psy
Arithmetic Lead Viralbots Formatted Viralbot Sleeve Arithmetic Armor Sleeves QL x 6

Combined Alien Armor tradeskill[edit]

Combined alien armor consists of two different alien armor parts which need to be combined.
You need 6x the QL of Supple/Enduring/Arithmetic armor in psychology for this process.
Below you can see a list of all different possibilities.

The Strong/Spiritual/Observant Armor QL need to be 80% of Supple/Enduring/Arithmetic Armor QL!

See Also[edit]