Crawler Armor

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Crawler Armor cannot be made without the Mass Relocating Robot (Shape Soft Armor), which requires an investment of money that cuts deep into the budget of most starting characters, or an investment of time that may give them pause, literally. On the other hand, as it can be upgraded to Prowler Armor which is both a Levelling Item and not only has Crawler's bonuses to Initiative speeds, but also bonuses to Evades, it is itself a powerful reason in favor of spending the time or money.

The Skincrawlers that drop the Patches of Skincrawler Hide are behind the first set of double switches in Crypt of Home in Broken Shores. It is impossible for one player on their own to get past those doors, but the Crypt is a fairly busy place, so it is possible to get help.

For a set to include shoulderpads is pretty rare; there are 9 pieces to the set, in all, from seven different Hides.

The required Abilities for this armor are Agility and Sense.

Appeareance and Features

Crawler Armor Hood
Crawler Armor Shoulder Pad Crawler Body Armor Crawler Armor Shoulder Pad
Crawler Armor Sleeves Crawler Armor Gloves Crawler Armor Sleeves
Crawler Armor Pants
Crawler Armor Boots
QL75:
ProjectileAC: 1165
MeleeAC: 1325
EnergyAC: 1165
FireAC: 315
ColdAC: 315
RadiationAC: 1325
ChemicalAC: 1325
PoisonAC: 1325
 
RangedInit.: 100
PhysicalInit.: 100
MeleeInit.: 100

Values compared to

QL75 Carbonum Armor
equal/better/worse.


Crawler Armor manufacture

Required Skills

  • Mechanical Engineering (ME)

Required Components and Tools

Component *1 Location Min Ql
(1 of 7 types) Patch of Skincrawler Hide C Skincrawler mobs
Crypt of Home
Fixed QL of 75
Mass Relocating Robot (Shape Soft Armor) R Rare Loot/Tradeskill
R = Reusable, C = Consumed
*Helmet, Arms, Chestpiece, Boots, Gloves and Leg

It would be extremely rare and unfortunate for a crafter to have made a 'MRR (Soft)' that was not equal to this task, but if it follows the rules for Carbonum, then it would have to be a QL 1/5 that of the component, therefore QL 15 or more. Tested to work with a QL 60 'MRR (Soft)'

Tradeskill Process

The combination of items in Anarchy Online works as follows:

Open the tradeskill window (Ctrl-t). Here you can place the Source (often a tool) in the left box, and the Target in the middle box. two items you want to combine. The resulting product item, or Result, if there is one, will be displayed in the right box. The number of possible combinations that can be made with any item as Source or Target, even if that number is zero, will be shown below the box. A detailed look on the Result item is possible with a simple shift-left-click on it. This examination can be performed upon items in storage packs. Until a combination is performed, the items remain in their storage packs, and do not move to main inventory if the Tradeskill window is closed. If there is no free inventory space before combining items, the item will end in the overflow window, even if items are consumed in the process, leaving an inventory space.

Provided no information on any of the ingredients is desired, the optimum way to combine items is: Bring both items to main inventory. Pick up the Source and hold the item graphic on the cursor over the Target. While holding down Shift, right click. The Result product and tool, if any, will return to inventory. A small number of recipes, e.g. Treatment Libraries, will consume items which are usually used as tools, e.g. Hacker Tools, and not consumed in other recipes.


Mass Relocating Robot (Shape Soft Armor) + Small Patch of Hard Skincrawler Hide = Crawler Armor Hood Required Skills:
Mass Relocating Robot (Shape Soft Armor) Small Patch of Hard Skincrawler Hide Crawler Armor Hood Mech. Eng. 337
Mass Relocating Robot (Shape Soft Armor) + Patch of Inflexible Skincrawler Hide = Crawler Armor Shoulder Pad Required Skills:
Mass Relocating Robot (Shape Soft Armor) Patch of Inflexible Skincrawler Hide Crawler Armor Shoulder Pad Mech. Eng. 337
Mass Relocating Robot (Shape Soft Armor) + Large Patch of Hard Skincrawler Hide = Crawler Body Armor Required Skills:
Mass Relocating Robot (Shape Soft Armor) Large Patch of Hard Skincrawler Hide Crawler Body Armor Mech. Eng. 337
Mass Relocating Robot (Shape Soft Armor) + Patch of Soft Skincrawler Hide = Crawler Armor Sleeves Required Skills:
Mass Relocating Robot (Shape Soft Armor) Patch of Soft Skincrawler Hide Crawler Armor Sleeves Mech. Eng. 337
Mass Relocating Robot (Shape Soft Armor) + Small Patch of Soft Skincrawler Hide = Crawler Armor Gloves Required Skills:
Mass Relocating Robot (Shape Soft Armor) Small Patch of Soft Skincrawler Hide Crawler Armor Gloves Mech. Eng. 337
Mass Relocating Robot (Shape Soft Armor) + Large Patch of Soft Skincrawler Hide = Crawler Armor Pants Required Skills:
Mass Relocating Robot (Shape Soft Armor) Large Patch of Soft Skincrawler Hide Crawler Armor Pants Mech. Eng. 337
Mass Relocating Robot (Shape Soft Armor) + Patch of Hard Skincrawler Hide = Crawler Armor Boots Required Skills:
Mass Relocating Robot (Shape Soft Armor) Patch of Hard Skincrawler Hide Crawler Armor Boots Mech. Eng. 337


Pro 'n' Con

+ Many Tradeskillers will have a MMR
+ Can be used to craft Prowler Armor
+ Fills in defense gaps in Carbonum
+ Given the right setup, it is easy to get from Crypt of Home Skincrawlers
+ Better still, anyone making Prowler Armor can have a lot of the Hides to spare from the Skincrawlers they killed while waiting for Alphas, making scavenging abandoned drops or asking for team and loot rights much more feasible. Depends on the person.


- Requires a rare / expensive tool (MMR (Soft))
- Only available in QL 75
- Weaker overall than Carbonum
- Defense gaps vs Cold and Fire
- The parts required to upgrade it are much harder to get than the original Crawler pieces


= Conclusion / Suggestion / Tips:
= While it lasts, it fills in gaps in Carbonum.
= It can be passed on or discarded if a player does not have powerful friends or lots of patience to get the Proliferation Unit pieces from Alpha Skincrawlers.


See Also

External Links

AO Universe