Difference between revisions of "Trade and Repair"

From Anarchy Online Wiki [AOWiki]
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= Skill Dependencies =
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{{skilltree_skillab_css}}
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<div class="skillab">
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<div class="desc">{{skilltree_skillab_desc}}</div>
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<div align="center">
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<table border="0" cellpadding="0" cellspacing="0">
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<tr class="header"><th>Skill</th><th>Strength</th><th>Stamina</th><th>Agility</th><th>Sense</th><th>Intelligence</th><th>Psychic</th></tr>
 +
<tr><td class="skill">Mechanical Engineering</td><td>-</td><td>-</td><td>50</td><td></td><td>50</td><td>-</td></tr>
 +
<tr><td class="skill">Electrical Engineering</td><td>-</td><td>-</td><td>30</td><td>20</td><td>50</td><td>-</td></tr>
 +
<tr><td class="skill">Quantum FT</td><td>-</td><td>-</td><td>-</td><td></td><td>50</td><td>50</td></tr>
 +
<tr><td class="skill">Weapon Smithing</td><td>50</td><td>-</td><td>-</td><td></td><td>50</td><td>-</td></tr>
 +
<tr><td class="skill">Pharmaceuticals</td><td>-</td><td>-</td><td>20</td><td></td><td>80</td><td>-</td></tr>
 +
<tr><td class="skill">Nano Programming</td><td>-</td><td>-</td><td>-</td><td></td><td>100</td><td>-</td></tr>
 +
<tr><td class="skill">Computer Literacy</td><td>-</td><td>-</td><td>-</td><td></td><td>100</td><td>-</td></tr>
 +
<tr><td class="skill">Psychology</td><td>-</td><td>-</td><td>-</td><td>50</td><td>50</td><td>-</td></tr>
 +
<tr><td class="skill">Chemistry</td><td>-</td><td>50</td><td>-</td><td></td><td>50</td><td>-</td></tr>
 +
<tr><td class="skill">Tutoring</td><td>-</td><td>-</td><td>-</td><td>20</td><td>70</td><td>10</td></tr>
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</table>
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</div>
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</div>
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Source of this table is the [http://aowiki.eu/index.php/Trade_%26_Repair German AO Wiki]
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=={{AODB|16293}} Mechanical Engineering==
 
=={{AODB|16293}} Mechanical Engineering==

Revision as of 05:45, 29 July 2010


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Template:AODB Chemistry
Template:AODB Computer Literacy
Template:AODB Electrical Engineering
Template:AODB Mechanical Engineering
Template:AODB Nano-Bot Programming
Template:AODB Pharmacalogical Technology
Template:AODB Psychology
Template:AODB Quantum FT
Template:AODB Tutoring
Template:AODB Weapon Smithing

Skill Dependencies

This table provides an overview of the relationship between skills on this page and the underlying abilities that increase the skills value through the trickle down effect. For example, you can increase a skill by one point that is 100% percent dependent on one ability by increasing that ability 4 IP points. For an ability that has a 50% skill dependency will require a maximum of 8 IP's added to the ability to increase the skill by one point.
SkillStrengthStaminaAgilitySenseIntelligencePsychic
Mechanical Engineering--5050-
Electrical Engineering--302050-
Quantum FT---5050
Weapon Smithing50--50-
Pharmaceuticals--2080-
Nano Programming---100-
Computer Literacy---100-
Psychology---5050-
Chemistry-50-50-
Tutoring---207010

Source of this table is the German AO Wiki




Template:AODB Mechanical Engineering

Basic Info:

Cluster locations
ID NOT FOUND
shiny
Head
ID NOT FOUND
bright
Eye
ID NOT FOUND
faded
Right-Arm

Buffing nanos:

