Difference between revisions of "Repairman's Hat"
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== Required skills == | == Required skills == | ||
− | * Time&Space ( | + | * Time&Space (T&S) |
* Nano Programming (NP) | * Nano Programming (NP) | ||
− | * Computer Literacy ( | + | * Computer Literacy (CL) |
* Chemistry (Ch) | * Chemistry (Ch) | ||
− | * Quantum | + | * Quantum Force field Technology (QFT) |
* Mechanical Engineering (ME) | * Mechanical Engineering (ME) | ||
Line 16: | Line 16: | ||
| '''Component''' || '''*1''' || '''Location''' || '''min. QL''' | | '''Component''' || '''*1''' || '''Location''' || '''min. QL''' | ||
|- | |- | ||
− | | Salesman's Hat || C || [[Zoftig Blimp]]<br>[[Hope]] || 20 | + | | <aodb>205738</aodb> Salesman's Hat || C || [[Zoftig Blimp]]<br>[[Hope]] || 20 |
|- | |- | ||
− | | Field Quantum Physics<br> All-Purpose Tool || R || Shop Bought || | + | | <aodb>164558</aodb> Field Quantum Physics<br> All-Purpose Tool || R || Shop Bought<br>General Tools and Bases || 16+ |
|- | |- | ||
− | | Inactive OT Metamorphing<br>Liquid Nanobots || C || Shop Buy<br>Armor and Clothing Components || 16 | + | | <aodb>164952</aodb> Inactive OT Metamorphing<br>Liquid Nanobots || C || Shop Buy<br>Armor and Clothing Components<br>or<br>Pharmacy and Chemistry Components || 16+ |
|- | |- | ||
− | | Nano Programming Interface || R || Shop Buy<br>Tools || 1 | + | | <aodb>161699</aodb> Nano Programming Interface || R || Shop Buy<br>Tools || 1 |
|- | |- | ||
− | | Notum Chip | + | | <aodb>136623</aodb>Notum Chip or<br>Notum Fragment || C || Mission and Mob Loot || 80%+ of Nanobots |
|} | |} | ||
</div> | </div> | ||
− | <center><small>*1 R = | + | <center><small>*1 R = reusable, C = consumed</small></center> |
== Tradeskill Process == | == Tradeskill Process == | ||
− | {{Tradeskills_preamble}} | + | {{Tradeskills_preamble}} |
+ | |||
+ | The final combine must be done by the Engineer who will wear the hat, because the result is [[NODROP]]. | ||
<div class="tradeskill"> | <div class="tradeskill"> | ||
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|rowspan=2| <span class=gross>=</span> | |rowspan=2| <span class=gross>=</span> | ||
| <aodb>205741</aodb> | | <aodb>205741</aodb> | ||
− | | Skills: | + | | Skills: 60 T&S, 85 QFT |
|- | |- | ||
| Field Quantum Physics<br> All-Purpose Tool | | Field Quantum Physics<br> All-Purpose Tool | ||
Line 51: | Line 53: | ||
|rowspan=2| <span class=gross>=</span> | |rowspan=2| <span class=gross>=</span> | ||
| <aodb>164954</aodb> | | <aodb>164954</aodb> | ||
− | | Skills: | + | | Skills: QL x 4 (NP), QL x 2.5 (CL) |
|- | |- | ||
| Nano Programming Interface | | Nano Programming Interface | ||
Line 63: | Line 65: | ||
|rowspan=2| <span class=gross>=</span> | |rowspan=2| <span class=gross>=</span> | ||
| <aodb>164956</aodb> | | <aodb>164956</aodb> | ||
− | | Skills: | + | | Skills: QL x 4 (NP), QL x 1 (Ch) |
|- | |- | ||
| Notum Chip or Fragment | | Notum Chip or Fragment | ||
Line 75: | Line 77: | ||
|rowspan=2| <span class=gross>=</span> | |rowspan=2| <span class=gross>=</span> | ||
| <aodb>205742</aodb> | | <aodb>205742</aodb> | ||
− | | Skills: | + | | Skills: 85 NP, 80 ME, 80 CL |
|- | |- | ||
| Stabilized OT<br> Metamorphing Liquid Nanobots | | Stabilized OT<br> Metamorphing Liquid Nanobots | ||
Line 96: | Line 98: | ||
---- | ---- | ||
--[[User:Berael|Berael]] 18:54, 8 August 2007 (PDT) | --[[User:Berael|Berael]] 18:54, 8 August 2007 (PDT) | ||
+ | [[Category: Miscellaneous Tradeskills]] | ||
+ | [[Category:Nano Programming Tradeskills]] | ||
+ | [[Category:Computer Literacy Tradeskills]] | ||
+ | [[Category:Chemistry Tradeskills]] | ||
+ | [[Category:Quantum Field Technology Tradeskills]] | ||
+ | [[Category:Mechanical Engineering Tradeskills]] | ||
+ | |||
+ | |||
+ | |||
[[Category:Tradeskills]] | [[Category:Tradeskills]] | ||
[[Category:Classic]] | [[Category:Classic]] | ||
[[Category:Armor]] | [[Category:Armor]] |
Latest revision as of 12:45, 30 April 2023
For engineers, style with functionality is a matter of pride, and that is why the Repairman's Hat was invented. Well... Maybe not the only reason, but it does look spiffy and provide low level tradeskillers with some very nice tradeskill boosts for the level, plus the hat itself levels up to a QL of 50.
The tradeskill process to create it requires Notum Chips, but is slightly different to making CAS Symbiotic Armor and other Notum Chip enhanced armor. The hat ingredient is different, of course, and the base hat is transformed with the Field Quantum Physics All-Purpose Tool, but also, only one Notum Chip is required, making the Activated OT Metamorphing Liquid Nanobots Stabilized, but not Super-Stabilized.
Required skills[edit]
- Time&Space (T&S)
- Nano Programming (NP)
- Computer Literacy (CL)
- Chemistry (Ch)
- Quantum Force field Technology (QFT)
- Mechanical Engineering (ME)
Required Items and Tools[edit]
Component | *1 | Location | min. QL |
Salesman's Hat | C | Zoftig Blimp Hope |
20 |
Field Quantum Physics All-Purpose Tool |
R | Shop Bought General Tools and Bases |
16+ |
Inactive OT Metamorphing Liquid Nanobots |
C | Shop Buy Armor and Clothing Components or Pharmacy and Chemistry Components |
16+ |
Nano Programming Interface | R | Shop Buy Tools |
1 |
Notum Chip or Notum Fragment |
C | Mission and Mob Loot | 80%+ of Nanobots |
Tradeskill Process[edit]
The combination of items in Anarchy Online works as follows:
Open the tradeskill window (Shift + T). Here you can place the two items you want to combine in the left and middle part. The resulting Item will be shown in the right area. Missing skills, or non possible combinations will be shown below. A detailed look on the resulting item is possible with a simple shift-left-click on it. It is recommended to have free inventory space before combining items, else the item will end in the overflow window.
The final combine must be done by the Engineer who will wear the hat, because the result is NODROP.
See Also[edit]
- Advanced Salesman's Hat
- Physician's Cap
- All-Match Augmented Bow Tie
- CAS Symbiotic Armor
- Notum Chip
- Breakpoints
- Armor Tradeskills
- Zoftig Blimp
--Berael 18:54, 8 August 2007 (PDT)