Breakpoints

From Anarchy Online Wiki [AOWiki]
Revision as of 04:03, 2 February 2010 by Anarchangel (talk | contribs) (Starting at the beginning)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)

The term used by players to describe the lowest Quality Level (QL) at which a given item gives a particular bonus. Armor protection and weapon strength are typically more powerful each level, but the bonuses that may be found on them are many levels apart. Thus, a peculiarity of the interaction of the AO Quality Level and ability requirement systems is that items of a higher QL than the breakpoint are, with respect to their requirements, less desirable than those at the breakpoint. Other equipped items such as Utilities, which unlike armor and weapons have no additional benefit per level, are unequivocally superior at breakpoint.

Armor

Biomech Armor

Carbonum Plate Armor

NCU and Nano Initiative Breakpoints
Bonuses to NCU increase with level of Carbonum armor NCU

  • QL 1-15. . . . . +1 total NCU & NanoC Init per piece
  • QL 16-43 . . . . +2 total NCU & NanoC Init per piece
  • QL 44-72 . . . . +3 total NCU & NanoC Init per piece
  • QL 73-100. . . . +4 total NCU & NanoC Init per piece
  • QL 101-128 . . . +5 total NCU & NanoC Init per piece
  • QL 129-157 . . . +6 total NCU & NanoC Init per piece
  • QL 158-185 . . . +7 total NCU & NanoC Init per piece
  • QL 186 and above +8 total NCU & NanoC Init per piece

Or, to put it another way, Carbonum gets additional NCU and NanoC Init every 28.5 levels, rounded down, beginning with level 16.

Max Nano increase per level
Max Nano = (QL x .8) +1. Every level of carbonum gets 1 + .8 x QL, rounded up. At Quality Level 1, 1.8, rounded up to +2 max nano. At QL 2, 2.6, rounded up to +3. At 3, 3.2, rounded up to +4. At 4, 4.0. Or to put it another way, +1 every level, except for no +1 at every fifth level, starting with no +1 at QL5.

CAS Symbiotic Armor

Dillon Armor

Kirch Kevlar Armor

Nova Dillon Armor

Sekutek Chilled Plasteel Armor

HUD items, Utilities, & other Non-Armor wearables

Personalized Basic Robot Brain

Robot junk is the component of this tradeskill process which sets the QL of PBRBs, a shoulder item which adds Sense. The breakpoints occur regularly every 16.5 levels rounded down, starting at level 10.

  • Level 1........+3
  • Level 10.......+4
  • Level 26.......+5
  • Level 43.......+6
  • Level 59.......+7
  • Level 76.......+8
  • Level 93.......+9
  • etc

Miscellaneous

NCU

Both types and most varieties of NCU belts and deck units require Computer Literacy (CL) to equip

NCU Belt

NCU belts have a very large distance between breakpoints

NCU Memory

NCU units bonuses start off very slowly, rapidly accelerate six NCU in seven levels (42-50), and then level off to a more steady but still extremely variable rate. Equip requirements are slightly above 4 CL per level.

  • QL 1....+2...CL 6
  • QL 6....+3...CL 14
  • QL 16....+4...CL 29
  • QL 23....+5...CL 42
  • QL 28....+6...CL 53
  • QL 33....+7...CL 64
  • QL 38....+8...CL 73
  • QL 41....+9...CL 84
  • QL 42...+10...CL 88
  • QL 44...+11...CL 96
  • QL 45...+12...CL 101
  • QL 46...+13...CL 105
  • QL 47...+14...CL 109
  • QL 49...+15...CL 117
  • QL 50...+16...CL 121
  • QL 53...+17...CL 128
  • QL 57...+18...CL 137
  • QL 61...+19...CL 146
  • QL 66...+20...CL 157
  • QL 70...+21...CL 166
  • QL 75...+22...CL 178
  • QL 79...+23...CL 187
  • QL 83...+24...CL 196
  • QL 88...+25...CL 207
  • QL 92...+26...CL 216
  • QL 96...+27...CL 225
  • QL 101...+25...CL 237
  • QL 199...+64...CL 744 (maximum available)

Weapons

1 YES Support 1010 +5 Sense (SMG)
1 Second-Hand Old English Trading Co. (pistol, fling)

10 Concrete Cushion +8 Str and Sta

20 MTI G-70 Zaman +5 Assault rifle

22 OT-Windchaser M06 Quartz +10 Treatment (rifle) (all OT-Windchaser M0 weapons have some sort of bonus, but this is the most sought after)