Mechanical Engineering Buffs
ID NOT FOUND +125 Maestro: Mechanical Engineering (Trader, 47 NCU)
ID NOT FOUND +125 Mechanical Engineering Mastery (Engineer, 34 NCU)
ID NOT FOUND +80 Journeyman: Mechanical Engineering (Trader, 26 NCU)
ID NOT FOUND +80 Mechanical Engineering Knowledge (Engineer, 21 NCU)
ID NOT FOUND +40 Apprentice: Mechanical Engineering (Trader, 10 NCU)
Mechanical Engineering Expertise
ID NOT FOUND +20 Mechanical Engineering Expertise (General, 4 NCU)
ID NOT FOUND +10 Mechanical Engineering Proficiency (General, 2 NCU)

Maximum buff: 145

Buffing items:

Common buffing armor
All-Match Augmented Bow Tie +12
Repairman's Hat +10
Construction Sleeves (Engineer only). +5
Common buffing items
Arwen MO-404 Grenade Launcher. Max +20
Pocket Cannon (Soldier & Trader only). Max +32
Solar-Powered Master Engineer Pistol (Engineer only). Max +40, +24 without Lost Eden expansion
Galahad Inc T70 Khan. +30




Template:AODB Electrical Engineering

Basic Info:

Cluster locations
ID NOT FOUND
shiny
Eye
ID NOT FOUND
bright
Head
ID NOT FOUND
faded
Right-Hand

Buffing nanos:

Electrical Engineering Buffs
ID NOT FOUND +125 Maestro: Electrical Engineering (Trader, 47 NCU)
ID NOT FOUND +125 Electrical Engineering Mastery (Engineer, 32 NCU)
ID NOT FOUND +80 Journeyman: Electrical Engineering (Trader, 25 NCU)
ID NOT FOUND +80 Electrical Engineering Knowledge (Engineer, 19 NCU)
ID NOT FOUND +40 Apprentice: Electrical Engineering (Trader, 8 NCU)
Electrical Engineering Expertise
ID NOT FOUND +20 Electrical Engineering Expertise (General, 4 NCU)
ID NOT FOUND +10 Electrical Engineering Proficiency (General, 2 NCU)

Maximum buff: 145

Buffing items:

Common buffing armor
All-Match Augmented Bow Tie +12
Common buffing items
Arwen MO-404 Grenade Launcher. Max +20
Pocket Cannon (Soldier & Trader only). Max +32
Solar-Powered Master Engineer Pistol (Engineer only). Max +40, +24 without Lost Eden expansion




Template:AODB Quantum Force field Technology

Basic Info:

Cluster locations
ID NOT FOUND
shiny
Head
ID NOT FOUND
bright
Eye
ID NOT FOUND
faded
Right-Hand

Buffing nanos:

Quantum Physics Buffs
ID NOT FOUND +125 Maestro: Field Quantum Physics (Trader, 47 NCU)
ID NOT FOUND +125 Field Quantum Physics Mastery (Engineer, 33 NCU)
ID NOT FOUND +80 Journeyman: Field Quantum Physics (Trader, 25 NCU)
ID NOT FOUND +80 Field Quantum Physics Knowledge (Engineer, 20 NCU)
ID NOT FOUND +40 Apprentice: Field Quantum Physics (Trader, 9 NCU)
Field Quantum Physics Expertise
ID NOT FOUND +20 Field Quantum Physics Expertise (General, 4 NCU)
ID NOT FOUND +10 Field Quantum Physics Proficiency (General, 2 NCU)

Maximum buff: 145

Buffing items:

Common buffing armor
Repairman's Hat. Max +10
Construction Sleeves (Engineer only). +5
Common buffing items
Solar-Powered Master Engineer Pistol (Engineer only). Max +40, +24 without Lost Eden expansion
Pocket Cannon (Soldier & Trader only). Max +32
Galahad Inc T70 Beyer. +20
OT 12. Max +18




Template:AODB Weapon Smithing

Basic Info:

Cluster locations
ID NOT FOUND
shiny
Right-Hand
ID NOT FOUND
bright
Head
ID NOT FOUND
faded
Eye

Buffing nanos:

