Difference between revisions of "Repairman's Hat"

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m (moved Repairmans Hat to Repairman's Hat: Spelling)
(Rull names replace acronyms, lede note, See Also links)
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For engineers, style with functionality is a matter of pride, and that is why the Repairman's Hat was invented.  Well... Maybe not the only reason, but it does look spiffy and provide low level tradeskillers with some very nice tradeskill boosts for the level, plus the hat itself levels up to a QL of 50.
 
For engineers, style with functionality is a matter of pride, and that is why the Repairman's Hat was invented.  Well... Maybe not the only reason, but it does look spiffy and provide low level tradeskillers with some very nice tradeskill boosts for the level, plus the hat itself levels up to a QL of 50.
 +
 +
The tradeskill process to create it requires [[Notum Chip]]s, and is in all respects other than the hat ingredient and transforming the hat with the Field Quantum Physics All-Purpose Tool, the same as for [[CAS Symbiotic Armor]] and other Notum Chip enhanced armor.
  
 
== Required skills ==
 
== Required skills ==
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|rowspan=2| <span class=gross>=</span>
 
|rowspan=2| <span class=gross>=</span>
 
| <aoicon>205742</aoicon>
 
| <aoicon>205742</aoicon>
| Skills: NP<br>Ch
+
| Skills: [[Trade and Repair#Nanoprogramming|Nanoprogramming]] x4 [[Trade and Repair#Chemistry|Chemistry]] x1
 
|-
 
|-
 
| Field Quantum Physics<br> All-Purpose Tool
 
| Field Quantum Physics<br> All-Purpose Tool
| Salesman's Hate
+
| Salesman's Hat
 
| Transformed Salesman's Hat
 
| Transformed Salesman's Hat
| 4 x Ql<br>1 x QL
+
|  
 
|-
 
|-
 
| <aoicon>161699</aoicon>
 
| <aoicon>161699</aoicon>
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|rowspan=2| <span class=gross>=</span>
 
|rowspan=2| <span class=gross>=</span>
 
| <aoicon>164954</aoicon>
 
| <aoicon>164954</aoicon>
| Skills: NP<br>CL
+
| Skills: Nanoprogramming x4 [[Trade and Repair#Computer Literacy|Computer Literacy]] x2.5
 
|-
 
|-
 
| Nano Programming Interface
 
| Nano Programming Interface
 
| Inactive OT Metamorphing<br>Liquid Nanobots
 
| Inactive OT Metamorphing<br>Liquid Nanobots
 
| Activated OT Metamorphing<br>Liquid Nanobots
 
| Activated OT Metamorphing<br>Liquid Nanobots
| 4 x Ql<br>2.5 x QL
+
|  
 
|-
 
|-
 
| <aoicon>136623</aoicon>
 
| <aoicon>136623</aoicon>
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|rowspan=2| <span class=gross>=</span>
 
|rowspan=2| <span class=gross>=</span>
 
| <aoicon>164956</aoicon>
 
| <aoicon>164956</aoicon>
| Skills: NP<br>Ch
+
| Skills: Nanoprogramming x4 Chemistry x1
 
|-
 
|-
 
| Notum Chip or Fragment
 
| Notum Chip or Fragment
 
| Activated OT Metamorphing<br>Liquid Nanobots
 
| Activated OT Metamorphing<br>Liquid Nanobots
 
| Stabilized OT Metamorphing<br>Liquid Nanobots
 
| Stabilized OT Metamorphing<br>Liquid Nanobots
| 4 x Ql<br>1 x QL
+
|  
 
|-
 
|-
 
| <aoicon>164956</aoicon>
 
| <aoicon>164956</aoicon>
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| Transformed Salesman's Hat
 
| Transformed Salesman's Hat
 
| Repairman's Hat
 
| Repairman's Hat
| ?
+
|  
 
|}
 
|}
 
</div>
 
</div>
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==See Also==
 
==See Also==
 
* [[Advanced Salesman's Hat]]
 
* [[Advanced Salesman's Hat]]
* [[Physicians Cap]]
+
* [[Physician's Cap]]
 
* [[All-Match Augmented Bow Tie]]
 
* [[All-Match Augmented Bow Tie]]
 
+
* [[CAS Symbiotic Armor]]
 +
* [[Notum Chip]]
 +
* [[Breakpoints]]
 +
* [[Armor Tradeskills]]
 +
* [[Zoftig Blimp]]
  
 
----
 
----

Revision as of 06:18, 7 February 2010

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For engineers, style with functionality is a matter of pride, and that is why the Repairman's Hat was invented. Well... Maybe not the only reason, but it does look spiffy and provide low level tradeskillers with some very nice tradeskill boosts for the level, plus the hat itself levels up to a QL of 50.

The tradeskill process to create it requires Notum Chips, and is in all respects other than the hat ingredient and transforming the hat with the Field Quantum Physics All-Purpose Tool, the same as for CAS Symbiotic Armor and other Notum Chip enhanced armor.

Required skills

  • Nano Programming (NP)
  • Computer Literacy (Cl)
  • Chemistry (Ch)
  • Quantum Field Theory (QFT)

Required Items and Tools

Component *1 Location min. QL
Salesman's Hat C Zoftig Blimp
Hope
20
Field Quantum Physics
All-Purpose Tool
R Shop Bought ?
Inactive OT Metamorphing
Liquid Nanobots
C Shop Buy
Armor and Clothing Components
16
Nano Programming Interface R Shop Buy
Tools
1
Notum Chip Or
Notum Fragment
C Mission and Mob Loot ~14+
*1 R = reuseable, C = consumed

Tradeskill Process

The combination of items in Anarchy Online works as follows:

Open the tradeskill window (Ctrl-t). Here you can place the two items you want to combine in the left and middle part. The resulting Item will be shown in the right area. Missing skills, or non possible combinations will be shown below. A detailed look on the resulting item is possible with a simple shift-left-click on it. It is recommended to have free inventory space before combining items, else the item will end in the overflow window.

ID NOT FOUND + ID NOT FOUND = ID NOT FOUND Skills: Nanoprogramming x4 Chemistry x1
Field Quantum Physics
All-Purpose Tool
Salesman's Hat Transformed Salesman's Hat
ID NOT FOUND + ID NOT FOUND = ID NOT FOUND Skills: Nanoprogramming x4 Computer Literacy x2.5
Nano Programming Interface Inactive OT Metamorphing
Liquid Nanobots
Activated OT Metamorphing
Liquid Nanobots
ID NOT FOUND + ID NOT FOUND = ID NOT FOUND Skills: Nanoprogramming x4 Chemistry x1
Notum Chip or Fragment Activated OT Metamorphing
Liquid Nanobots
Stabilized OT Metamorphing
Liquid Nanobots
ID NOT FOUND + ID NOT FOUND = ID NOT FOUND Skills: ?
Stabilized OT
Metamorphing Liquid Nanobots
Transformed Salesman's Hat Repairman's Hat

See Also


--Berael 18:54, 8 August 2007 (PDT)