Rhinoman Leather Armor

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"The Rhinoman designed this armor to help them hit stuff harder. They really like to hit things, and like it even more when they can do it harder and faster" -Anarchy Online item info description of rhino armor. Individual pieces of Rhinoman Armor add to a single one-hand and two-hand type of melee weapon or hand to hand skills; no profession will be able to use all the bonuses on this armor for their main weapon. On the other hand, the bonuses, especially to Multi Melee, are significant for froob melee professions, and Rhinoman armor boasts completely even defense against all kinds of damage; a coverage only equalled by such armor as Miy's Scary Armor. It will come as no surprise that Rhinoman armor drops from Rhinomen.

Auno listings

Requirements

Equal amounts of Stamina and Strength are required to equip Rhinoman. Both values are less, at the same QL, than the requirements of Carbonum (470 Stamina and Strength vs 580 Stamina and 476 Agility at QL200)

Armor values

The Rhinoman armor set does not include a helm. The total for Carbonum below has had the helm values subtracted for the purposes of comparison. The grand total of all defense for Rhinoman at QL200 is 17,962. The grand total for the Carbonum set, minus the helm, is 20,330.

At QL200:

Damage Type Head Torso Arms Gloves Pants Boots Total Carbonum Total
ProjectileAC: - 999 200 333 502 333 2567 2750
MeleeAC - 999 200 333 502 333 2567 3300
EnergyAC - 999 200 333 501 333 2566 1365
FireAC - 999 200 333 501 333 2566 2750
ColdAC - 999 200 333 501 333 2566 3300
RadiationAC - 999 200 333 500 333 2565 1365
ChemicalAC - 999 200 333 500 333 2565 3300
PoisonAC - 999 200 333 500 333 2565 2750

Bonuses

  • Torso: HP +341, 2h Blunt +30, 2h Edged +30
  • Arms: Multi melee +14, 1h Blunt +14, 1h Edged +14, +Melee energy +14
  • Gloves: 2h Edged +17, 2h Blunt +17, Dimach +14, Parry +17, Fast attack +20
  • Pants: HP +153, Martial Arts +20, Brawl +20
  • Boots: Multi melee +14, Piercing +20, Riposte +20, Run speed +20

See also