Weapon Smithing Buffs
ID NOT FOUND +125 Maestro: Weapon Smithing (Trader, 47 NCU)
ID NOT FOUND +125 Weapon Smithing Mastery (Engineer, 34 NCU)
ID NOT FOUND +80 Journeyman: Weapon Smithing (Trader, 26 NCU)
ID NOT FOUND +80 Weapon Smithing Knowledge (Engineer, 21 NCU)
ID NOT FOUND +40 Apprentice: Weapon Smithing (Trader, 10 NCU)
Weapon Smithing Expertise
ID NOT FOUND +20 Weapon Smithing Expertise (General, 4 NCU)
ID NOT FOUND +10 Weapon Smithing Proficiency (General, 2 NCU)

Maximum buff: 145

Buffing items:

Common buffing armor
All-Match Augmented Bow Tie +12
Common buffing items
Arwen MO-404 Grenade Launcher
Solar-Powered Master Engineer Pistol (Engineer only). Max +40, +24 without Lost Eden expansion




Template:AODB Pharmaceuticals Tech

Basic Info:

Cluster locations
ID NOT FOUND
shiny
Head
ID NOT FOUND
bright
Eye
ID NOT FOUND
faded
Right-Hand

Buffing nanos:

Pharmaceutical Buffs
ID NOT FOUND +125 Maestro: Pharmaceutical (Trader, 47 NCU)
ID NOT FOUND +125 Pharmaceutical Mastery (Engineer, 34 NCU)
ID NOT FOUND +80 Journeyman: Pharmaceutical (Trader, 26 NCU)
ID NOT FOUND +80 Pharmaceutical Knowledge (Engineer, 21 NCU)
ID NOT FOUND +25 Apprentice: Pharmaceutical (Trader, 10 NCU)
Chemistry and Pharma Tech Buffs
ID NOT FOUND +62 Philosopher's Stone (Engineer, 17 NCU)
ID NOT FOUND +50 Chemical Concoction (Agent, 20 NCU)
Pharmaceutical Expertise
ID NOT FOUND +20 Pharmaceutical Expertise (General, 4 NCU)
ID NOT FOUND +10 Pharmaceutical Proficiency (General, 2 NCU)

Maximum buff: 207

Buffing items:

Common buffing armor
All-Match Augmented Bow Tie +12
Common buffing items




Template:AODB Nano Programming

Basic Info:

Nano programming is a tradeskill used primarily in the production of implants and Nano programs. Dependencies: Intelligence 100%

Cluster locations
ID NOT FOUND
shiny
Head
ID NOT FOUND
bright
Eye
ID NOT FOUND
faded
Right-Hand

Buffing nanos:

Nano Programming Buffs
ID NOT FOUND +92 Advanced Symbol Manipulation (Meta-Physicist, 29 NCU)
ID NOT FOUND +75 Enfraam's Toolkit (Nano Technician, 20 NCU)
ID NOT FOUND +20 Symbol Helper (Meta-Physicist, 4 NCU)
Nano Programming Expertise
ID NOT FOUND +20 Nano Programming Expertise (General, 4 NCU)
ID NOT FOUND +10 Nano Programming Proficiency (General, 2 NCU)

Maximum buff: 112 (Advanced Symbol Manipulation + Nano Programming Expertise, 33 NCU)

Buffing items:

Common buffing armor

ID NOT FOUND +1-20 Mister Hadrulf's Specs
ID NOT FOUND +4-12 All-Match Augmented Bow Tie
ID NOT FOUND +1-8 Senior Omni Intern-Op Coat (Omni)
ID NOT FOUND +1-4 Ring of Presence
ID NOT FOUND +10-20 Gloves of Yearning (not clan,Meta-Physicist)

Common buffing items

ID NOT FOUND +2-8 * 2 The Original Electronicum
ID NOT FOUND +2 Nano Programming Interface
ID NOT FOUND +15 Omni-Tek Technical Library (Omni)
ID NOT FOUND +1-50 Nano Programming Tutoring Device (120s)




