Difference between revisions of "Inventor Bobic's Missions"

From Anarchy Online Wiki [AOWiki]
(New locations for Eyes)
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Locations for Mutilated Eye-Q93s:<br>
 
Locations for Mutilated Eye-Q93s:<br>
Mostly far South and West of Inventor Bobic) in Western Crownhead Expanse zone:
+
Mostly far South and West of Inventor Bobic in Western Crownhead Expanse zone:
 
* 1777 x 690 Tir County  
 
* 1777 x 690 Tir County  
 
* 1782 x 505 Tir County (2 Eyes). 10 minute or so spawn time.<br>
 
* 1782 x 505 Tir County (2 Eyes). 10 minute or so spawn time.<br>

Revision as of 03:22, 26 June 2010

You may have come across this little village on the way to the Temple of Three Winds and wondered why it was there. Since Windcaller Kerrac began teleporting players to ToTW from Newland Desert, though, it is less likely. Don't wait until you graduate from To3W to do this quest though, there is a maximum level limit of 30.

There are three parts to this quest, and the last part can be very time consuming as the 'Mutilated' monsters are rare among the other breeds, and 'Mutilated Eye-Q93's are even much more rare than the 'Mutilated Shade-Y42's or 'Mutilated Claw-C22's. So although the quickest way is to gather all three parts and then return to Bobic, weekend players may want to turn in the other two parts first, and finish the last later.

NOT the right breed of Shade, but a good example of their appearance
NOT the right breed of Claw, but a good example of their appearance
NOT the right breed of Eyemutant, but a good example of their appearance

Notum Hood of Bobic

Requirements:
Level: Level 29 and below can receive this quest. Level 31 and above characters cannot receive this quest.
Side: Unknown
Class: Believed to be All (Shades cannot wear)


Rewards: 1000 XP for each step,
Notum Hood of Bobic head armor
ID NOT FOUND
Notum Hood of Bobic

NODROP
Quality level: SPECIAL
Requirements to wear:
Intelligence from 24
Psychic from 24
Not Shade
]

Location: Head

Modifier:
Intelligence 3
Max Nano 9
Chemical AC 50
Cold AC 80
Energy AC 120
Fire AC 80
Melee/ma AC 110
Disease AC 50
Imp/Proj AC 110
Radiation AC 120

Description:
This hood seems to be Bobic's own making.

Starting NPC: Inventor Bobic, 1900 x 1400 Tir County, Striking Ant Forest zone.

ID NOT FOUND Find Flexible Alloy Legs for Bobic

Drop from Mutilated Shade-Y42s. There is a pack of Shades in the leafless forest north of Bobic's village, which is nice if you are high enough level to handle them attacking all at the same time. If not, pull with a pet, wait until one is far enough away from the others, kill one quickly and run, or just level up and return.

ID NOT FOUND Find Brain Module X349

Drop from Mutilated Claw-C22s. These Claws are nearby the village, mostly to the east, generally more spread out than the Shade pack.

ID NOT FOUNDFind Visual T.R.A.C Scanner

Mutilated Eye-Q93 monsters might well be found 'all over Tir County', but they would seem to be on an incredibly slow respawn timer and/or spawn randomly in far-flung locations. Success stories are few and far between and seem to be indistinguishable from sheer luck. The spawning location indicated by the German-language AO site Leets Online, however, is confirmed. Exclusive to AO Wiki is the actual coordinates of that location (fairly important detail, you might think) : 1777 x 690 Tir County (Western Crownhead Expanse zone). Watch out for the lava. This location has a respawn timer of at the very least, an hour, and with no known upper limit to the timer, so cross your fingers; there are only two Eyes here.

Locations for Mutilated Eye-Q93s:
Mostly far South and West of Inventor Bobic in Western Crownhead Expanse zone:

  • 1777 x 690 Tir County
  • 1782 x 505 Tir County (2 Eyes). 10 minute or so spawn time.
  • 1724 x 434 Tir County (2 Eyes).
  • 1750 x 950 Tir Co. (1 Eye). South of the rock formation.

And two nearer by:

  • South and a little east of Bobic, in the woods with Mutilated and regular Claws and Shades, one spawn.
  • North from Bobic to the zone border, then east. In a wooded area.

Notes

The hood is unmatched by the majority of Clan +Intelligence headgear at level 60 and below. Stalker Helmet is an excellent replacement with +5 Intelligence, easily wearable in the 50s levels and with the protection of much higher level armor.

This quest is repeatable, and because the Hood is not Unique, Bobic will give the player a new one each time the quest is completed. Unfortunately, the hood is No Drop.

Nice little bit of irony at the end, as Bobic bids the player to leave so that he can wait for someone to bring him the part that the player brought him first.

Giving Bobic parts at level 31 prompts a rejection from Bobic; the part returns to the player's inventory.

See also