Faithful Armor

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The Independent Professionals Society Hall

Faithful Armor is the Clan version of Tier Three armor. Contact is at The Independent Professionals Society Hall, City of Jobe.

Here is a complete list of items required for each piece you wish to upgrade

The 'Fruition' items and Jokers Glyph are NODROP so the character for which they are intended will need to pick them up in person

Because the Finely Refined Notum is a unique item, creating the full set will require either, nine friends to each hold Notum, or trips to go get more.

Items required for each single armor piece
  • 3 x 'Fruition of XXX' (30 per full set)
  • 1 x Consanguineal Embryo of Duat (10 per full set)
  • 1 x Finely Refined Notum (10 per full set)
  • 1 x Insignia of the Faithful (operates as a tool, which is not used up in the process; only one is needed to upgrade all ten pieces)
Additional items required to upgrade Shoulderpads & Support System
  • 1 x Joker's Glyph (operates as a tool, which is not used up in the process; only one is needed to upgrade all three pieces)
  • 1 x Glyph of the Arcana (operates as a tool, which is not used up in the process; only one is needed to upgrade all three pieces)

Once you have worked out exactly how many of each part you need for the pieces you wish to upgrade it is time to go and collect the pieces.

For the Fruitions and Embryos you will need to head into the Catacombs again, this time Inferno. Any mobs here have a chance of dropping the items needed, but it will take quite a raid team to kill them in here.

Note: Corrupted mobs in Pandemonium drop the Blue Glyphs meaning this part can be skipped if you have access to that area

Next you need the Finely Refined Notum, this has a chance of dropping from any named Dryad. It can be found in all areas of the Shadowlands, from Elysium to Inferno. It is a unique item though, so you will only be able to hold one at a time.

Next you need to find some Insignias of the Faithful. These drop from any named sided mobs in Inferno. They also drop from the temple bosses, Galahad and Mordeth. Don't worry if you find the wrong side as one of the sided mobs at each temple will exchange them for you.

  • If you need your Chosen Insignia swapped for a Faithful then see Ecclisiast Gal Ilad, upstairs in the northern room at either Inferno or Penumbra Redeemed temple.
  • If you need your Faithful Insignia swapped for a Chosen then see Prophet Abad Mord, he is in the Unredeemed temple.

Now you need the Joker's Glyph, this can be looted from the boss at the end of Adonis static dungeons named Eradicus. Only one Joker's Glyph is needed to upgrade all the pieces as it isn't destroyed in the process, all that you need to do is use it on each piece separately

The last item is the Glyph of the Arcana, this can be looted from Corrupted mobs in Pandemonium. Only one Glyph is needed to upgrade all the pieces as it isn't destroyed in the process, all that you need to do is use it on each piece separately

Now head to the The Independent Professionals Society Hall in Jobe, speak to your professional and tell them you have items to trade for Blue Glyphs. To receive a blue glyph trade 3 Fruitions and an Embryo of Duat.

Items Required

Profession Loot from mobs in Inferno Catacombs
Adventurer, Doctor, Fixer, Metaphysicist, Trader ID NOT FOUND Fruition Of The Reposeful
Agent, Bureaucrat, Nano-Technician, Soldier ID NOT FOUND Fruition Of The Tempestuous
Enforcer, Engineer, Keeper, Martial Artist, Shade ID NOT FOUND Fruition Of The Unshakable
Component Obtained
ID NOT FOUND Consanguineal Embryo Of Duat Loot from mobs in Inferno Catacombs
ID NOT FOUND Finely Refined Notum Loot from Named Dryads in any area
ID NOT FOUND Insignia Of The Faithful Loot from Named Redeemed, Inferno
ID NOT FOUND Second Tier Armor Pieces
Helmet, Vest, 2x Sleeves, Gloves, Pants, Boots
See Tier 2 Armor guide
ID NOT FOUND Jobe Suit Armor Pieces
2x Shoulderpads, Support System
See Jobe Armor guide
ID NOT FOUND Joker's Glyph Loot from Eradicus, Adonis Dungeons
ID NOT FOUND Glyph Of The Arcana Loot from Corrupted mobs, Pandemonium

Tradeskill Process

Once you have collected all the pieces you need it's time to start combining the parts, lets start with the shoulderpads and back item.