Template:AODB Computer Literacy

Basic Info:

Computer literacy is the skill that allows you to use better computer equipment like belts and NCU units. It also determines which entrances and exits in the grid you can use. Finally, the higher the better the price for items which NPC vendors and shops. Dependencies: Intelligence 100%

Cluster locations
ID NOT FOUND
shiny
Head
ID NOT FOUND
bright
Eye
ID NOT FOUND
faded
Right-Hand

Buffing nanos:

Computer Literacy Expertise
ID NOT FOUND +20 Computer Literacy Expertise (General, 4 NCU)
ID NOT FOUND +10 Computer Literacy Proficiency (General, 2 NCU)

Maximum buff: 20 (Computer Literacy Expertise, 4 NCU)

Buffing items:

Common buffing armor
Up to + 4 ID NOT FOUND Ring of Presence (Boss Mob Drop)
+5 ID NOT FOUND Salesman's Hat (Zoftig Blimp)- Level >= 20
Up to +10 ID NOT FOUND Advanced Head Skinchip - Temperature Modification
+6 Omni Special Issue Grey Suit- Omni only
Up to 250 Omni-Tek Token Boards - Omni only
Up to 250 Clan Token Boards - Clan only
Common buffing items
+20 ID NOT FOUND QL44 Galahad Inc T70 Beyer
+20 ID NOT FOUND QL184 Krutt Assault 219 Waltzing Queen Special
Galahad Inc T70 Beyer




Template:AODB Psychology

Basic Info:

Dependencies: Intelligence 50% Sense 50%

Cluster locations
ID NOT FOUND
shiny
Head
ID NOT FOUND
bright
Ear
ID NOT FOUND
faded
Eye

Buffing nanos:

Psychology Buffs
ID NOT FOUND +50 Authority Figure (Bureaucrat, 14 NCU)
Psychology Expertise
ID NOT FOUND +20 Psychology Expertise (General, 4 NCU)
ID NOT FOUND +10 Psychology Proficiency (General, 2 NCU)

Maximum buff: 70 (Authority Figure + Psychology Expertise, 18 NCU)

Buffing items:

Common buffing armor
+5 ID NOT FOUND Omni-Tek Sunglasses Omni Only (Head)
+1 - +4 ID NOT FOUND Ring of Presence
Common buffing items
+10 ID NOT FOUND QL38 OT-Windchaser M06 Emerald
+5,+18,+30 ID NOT FOUND BBI Gyro Gun (Soldier, QL30,QL150, QL200)
Special buffing armor
+8 ID NOT FOUNDAnillo Casero de la Cripta (Right-finger, CoH)
Special buffing items




Template:AODB Chemistry

Basic Info:

Cluster locations
ID NOT FOUND
shiny
Head
ID NOT FOUND
bright
Eye
ID NOT FOUND
faded
Right-Hand

Buffing nanos:

Chemistry and Pharma Tech Buffs
ID NOT FOUND +62 Philosopher's Stone (Engineer, 17 NCU)
ID NOT FOUND +50 Chemical Concoction (Agent, 20 NCU)
Chemistry Expertise
ID NOT FOUND +20 Chemistry Expertise (General, 4 NCU)
ID NOT FOUND +10 Chemistry Proficiency (General, 2 NCU)

Maximum buff: 82 (Philosopher's Stone + Chemistry Expertise, 21 NCU)

Buffing items:

Common buffing armor
All-Match Augmented Bow Tie +12
Common buffing items




Template:AODB Tutoring

Basic Info:

Cluster locations
ID NOT FOUND
shiny
Eye
ID NOT FOUND
bright
Ear
ID NOT FOUND
faded
Head

Buffing nanos:

Tutoring Expertise
ID NOT FOUND +20 Tutoring (General, 4 NCU)
ID NOT FOUND +10 Tutoring Proficiency (General, 2 NCU)

Maximum buff: 20 (Tutoring, 4 NCU)

Buffing items:

Common buffing armor Common buffing items