26 OT-Windchaser M06 Hematite +8 Agility +15 Rifle (rifle)

30 ICC Arms 2Q2C Gun Bag +10 Sense (rifle)

33 Galahad Inc T70 Myre +14 Pistol (pistol, burst, fling)

36 Sito-Tech Model 00 +10 SMG & Assault Rifle (Assault rifle 140 Smg 93 Burst 116 Full auto 140)

38 Kalo-BBI Model 57 psy 6 (rifle)
38 OT-Windchaser M06 Emerald +10 Sense & Perception & Psychology

40 Tsakachumi PTO-HV.2 Counter-Sniper Rifle +20 Agility (rifle)

41 OT-Windchaser M06 Mother of Pearl +10 int, +3 NCU

44 Galahad Inc T70 Beyer (pistol, burst, fling)

45 O.E.T. Co. Type 77a Min Min 8 psychic (rifle,shotgun)

50 Kalo-BBI Model 58 12 psy (rifle)
50 BBI Minami-90 Scent of Female Ant +4 MM & BM
50 OT-Windchaser M06 Ruby +10 Psy, +4 NCU, +12 Aimed Shot (rifle)


62 M150 N.A. Booster Edition +16 rifle (rifle with burst and full auto)

65 MTI G-70 Talmo +8 Biological Metamorphosis, +10 Treatment, +15 FirstAid (assault rifle)

70 O.E.T. Co. Pelastio +10 int (pistol, fling) 70 Vektor ND LIZARD Shotgun +15 psychic (shotgun)

72 Manex STR 77 Shagma Edition, 12 to int and MM (assault rifle)

75 MTI G-70 Nibong Kula +15 Assault rifle (assault rifle)
75 O.E.T. Co. Type 77a Mikado +12 Strength (rifle,shotgun)

77 Galahad Inc T70 Zig Zag Sense 20 (pistol, burst, fling)

80 BBI Minami-90 Slide on Rusted Lid +8 MM & BM
80 ICC Arms 2Q2C (u) Gun Bag 20 Sen 10 psy (rifle)
80 Tsakachumi PTO-HV3a Counter-Sniper Rifle +25 Agil (up by 5 from L40) +20 Rifle (rifle)
80 Vektor V.21.30 Flechette Rifle +15 stamina & assault rifle (assault rifle)

82 Atlas Bern C.V. Vanilla Dream +10 Pistol +15 Psychic (pistol, burst, fling)

84 Krutt Assault 219 Fandango, 12 to int and stamina (assault rifle)
84 Kalinkalov Mz-99 Canary +18 Psychological Modifications (assault rifle)

90 BBI AS-90 Tussock +14 Sense (assault rifle)
90 O.E.T. Co. Pelastio V2 +15 int (pistol, fling)

92 Kalo-BBI Model 59 +20 psy (rifle)

93 Enhanced Polearm 2h Edged +15

99 S.A. Secure Home Defender +20 perception (shotgun)
99 Galahad Inc T70 Tsuyoshi +20 MM BM (pistol, burst, fling)

100 O.E.T. Co. Jess (pistol, fling)
100 HSR Arms N.M. +25 Stamina
100 MTI 99 Rebel Match Pistol +24 Perception

101 Professional MTI Aleph 99 +15 Stamina

110 MTI SW500 Lux +20 Pistol, +10 Perception

111 Galahad Inc T70 Beardsley 25 Psychic 25 PM

115 BBI Minami-90 Light Spring Dance +12 BM & MM

120 OT M50bbk Shotgun Percep +25

121 MTI SL70 013309a, +15 Int rifle
121 MTI SL70R06 Razorback Rifle, +15 int
121 Polizziotto M203 Druid +20 Sense, SI, Perception

120 V-three Breathing Space, +10 int, melee energy

135 O.E.T. Co. Type 77a Lovemaker +20 Sense & Perception (rifle,shotgun)

145 ICC Arms 2Q2N-8 Gun Bag +35 Percep +20 Psy +30 Sense. rifle

150 V-four Breathing Space, +20 int, melee energy
150 OT M50bhq Shotgun +30 Perc

153 Galahad Inc T70 Priscilla +20 MC

158 HSR Arms F-59 Beholder +42 Perception. AR/Burst/AimS

160 90 O.E.T. Co. Pelastio V3 +20 int +25 psychic
160 BBI Minami-90 Sticky Love Rain +16 MM & BM, +12 Sense

170 OT-Windchaser M06 Diamond (Rifle783 Aimed shot392) +30 Traps +20 AimS

184 Krutt Assault 219 Waltzing Queen Special int, comp lit

186 BBI Minami-90 Muddy Intestines +20 MM & BM, +16 Sense

188 O.E.T. Co. Type 77a Ranee +20 Sense (rifle,shotgun)