Difference between revisions of "2HO"

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A PvP zone within [[Stret East Bank]], with OT [[whompah]]s leading to the [[Biomare]] complex in [[The Longest Road]], [[4 Holes]], and [[Outpost 10-3]]. A [[Grid]] exit is sixty yards to the west-northwest of the whompahs.
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[[File:2HOGridWhompahGate.png|thumb|right|300px|Outpost 2HO in Stret East Bank. Click to view full size. The Grid exit is visible to the lower right. Wompahs are in the center at top, and the gate is to the left of the whompahs]]
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A PvP zone within [[Stret East Bank]], with OT [[whompah]]s leading to the [[Biomare]] complex in [[The Longest Road]], [[4 Holes]], and [[Outpost 10-3]]. The Whompahs are fifty yards to the east and ten yards south of a [[Grid]] exit.
  
A dangerous place for low level Clans; Omni guards with a tendency to teleport to those they are pursuing abound, and the area is surrounded by water on two sides and walled off on the other two sides, with only a narrow gateway leading into the main zone. The stone cliffs to the east have a ravine through them, so there is no need to go around if wishing to go further into the main zone, once the exact location of the gap is known.
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Although the grid exit area itself is almost completely safe, the whompahs and the rest of the base is a dangerous place for low level Clans; Omni guards with a tendency to teleport to those they are pursuing abound.  One guard is usually posted a foot away from the Longest Road whompah, the center of the three. Approximately 3 high level Omni Pol XS, and one level 90 Omni Guard, are posted immediately outside the gate out of the base. In amongst them are Omni NPCs, who will not attack: level 80-100 OT Advanced Attack Trainers. A Corporal and Huntsman and more Omni Pol XS are scattered along the road out of the base and the road to the north; a sharp turn to the right (South) when exiting will avoid them.
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The area is surrounded by water on two sides and walled off on the other two sides, with only a narrow gateway leading into the main zone. The stone cliffs to the east have a ravine through them, so there is no need to go around if wishing to go further into the main zone, once the exact location of the gap is known.
  
 
[[Category:Playfields]]
 
[[Category:Playfields]]
 
[[Category:Locations]]
 
[[Category:Locations]]
 
[[Category:Classic]]
 
[[Category:Classic]]

Revision as of 12:22, 1 April 2010

Outpost 2HO in Stret East Bank. Click to view full size. The Grid exit is visible to the lower right. Wompahs are in the center at top, and the gate is to the left of the whompahs

A PvP zone within Stret East Bank, with OT whompahs leading to the Biomare complex in The Longest Road, 4 Holes, and Outpost 10-3. The Whompahs are fifty yards to the east and ten yards south of a Grid exit.

Although the grid exit area itself is almost completely safe, the whompahs and the rest of the base is a dangerous place for low level Clans; Omni guards with a tendency to teleport to those they are pursuing abound. One guard is usually posted a foot away from the Longest Road whompah, the center of the three. Approximately 3 high level Omni Pol XS, and one level 90 Omni Guard, are posted immediately outside the gate out of the base. In amongst them are Omni NPCs, who will not attack: level 80-100 OT Advanced Attack Trainers. A Corporal and Huntsman and more Omni Pol XS are scattered along the road out of the base and the road to the north; a sharp turn to the right (South) when exiting will avoid them.

The area is surrounded by water on two sides and walled off on the other two sides, with only a narrow gateway leading into the main zone. The stone cliffs to the east have a ravine through them, so there is no need to go around if wishing to go further into the main zone, once the exact location of the gap is known.