Depending on your profession you will have either one or the other that was not available to you in tier 2, take the Jokers glyph and use it on these pieces.

Source used up? No
Source Qualities Not Required
Skills Required 990 in Computer Literacy
Source + Target = Reward
Joker's Glyph (Nodrop) Jobe Suit Armor Piece (Nodrop) Advanced Jobe Suit Armor piece (Nodrop)

Now use the Glyph of the Arcana on the same pieces.

Source used up? No
Source Qualities Not Required
Skills Required Not Known
Source + Target = Reward
Glyph Of The Arcana Advanced Jobe Suit Armor piece (Nodrop) Excellent Jobe Suit Armor piece (Nodrop)
  • IMPORTANT: Right click on your Excellent Jobe armor to covert it to your profession. It will now be named Jobe Engineer Support System for example

These pieces can be upgraded to Faithful/Chosen armor in the same way as your second tier armor, follow the process below


All that is needed now is to combine the items, start by reviving the blue glyph with the Finely Refined Notum

Source used up? Yes
Source Qualities Not Required
Skills Required 1210 in Quantum Field Technology
1210 in Computer Literacy
Source + Target = Reward
Finely Refined Notum (Unique) Blue Glyph Of XXX Blue Glyph Of XXX - Revived

Next combine with the Faithful Insignia.

Source used up? No
Source Qualities Not Required
Skills Required 1375 in Electrical Engineering
1375 in Quantum Field Technology
Source + Target = Reward
Blue Glyph Of XXX - Revived Insignia Of The Faithful XXX Glyph Of The World
Blue Glyph Of XXX - Revived Insignia Of The Faithful XXX Glyph Of Judgement

Finally add the glyph to your chosen armor piece, the Tier 2 must be levelled to QL 220 to do this.

Source used up? Yes
Source Qualities Not Required
Skills Required 990 in Computer Literacy
Source + Target = Reward
XXX Glyph Of The World Second Tier Armor piece (Nodrop)
Excellent Jobe Suit Armor piece (Nodrop)
Faithful Armor piece (Nodrop)
XXX Glyph Of Judgement Second Tier Armor piece (Nodrop)
Excellent Jobe Suit Armor piece (Nodrop)
Chosen Armor piece (Nodrop)

Reward

Faithful and Chosen armor pieces are levelling items, and with enough of the correct skills (differs for each profession) can be increased to quality 300

Here are the stats for a full set of Faithful/Chosen armor in each profession

File:Adventurer Faithful.jpg
Adventurer Faithful
File:Adventurer Chosen.jpg
Adventurer Chosen
Full set of Adventurer's Faithful/Chosen Armor (10 pieces)
Flags QL 300 (Nodrop)
Glyphs Used Blue Glyph of Ocra, Water Glyph
Required Agility 1100
Strength 900
Modifiers Projectile AC: 8425
Melee AC: 8425
Energy AC: 8425
Fire AC: 8425
Cold AC: 8425
Radiation AC: 8425
Chemical AC: 6065
Poison AC: 6065
Strength: 16
Stamina: 16
Agility: 16
Intelligence: 12
Sense: 16
Psychic: 12
Max Health: 2800
Max Nano Energy: 300
Mat. Metamorphosis: 20
Bio. Metamorphosis: 20
Psy. Modification: 15
Material Creation: 20
Space Time: 15
Sensory Improvement: 20
Treatment: 30
First Aid: 50
Ranged Init.: 80
Melee Init.: 80
NanoC.Init: 30
Run Speed: 60
1hEdged: 44
Sneak Attack: 40
Fast Attack: 40
Multi Melee: 70
Bow: 24
Pistol: 44
Fling Shot: 45
Multi Ranged: 70
Perception: 60
Adventuring: 60

