Wailing Wastes

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Revision as of 14:54, 10 September 2007 by CeeGee (talk | contribs)

To the untrained eye, the Wailing Wastes seem to be a marginal area, only just barely terra-formed and place to be avoided. And in thinking that you would be wrong. With a range of animals between threat levels 45 and 90, the hunting opportunities for the low to midlevel explorer are excellent. Animals group in manageable herds and for the most part are not social. Trophy level Blubbags, Clawfingers, Hammerbeasts, Hounds, Rollerrats, Scorpiods and Spiders all roam the area.

Would be hunters are advised to research each animal sought to understand its behavior in the wild!

To the explorer of our vast home, there are a number of interesting sights throughout the Wailing Wastes. The principal city in the region is the Clan outpost of Duhndur, offering Whompah (1355, 1736) routes to Old Athen, Camelot and Tir. Not a particularly large metropolis, Duhndur makes a good base camp to explore the region and hosts an Advanced shop (1332, 1712), mission terminals, as well as Insurance Terminals. As a clan outpost, regular restrictions apply to the facilities. The visitor is cautioned that security in Duhndur is particularly lax and the author has been attacked at the Whom-Pah terminals themselves.

Outside the environs of Duhndur are a series of camps and outposts, scattered throughout the area offering some amenities varying wildly by location. Persons taking in the sights are behooved to be self reliant. Of historical note is the base camp of the Clan Sentinels in the north east corner of the area. The Sentinels are not a particularly hospitable group so take note. Flash photography is not advised.

More important, historically would be the Yuttos Camp, hidden in the mountainous regions to the southwest. Some of the denizens of the Shadow Lands were beheld for the first time in this camp. Industrious by nature, these new citizens of Rubi-Ka offer their wares to boost their income by tourism, but caveat emperor is the watch word of such transactions.

Finally, the explorer is encouraged to take note of the beauty of Mother Nature herself. The lake and spring which form the northern most headwaters of the mighty Stret River can be found south of the Sentinels Base in the Wailing Wastes. An outpost is nearby for any shopping the traveler may require.

Dyna Camps

Mob Type Coordinates Level Range (+/- 15%)
Blubbags 2250, 1450 55
Blubbags 2408, 1355 55
    
Mob Type Coordinates Level Range (+/- 15%)
Hyenas 1378, 1356 54
Hyenas 1418, 1162 48
Hyenas 1548, 1154 53
Rollerrats 1741, 1200 48