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From Anarchy Online Wiki [AOWiki]
  • ...absorption shields around themselves which make them partly invulunerable and even reflect some of the damage back to the attacker.| ...elf buffs and damage add, for example, or [[Enforcer]]'s self-damage-buffs and [[tank]]ing perhaps.
    2 KB (368 words) - 00:17, 26 April 2022
  • ...pon skills are well balanced with equal advancement opportunities in melee and ranged combat. They also become skilled at using nanotechnology to withstan ...Shields/Absorption Shields, Animal Morphs to increase damage and runspeed, and Self Buffs (that affect the Adventurer only). [https://aoitems.com/nano/pro
    3 KB (404 words) - 09:52, 5 September 2023
  • prof=Fixer| ...r's main combat strategy lies in limiting the maneuverability of opponents and they favour weapons from the sub-machinegun category.|
    5 KB (793 words) - 00:11, 26 April 2022
  • ...is spent in the shadows. Agents focus on concealment and subterfuge skills and one of their special abilities is going undercover. Doing so enables them t ...itive consequences: equipped gear stays on, it is not debuffed in any way, and it cannot be re-equipped without a new FP.
    9 KB (1,255 words) - 01:14, 26 April 2022
  • ...hy Online has a large variety of missions that offers experience, credits, and items to help in your Toon development. They break down into these general ...the game and obtaining items that help your Toon. Many are not repeatable and often have requirements that the toon must meet.
    20 KB (3,442 words) - 22:28, 14 November 2022
  • ...60 and below. Return trips from the Temple are now handled by the [[ICC]], and the NPC that teleports characters there is now found in [[ICC HQ]]. ...hat you will be warped out of the current instance after reaching level 70 and you will not be allowed to go back in again if you are higher than level 60
    64 KB (9,761 words) - 21:51, 27 April 2022