Difference between revisions of "Fixer Shop"
From Anarchy Online Wiki [AOWiki]
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|[[Image:Special the fixershop.jpg|thumb|300px|If it ain't broke, don't fix it. It may not look like much, but the Fixer Shop has a fine selection of quality goods not available elsewhere]] | |[[Image:Special the fixershop.jpg|thumb|300px|If it ain't broke, don't fix it. It may not look like much, but the Fixer Shop has a fine selection of quality goods not available elsewhere]] | ||
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− | These | + | These items were previously sold in the Fixer Shop but now can be found in Neutral general stores: |
− | + | <div class="tradeskill"> | |
− | {| | + | {| cellspacing="0" |
− | | Item | + | | Item || QL || comment |
|- | |- | ||
− | + | | <aodb sidetitle="aoi">87810</aodb> || 1-200 || | |
|- | |- | ||
− | + | | <aodb sidetitle="aoi">160571</aodb> || 1 || Precursor to the [[Sharpshooter's Helmet]] | |
|- | |- | ||
− | + | | <aodb sidetitle="aoi">158951</aodb> || 1-200 || Fixer only | |
|- | |- | ||
− | + | | <aodb sidetitle="aoi">246840</aodb> || 1-300 || Fixer only | |
|- | |- | ||
− | + | | <aodb sidetitle="aoi">254326</aodb> || 1-4 || Repairs [[Organization Cities]]' Controllers. Use before a raid, not after, as using it triggers alien attacks. | |
|- | |- | ||
− | + | | <aodb sidetitle="aoi">161863</aodb> || 1-200 || Tradeskills: [[Implant Disassembly Clinic]] | |
|- | |- | ||
− | + | | <aodb sidetitle="aoi">158756</aodb> || 1 || Better-than-Exarch-Robe bonuses to Projectile, Melee, Energy, Chemical and Poison AC. Zero protection vs Disease Radiation Cold and Fire. | |
|- | |- | ||
− | + | | <aodb sidetitle="aoi">158762</aodb> || 1 || Your engineer friend got themselves a shiny new robot, Mocham's, 131...but not enough nano to cast it? Bonus to nano pool, right here. Also the Delegate Cloak and Soltoyz Intimate Helper, below. | |
|- | |- | ||
− | + | | <aodb sidetitle="aoi">158755</aodb> || 1 || | |
|- | |- | ||
− | + | | <aodb sidetitle="aoi">162566</aodb> || 1 || | |
|- | |- | ||
− | + | | <aodb sidetitle="aoi">245988</aodb> || 1 || | |
|- | |- | ||
− | + | | <aodb sidetitle="aoi">245953</aodb> || 1 || | |
|- | |- | ||
− | + | | <aodb sidetitle="aoi">158763</aodb> || 1 || Neck Item: +40 to Health and Nano | |
|- | |- | ||
− | + | | <aodb sidetitle="aoi">155180</aodb> || 1-200 || | |
|- | |- | ||
− | + | | <aodb sidetitle="aoi">155175</aodb> || 1-200 || | |
|- | |- | ||
− | + | | <aodb sidetitle="aoi">155177</aodb> || 1-200 || | |
|- | |- | ||
− | + | | <aodb sidetitle="aoi">158753</aodb> || 50-100 || Bonuses to First aid and Adventuring | |
|- | |- | ||
− | + | | <aodb sidetitle="aoi">158748</aodb> || 50-100 || Bonuses to Vehicle water and Vehicle ground | |
|- | |- | ||
− | + | | <aodb sidetitle="aoi">158746</aodb> || 50-100 || Bonuses to Swimming and Run speed | |
|- | |- | ||
− | + | | <aodb sidetitle="aoi">158744</aodb> || 50-100 || Bonuses to Concealment and Breaking and entry | |
|- | |- | ||
− | + | | <aodb sidetitle="aoi">158752</aodb> || 50-100 || Bonuses to Nano pool and Max nano | |
|- | |- | ||
− | + | | <aodb sidetitle="aoi">158749</aodb> || 50-100 || Bonuses to Body development and Psychology. Useful to anyone who plans on planting a [[Tower Control Requirements|Control Tower]] or one of numerous [[Guardian Conductor]]s requiring Psychology. | |
|- | |- | ||
|} | |} | ||
+ | </div> | ||
+ | |||
== See Also == | == See Also == |
Revision as of 13:48, 27 November 2017
<css> div.tradeskill td:not(:last-child) {white-space: nowrap;} div.tradeskill td:nth-child(1) {text-align: left;} </css>
Warning! This article is severely outdated and contains information relevant to a much older version of the game.
Name:
Where to find:
Offering:
Characteristics:
|
These items were previously sold in the Fixer Shop but now can be found in Neutral general stores:
Item | QL | comment |
Hacker Tool | 1-200 | |
Agent Gear: Kevlar Wool Balaclava | 1 | Precursor to the Sharpshooter's Helmet |
Cluster Bullets | 1-200 | Fixer only |
Homing Permorpha Bullets | 1-300 | Fixer only |
Useful Controller Recompiler Unit | 1-4 | Repairs Organization Cities' Controllers. Use before a raid, not after, as using it triggers alien attacks. |
Implant Disassembly Unit | 1-200 | Tradeskills: Implant Disassembly Clinic |
Large Sparkle-Plate | 1 | Better-than-Exarch-Robe bonuses to Projectile, Melee, Energy, Chemical and Poison AC. Zero protection vs Disease Radiation Cold and Fire. |
Nanobot Factory Unit | 1 | Your engineer friend got themselves a shiny new robot, Mocham's, 131...but not enough nano to cast it? Bonus to nano pool, right here. Also the Delegate Cloak and Soltoyz Intimate Helper, below. |
Pick-a-Finger | 1 | |
Sacchariferous Guide to Over-Tuned Tank Armors | 1 | |
Smokey Willy's Guide to Apocalypse Leather Armor | 1 | |
Smokey Willy's Guide to Omni-Tek Steel-Ribbed Armor | 1 | |
Soltoyz Intimate Helper | 1 | Neck Item: +40 to Health and Nano |
Wet Anti-Radiation Skirt | 1-200 | |
Wet Anti-Radiation Sleeves | 1-200 | |
Wet Anti-Radiation Body | 1-200 | |
Worn ICC Secretary Cloak | 50-100 | Bonuses to First aid and Adventuring |
Worn ICC Pilot Cloak | 50-100 | Bonuses to Vehicle water and Vehicle ground |
Worn ICC Messenger Cloak | 50-100 | Bonuses to Swimming and Run speed |
Worn ICC InternOps Cloak | 50-100 | Bonuses to Concealment and Breaking and entry |
Worn ICC Delegate Cloak | 50-100 | Bonuses to Nano pool and Max nano |
Worn ICC Bodyguard Cloak | 50-100 | Bonuses to Body development and Psychology. Useful to anyone who plans on planting a Control Tower or one of numerous Guardian Conductors requiring Psychology. |