Difference between revisions of "Barter Armor"
JungleGeorge (talk | contribs) m |
JungleGeorge (talk | contribs) (Removed Froob Category not worth there is a page that lists the aleady) |
||
(One intermediate revision by the same user not shown) | |||
Line 1: | Line 1: | ||
{{Tradeskills_css}} | {{Tradeskills_css}} | ||
Barter Armor is equipable only by [[Trader]]s (and [[Agent]]s in FP), made from [[Nano Armor]]. The armor ingredient and end product are different, but in every other way, an identical process to [[CAS Symbiotic Armor]] | Barter Armor is equipable only by [[Trader]]s (and [[Agent]]s in FP), made from [[Nano Armor]]. The armor ingredient and end product are different, but in every other way, an identical process to [[CAS Symbiotic Armor]] | ||
+ | |||
== Appearance and Features == | == Appearance and Features == | ||
{|valign=top | {|valign=top | ||
− | + | | | |
{| border="0" cellpadding="4" class="armor" | {| border="0" cellpadding="4" class="armor" | ||
| || <aodb>164938</aodb> | | || <aodb>164938</aodb> | ||
Line 225: | Line 226: | ||
[[category:Nano Programming Tradeskills]] | [[category:Nano Programming Tradeskills]] | ||
[[category:Computer Literacy Tradeskills]] | [[category:Computer Literacy Tradeskills]] | ||
+ | |||
[[de:Barter Armor]] | [[de:Barter Armor]] |
Latest revision as of 22:06, 29 January 2023
Barter Armor is equipable only by Traders (and Agents in FP), made from Nano Armor. The armor ingredient and end product are different, but in every other way, an identical process to CAS Symbiotic Armor
Appearance and Features[edit]
|
|
|
| ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Compared to Carbonum Armor equal/better/worse. |
Pros and Cons[edit]
+ Evade Bonuses
+ Init bonuses
+ Nano resist bonus
+ Tradeskill bonuses
+ Good Armor Class except Chemical AC
- Only equipable by Trader and Agent in FP
- Intelligence and Psychic requirements, more difficult to buff
Production Process[edit]
Required Skills[edit]
- Chemistry (CH)
- Nano Programming (NP)
- Computer Literacy (CL)
- Strength (Str) is required should the crafter wish to break Enriched Notum Nuggets into Notum Fragments; Nuggets will not work
Required Items and Tools[edit]
Amount | Component | *1 | Location |
2 | Notum Chip | C | Loot |
Notum Fragment | C | Loot | |
Enriched Notum Nugget *2 | C | Loot | |
1 | Nano Armor | C | Loot / Mission Reward |
1 | Sledgehammer *2 | C | Mission Reward, Shop |
1 | Nano Programming Interface | R | Shop Basic Tools |
1 | Inactive OT Metamorphing Liquid Nanobots | R | Shop Armour and Clothing Components Pharmacy and Chemistry Components |
to create Notum Fragments from Enriched Notum Nuggets
You can often find Enriched Notum Nuggets from Medusas or Martial-Artist-Mobs.
To Build your Armor the Nugget QL need to be 90% of the Inactive OT Metamorphing Liquid Nanobots which need to be themselve 90% from your armor part.
Example:
Armorpart = QL 200, Liquid = QL 180+, Notum = QL162+ fits
Armorpart = QL 200, Liquid = QL 190+, Notum = QL162+ dosn't fit<
Tradeskill Process[edit]
The combination of items in Anarchy Online works as follows:
Open the tradeskill window (Shift + T). Here you can place the two items you want to combine in the left and middle part. The resulting Item will be shown in the right area. Missing skills, or non possible combinations will be shown below. A detailed look on the resulting item is possible with a simple shift-left-click on it. It is recommended to have free inventory space before combining items, else the item will end in the overflow window.
Like mentioned above Enriched Notum Nuggets can't be used without further work.
To convert the Nuggets your Sledgehammer QL need to be 50% of the Nugget.
+ | = | Skills: Str | |||
Sledgehammer | Enriched Notum Nugget | Notum Fragment | QL x 3 |
Barter Armor-Sleeve example: