Adventurer

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Prof adv.jpg
Adventurer

An Adventurer's soul is at home in the wild. Adventurers study the animals, learn their ways and gain some of their abilities along the way. Their weapon skills are well balanced with equal advancement opportunities in melee and ranged combat. They also become skilled at using nanotechnology to withstand damage or to create metaphysical cloaks that damage their aggressors. An Adventurer is an excellent healer, only truly rivaled by the Doctor.


Adventurers specialize in Healing, AC shields, combo Reflect Shields/Absorption Shields, Animal Morphs to increase damage and runspeed, and Self Buffs (that affect the Adventurer only). Nano Listings Adventurer - AO Items. Nanoformulas Adventurer - Auno

Supreme Wilderness Protection: After Patch 18.5.2, Adventurers' top AC nano became the best froob AC in the game, up to 773 from 373

One Handed Edged weapons or Pistols cost Adventurers the least IP and can be raised to higher levels than other weapons.

Animal Morphs have changed considerably in patches, transforming the Wolf from a damage dealer to an evading type, with evades that do not stack with Fixer runspeed, and transforming the Dragon utterly from a damage caster to a tank while taking away the self heals from the Sabretooth form and giving them to the Dragon. The Sabretooth remains a damage dealer. The Wolf retains its Perception buffs and gains some AC buffs to augment its evades, although Evades and ACs are mutually exclusive per attack.

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Professions: AdventurerAgentBureaucratDoctorEnforcerEngineerFixerKeeperMartial ArtistMeta-PhysicistNano-TechnicianShadeSoldierTrader