NCU Memory

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Revision as of 23:51, 2 March 2007 by old_Berael (talk | contribs)

Instaling Memory chips into belt are basic way to increase your NCU.

Low QL chips are buyable at stores (Tools shop). QL over 125 can be found only as a mission loot.

Special Memories

Accelerated NCU Memory

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This chip can be tradeskilled from common NCU memories and recompilers, and adds some Nano init but also requires Intelligence to equip.

QL Range: 1 - 200
Deck Slots: 1 - 6
Expansion: Classic

Morphing Memory

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This chip is a common drop in the Subway dungeons frequented by new players. It is a Leveling item that is dependent on Psychic and Computer Literacy. The Memory adds some Nano Resist as well as NCU space.

QL Range: 1 - 200
Deck Slots: 1
Expansion: Classic

Dark Memories

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This mysterious memory chip is much sought after by many explorers in Temple of Three Winds for its low Computer Literacy requirement to use, but it also adds to Max Nano Pool and Root resistance. They randomly drop from Lien the Memorystalker.

QL Range: Special
Deck Slots: 1 - 6
Expansion: Classic

Memory Loop

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Memory Loops are a rare drop from Lien the Memorystalker in Temple of Three Winds and like Dark Memories they have low Computer Literacy requirements to use compared to normal memories, but they have no other special abilities.

QL Range: Special
Deck Slots: 1 - 6
Expansion: Classic

Enhanced NCU Chip with Recompiling Core

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These memories drop in the BIOMARE dungeon and come in a range of QLs. They are a valuable addition to the setup of many casters for their ability to lower nano costs.

QL Range: 50 - 90
Deck Slots: 1 - 6
Expansion: Classic

Mnemonic Fragment

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Similar to a Dark Memory, Mnemonic Fragments drop from named mobs on the third floor of the Inner Sanctum dungeon. This is one of the best memories, in terms of NCU, that can be had from Rubi-Ka and it also adds a small amount of nano energy and 1% root resistance.

QL Range: Special
Deck Slots: 1 - 6
Expansion: Classic

Safeguarded NCU Memory Unit

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This chip is very difficult to get as it drops from General Kronilis, of the Dust Brigade generals. For those who can manage the fight, the chip is locked to those 180 and above. It adds some AC, Intellegence, and Nano Energy.

QL Range: ~200
Deck Slots: 1 - 6
Expansion: Classic

Standard Juggernaut Nano Containment Module

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Another hard fight, these chips drop from Omni-Pol Command Juggernauts and are locked for Clan use only. They add some energy weapons skills in addition to the memory space.

QL Range: 220
Deck Slots: 2, 3
Expansion: Classic