Exploring
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The Map Navigation points that are displayed are the trickledown from Attributes, plus points IF any IP was spent on them. If no IP was spent, no IP is gained with the Free Reset. Vehicle AirBasic Info:
Vehicle Air Dependencies: 60% Sense, 20% Intelligence, 20% Agility Buffing nanos:Buffing items:
Vehicle GroundBasic Info:Vehicle Ground Dependencies: 60% Sense, 20% Intelligence, 20% Agility Buffing nanos:Buffing items:
Vehicle WaterBasic Info:
Vehicle Water Dependencies: 60% Sense, 20% Intelligence, 20% Agility Buffing nanos:Buffing items:
Run SpeedRun Speed, as of Patch 18.7, now affects the speed of Swimming as well. Swimming skill itself is currently removed from the game. Basic Info:Run speed defines how fast your character can move in-game, other than walking. A zero value of this skill results in the in-game run speed of around 4.82 m/s, and every unit of this skill increases the run/fly speed by about 3.615mm/s. Thus the strongest nano buff alone, Gridspace Freedom, with its +720 effect on the skill, would increase the in-game run/fly speed by about 2.6m/s. Flying adds an invisible value of +555 to this skill, which is in addition to the run speed buff present on flying vehicles, starting at +150 for slowest vehicle, Ganimedes Personal Jetpack, making character flying speed to be 6.82 when the value of this skill is zero (though this would only happen if a character has a hostile snare nano program running in their NCU, as otherwise the value would be at least 156 from the Jetpack and the minimum base skill value of 6). Walking speed is fixed at 1.5 m/s and is not affected by the value of this skill. Therefore walking is the same as running with this skill being at -920, or flying at -1475. Very observant players will have been able to gauge exactly how fast they are going when they are buffed and unbuffed. They will have noticed the tendency of the human eye to derive a disproportionate impression of just how much "faster" they are going when their actual speed increase is relatively small. Others may be surprised to see the following travel times over a given distance (specifically, the distance between the entrance to Biomare and the bridge over Maintenance Supervisor Johnson's pit, just past the first golfball teleporter and just before the Hangar. Times in Minutes : Seconds.
Buffing nanos:
Maximum buff: 1130 (Gridspace Freedom Calia's Form: Wolf (Other) + Composite, 101 NCU) Buffing items:
AdventuringBasic Info:
Buffing nanos:
Maximum buff: 20 (Adventuring Expertise, 4 NCU) Buffing items:
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