Full set of Agent's Faithful/Chosen Armor (10 pieces)
Flags QL 300 (Nodrop)
Glyphs Used Blue Glyph of Enel, Air Glyph
Required Agility 1100
Sense 900
Modifiers Projectile AC: 5785
Melee AC: 8400
Energy AC: 8400
Fire AC: 5785
Cold AC: 8400
Radiation AC: 8400
Chemical AC: 8400
Poison AC: 8400
Strength: 12
Stamina: 12
Agility: 20
Intelligence: 10
Sense: 20
Psychic: 10
Max Health: 2450
Max NCU: 56
Mat. Metamorphosis: 15
Bio. Metamorphosis: 15
Psy. Modification: 20
Material Creation: 15
Space Time: 16
Sensory Improvement: 20
First Aid: 30
Ranged Init.: 80
Dodge Ranged: 50
Evade ClsC: 40
Duck Exp: 50
Run Speed: 40
Bow: 20
Rifle: 60
Fling Shot: 25
Aimed Shot: 60
Chemistry: 50
Concealment: 60
Breaking Entry: 40
Trap Disarm: 50Perception: 60

File:Bureaucrat Faithful.jpg
Bureaucrat Faithful
File:Bureaucrat Chosen.jpg
Bureaucrat Chosen
Full set of Bureaucrat's Faithful/Chosen Armor (10 pieces)
Flags QL 300 (Nodrop)
Glyphs Used Blue Glyph of Enel, Air Glyph
Required Intelligence 1100
Psychic 900
Modifiers Projectile AC: 7350
Melee AC: 5585
Energy AC: 7250
Fire AC: 7350
Cold AC: 5585
Radiation AC: 7350
Chemical AC: 7350
Poison AC: 7350
Strength: 12
Stamina: 10
Agility: 12
Intelligence: 20
Sense: 20
Psychic: 20
Max Health: 2300
Max Nano Energy: 800
Max NCU: 86
XP Modifier: 3%
Mat. Metamorphosis: 15
Bio. Metamorphosis: 25
Psy. Modification: 30
Material Creation: 25
Space Time: 24
Sensory Improvement: 30
First Aid: 32
NanoC.Init: 98
Dodge Ranged: 32
Evade ClsC: 30
Duck Exp: 32
Run Speed: 32
Pistol: 32
Shotgun: 20
Ranged Energy: 15
Fling Shot: 25
Nano Programming: 40
Computer Literacy: 30
Psychology: 60
Tutoring: 30
Perception: 30

File:Doctor Faithful.jpg
Doctor Faithful
Full set of Doctor's Faithful/Chosen Armor (10 pieces)
Flags QL 300 (Nodrop)
Glyphs Used Blue Glyph of Ocra, Water Glyph
Required Stamina 1100
Psychic 900
Modifiers Projectile AC: 7725
Melee AC: 5485
Energy AC: 7725
Fire AC: 7725
Cold AC: 5485
Radiation AC: 7725
Chemical AC: 7725
Poison AC: 7725
Strength: 12
Stamina: 12
Agility: 12
Intelligence: 20
Sense: 20
Psychic: 20
Max Health: 2300
Max Nano Energy: 750
Max NCU: 70
Mat. Metamorphosis: 24
Bio. Metamorphosis: 30
Psy. Modification: 16
Material Creation: 24
Space Time: 24
Sensory Improvement: 16
Treatment: 40
First Aid: 60
NanoC.Init: 48
Dodge Ranged: 32
Evade ClsC: 24
Duck Exp: 32
Run Speed: 32
Pistol: 25
Shotgun: 20
Ranged Energy: 20
Fling Shot: 25
Computer Literacy: 20
Pharmaceuticals: 50
Perception: 30

File:Enforcer Faithful.jpg
Enforcer Faithful
File:Enforcer Chosen.jpg
Enforcer Chosen
Full set of Enforcer's Faithful/Chosen Armor (10 pieces)
Flags QL 300 (Nodrop)
Glyphs Used Blue Glyph of Aban, Earth Glyph
Required Stamina 1100
Strength 900
Modifiers Projectile AC: 9475
Melee AC: 9475
Energy AC: 9475
Fire AC: 7620
Cold AC: 9475
Radiation AC: 6140
Chemical AC: 9475
Poison AC: 9475
Strength: 24
Stamina: 24
Agility: 16
Intelligence: 10
Sense: 10
Psychic: 10
Max Health: 3050
Max Nano Energy: 150
Mat. Metamorphosis: 15
Bio. Metamorphosis: 15
Psy. Modification: 10
Material Creation: 15
Space Time: 10
Sensory Improvement: 10
First Aid: 36
Melee Init.: 60
Run Speed: 40
1hBlunt: 48
1hEdged: 48
Piercing: 48
2hBlunt: 48
2hEdged: 48
Melee Energy: 36
Parry: 30
Sneak Attack: 50
Fast Attack: 60
Multi Melee: 40
Brawl: 30
Psychology: 40

File:Engineer Faithful.jpg
Engineer Faithful
File:Engineer Chosen.jpg
Engineer Chosen
Full set of Engineer's Faithful/Chosen Armor (10 pieces)
Flags QL 300 (Nodrop)
Glyphs Used Blue Glyph of Aban, Earth Glyph
Required Intelligence 1100
Psychic 900
Modifiers Projectile AC: 7675
Melee AC: 7675
Energy AC: 7675
Fire AC: 5485
Cold AC: 7675
Radiation AC: 7675
Chemical AC: 7375
Poison AC: 5785
Strength: 12
Stamina: 10
Agility: 12
Intelligence: 20
Sense: 20
Psychic: 20
Max Health: 2300
Max Nano Energy: 600
Max NCU: 80
Mat. Metamorphosis: 24
Bio. Metamorphosis: 24
Psy. Modification: 20
Material Creation: 25
Space Time: 25
Sensory Improvement: 20
Ranged Init.: 48
Run Speed: 32
Pistol: 36
Shotgun: 20
Grenade: 36
Fling Shot: 25
Mechanical Engineering: 60
Electrical Engineering: 55
Weapon Smithing: 60
Quantum FT: 55
Nano Programming: 45
Computer Literacy: 30
Pharmaceuticals: 40
Chemistry: 55
Tutoring: 50
Breaking Entry: 40

Full set of Fixer's Faithful/Chosen Armor (10 pieces)
Flags QL 300 (Nodrop)
Glyphs Used Blue Glyph of Ocra, Water Glyph
Required Agility 1100
Sense 900
Modifiers Projectile AC: 8375
Melee AC: 8375
Energy AC: 5785
Fire AC: 5785
Cold AC: 8375
Radiation AC: 8375
Chemical AC: 8375
Poison AC: 8375
Strength: 12
Stamina: 10
Agility: 20
Intelligence: 12
Sense: 20
Psychic: 10
Max Health: 2375
Max NCU: 126
Mat. Metamorphosis: 16
Bio. Metamorphosis: 16
Psy. Modification: 15
Material Creation: 8
Space Time: 16
Sensory Improvement: 15
First Aid: 35
Ranged Init.: 50
Dodge Ranged: 50
Evade ClsC: 40
Duck Exp: 60
Run Speed: 70
MG/SMG: 50
Burst: 35
Multi Ranged: 30
Computer Literacy: 40
Pharmaceuticals: 40
Concealment: 50
Breaking Entry: 60
Trap Disarm: 60
Perception: 50

File:Keeper Faithful.jpg
Keeper Faithful
Full set of Keeper's Faithful/Chosen Armor (10 pieces)
Flags QL 300 (Nodrop)
Glyphs Used Blue Glyph of Aban, Earth Glyph
Required Stamina 1100
Strength 900
Modifiers Projectile AC: 9475
Melee AC: 9475
Energy AC: 9475
Fire AC: 6065
Cold AC: 9475
Radiation AC: 9475
Chemical AC: 6065
Poison AC: 9475
Strength: 20
Stamina: 20
Agility: 16
Intelligence: 10
Sense: 10
Psychic: 10
Max Health: 2700
Max Nano Energy: 225
Mat. Metamorphosis: 15
Bio. Metamorphosis: 15
Psy. Modification: 10
Material Creation: 15
Space Time: 10
Sensory Improvement: 10
First Aid: 36
Melee Init.: 60
Dodge Ranged: 30
Evade ClsC: 60
Run Speed: 40
1hEdged: 50
2hEdged: 60
Melee Energy: 48
Parry: 30
Sneak Attack: 48
Fast Attack: 60
Brawl: 30
Riposte: 30
Psychology: 40

File:Martial Artist Faithful.jpg
Martial Artist Faithful
File:Martial Artist Chosen.jpg
Martial Artist Chosen
Full set of Martial Artist's Faithful/Chosen Armor (10 pieces)
Flags QL 300 (Nodrop)
Glyphs Used Blue Glyph of Aban, Earth Glyph
Required Agility 1100
Strength 900
Modifiers Projectile AC: 8975
Melee AC: 8975
Energy AC: 8975
Fire AC: 5915
Cold AC: 8975
Radiation AC: 8975
Chemical AC: 8975
Poison AC: 5915
Strength: 16
Stamina: 15
Agility: 16
Intelligence: 10
Sense: 15
Psychic: 15
Max Health: 2750
Max Nano Energy: 250
Max NCU: 40
Mat. Metamorphosis: 10
Bio. Metamorphosis: 20
Psy. Modification: 16
Material Creation: 10
Space Time: 10
Sensory Improvement: 16
First Aid: 40
Dodge Ranged: 60
Evade ClsC: 70
Duck Exp: 60
Run Speed: 50
1hBlunt: 32
1hEdged: 32
Parry: 50
Martial Arts: 60
Brawl: 50
Dimach: 50
Riposte: 50
Bow: 70
Bow Special Attack: 60
Concealment: 30

File:Meta-Physicist Faithful.jpg
Meta-Physicist Faithful
File:Meta-Physicist Chosen.jpg
Meta-Physicist Chosen
Full set of Meta-Physicist's Faithful/Chosen Armor (10 pieces)
Flags QL 300 (Nodrop)
Glyphs Used Blue Glyph of Ocra, Water Glyph
Required Intelligence 1100
Psychic 900
Modifiers Projectile AC: 5550
Melee AC: 7650
Energy AC: 7650
Fire AC: 5550
Cold AC: 7650
Radiation AC: 7650
Chemical AC: 7650
Poison AC: 7650
Strength: 12
Stamina: 10
Agility: 12
Intelligence: 20
Sense: 20
Psychic: 20
Max Health: 2350
Max Nano Energy: 750
Max NCU: 86
NP Cost Modifier: -5%
Mat. Metamorphosis: 30
Bio. Metamorphosis: 25
Psy. Modification: 30
Material Creation: 30
Space Time: 30
Sensory Improvement: 30
First Aid: 32
Melee Init.: 45
NanoC.Init: 50
Dodge Ranged: 32
Evade ClsC: 30
Duck Exp: 32
Run Speed: 32
1hBlunt: 32
2hBlunt: 32
Bow: 30
Nano Programming: 60
Computer Literacy: 30
Perception: 30

File:Nano-Technician Faithful.jpg
Nano-Technician Faithful
File:Nano-Technician Chosen.jpg
Nano-Technician Chosen
Full set of Nano-Technician's Faithful/Chosen Armor (10 pieces)
Flags QL 300 (Nodrop)
Glyphs Used Blue Glyph of Enel, Air Glyph
Required Intelligence 1100
Psychic 900
Modifiers Projectile AC: 6100
Melee AC: 6100
Energy AC: 10075
Fire AC: 7450
Cold AC: 7450
Radiation AC: 10075
Chemical AC: 7450
Poison AC: 7450
Strength: 12
Stamina: 12
Agility: 10
Intelligence: 20
Sense: 20
Psychic: 20
Max Health: 1950
Max Nano Energy: 1000
Max NCU: 98
NP Cost Modifier: -5%
Mat. Metamorphosis: 30
Bio. Metamorphosis: 25
Psy. Modification: 30
Material Creation: 30
Space Time: 30
Sensory Improvement: 25
First Aid: 32
Ranged Init.: 32
NanoC.Init: 60
Dodge Ranged: 36
Evade ClsC: 28
Duck Exp: 36
Run Speed: 32
Pistol: 32
Ranged Energy: 28
Nano Programming: 60
Computer Literacy: 40
Perception: 40

Full set of Shade's Faithful/Chosen Armor (10 pieces)
Flags QL 300 (Nodrop)
Glyphs Used Blue Glyph of Aban, Earth Glyph
Required Agility 1100
Sense 900
Modifiers Projectile AC: 8475
Melee AC: 8475
Energy AC: 5310
Fire AC: 7040
Cold AC: 8475
Radiation AC: 8475
Chemical AC: 8475
Poison AC: 8475
Strength: 20
Stamina: 20
Agility: 30
Intelligence: 20
Sense: 30
Psychic: 20
Max Health: 2550
Max Nano Energy: 550
Max NCU: 40
Mat. Metamorphosis: 24
Bio. Metamorphosis: 24
Psy. Modification: 24
Material Creation: 24
Space Time: 24
Sensory Improvement: 24
Treatment: 36
First Aid: 48
Melee Init.: 48
Dodge Ranged: 40
Evade ClsC: 40
Duck Exp: 40
Run Speed: 50
Piercing: 60
Parry: 40
Sneak Attack: 50
Multi Melee: 40
Dimach: 40
Chemistry: 48
Concealment: 60

File:Soldier Faithful.jpg
Soldier Faithful
Full set of Soldier's Faithful/Chosen Armor (10 pieces)
Flags QL 300 (Nodrop)
Glyphs Used Blue Glyph of Enel, Air Glyph
Required Stamina 1100
Strength 900
Modifiers Projectile AC: 9475
Melee AC: 9475
Energy AC: 9475
Fire AC: 6315
Cold AC: 9475
Radiation AC: 6315
Chemical AC: 9475
Poison AC: 9475
Strength: 20
Stamina: 20
Agility: 16
Intelligence: 10
Sense: 10
Psychic: 10
Max Health: 2950
Max Nano Energy: 200
Mat. Metamorphosis: 10
Bio. Metamorphosis: 16
Psy. Modification: 10
Material Creation: 16
Space Time: 10
Sensory Improvement: 10
First Aid: 36
Ranged Init.: 60
Run Speed: 40
Pistol: 42
Assault Rifle: 48
MG/SMG: 48
Shotgun: 48
Rifle: 40
Ranged Energy: 48
Grenade: 40
Aimed Shot: 40
Burst: 48
Full Auto: 60
Multi Ranged: 40
Psychology: 40

File:Trader Faithful.jpg
Trader Faithful
Full set of Trader's Faithful/Chosen Armor (10 pieces)
Flags QL 300 (Nodrop)
Glyphs Used Blue Glyph of Ocra, Water Glyph
Required Intelligence 1100
Psychic 900
Modifiers Projectile AC: 7850
Melee AC: 5485
Energy AC: 10675
Fire AC: 5485
Cold AC: 7850
Radiation AC: 10675
Chemical AC: 5485
Poison AC: 7850
Strength: 12
Stamina: 12
Agility: 10
Intelligence: 20
Sense: 20
Psychic: 20
Max Health: 2400
Max Nano Energy: 500
Max NCU: 80
Mat. Metamorphosis: 24
Bio. Metamorphosis: 24
Psy. Modification: 24
Material Creation: 24
Space Time: 24
Sensory Improvement: 24
First Aid: 32
NanoC.Init: 48
Run Speed: 40
Shotgun: 50
Fling Shot: 20
Mechanical Engineering: 50
Electrical Engineering: 60
Weapon Smithing: 50
Quantum FT: 60
Nano Programming: 40
Computer Literacy: 50
Pharmaceuticals: 40
Psychology: 20
Chemistry: 50
Tutoring: 60

See Also

Credits