Difference between revisions of "Steps of Madness"
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− | '''Steps of Madness''' or '''SoM''' is a static | + | '''Steps of Madness''' or '''SoM''' is a static instance in northern [[Omni Forest]], at coordinates 800, 2840. Added to the game in 2001 as a '''Halloween''' treat, players originally needed a special teddy bear called [[Auno:154052|Childhood Memory]] (the object of a separate quest) to enter. When SoM was made a permanent fixture, the teddy bear requirement was removed. |
− | With the addition of [[Patch 17.9]], the | + | With the addition of [[Patch 17.9]], the instance has been newly updated to scale the monsters down in health to even out the challenge for all players and loot was added or updated. |
Players in teams are advised to be of level 30 or higher, and a level of 50 or higher is recommended for solo play. | Players in teams are advised to be of level 30 or higher, and a level of 50 or higher is recommended for solo play. | ||
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== Getting There and Getting Back == | == Getting There and Getting Back == | ||
[[Image:Somwarper.jpg|right|180px|thumb|Neleb Priestess Zyvania Bagh, [[ICC HQ]]]] | [[Image:Somwarper.jpg|right|180px|thumb|Neleb Priestess Zyvania Bagh, [[ICC HQ]]]] | ||
− | There is a teleport to the | + | There is a teleport to the instance, but no return teleport. Added in the [[Patch 17.9]] update, came a new face in [[Newland City]]; a strange Nanomage who floated near the main western gates named '''Zyvania Bagh'''. In patch 18.7, Zyvania was moved to [[ICC HQ]]. "From the transportation terminal in ICC HQ, exit left and loop around the building until you see an orange tent with a floating woman named Zyvania Bagh".[https://steamcommunity.com/sharedfiles/filedetails/?id=870981270] |
− | If you talk to her, she will be willing and eager to tell you about the revelations of the Neleb and the Steps of Madness. If you can talk politely with her for long enough (relatively politely, that is. The dialogue is intended to be satirical, and is overtly dismissive of Neleb and thus her beliefs. Just avoid the rudest comments), she will offer to teleport you to the entrance of the | + | If you talk to her, she will be willing and eager to tell you about the revelations of the Neleb and the Steps of Madness. If you can talk politely with her for long enough (relatively politely, that is. The dialogue is intended to be satirical, and is overtly dismissive of Neleb and thus her beliefs. Just avoid the rudest comments), she will offer to teleport you to the entrance of the instance so you can start your own 'journey of enlightenment'. |
[[image:Sompathmap2.jpg|right|180px|thumb|Clan route in red, Omni in blue]] | [[image:Sompathmap2.jpg|right|180px|thumb|Clan route in red, Omni in blue]] | ||
− | Omni characters can easily reach the | + | Omni characters can easily reach the instance, or return, by leaving Omni Entertainment via one of the East exits and traveling slightly north east. |
Characters wanting to return back to the last Insurance Terminal the character saved at: just suicide, either the old fashioned way or by typing /terminate and choosing to accept, which takes one minute. To get back without losing XP to the pool, Clanners can risk it all and take the grid in Omni Entertainment themselves. If they are cautious enough, Clanners can possibly make it through the city alive. Or they must use other modes of [[Travelling|travel]], such as travel northwest to the northern border of [[Omni Forest]], northwest across [[Pleasant Meadows]], and take the [[Travelling#Ferries|ferry]] exit north of the OT Outpost across [[The Stret River]] to [[Harry's]] and its [[Grid]] exit. [[Vehicles]] will speed this up considerably. | Characters wanting to return back to the last Insurance Terminal the character saved at: just suicide, either the old fashioned way or by typing /terminate and choosing to accept, which takes one minute. To get back without losing XP to the pool, Clanners can risk it all and take the grid in Omni Entertainment themselves. If they are cautious enough, Clanners can possibly make it through the city alive. Or they must use other modes of [[Travelling|travel]], such as travel northwest to the northern border of [[Omni Forest]], northwest across [[Pleasant Meadows]], and take the [[Travelling#Ferries|ferry]] exit north of the OT Outpost across [[The Stret River]] to [[Harry's]] and its [[Grid]] exit. [[Vehicles]] will speed this up considerably. | ||
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= Walk Through = | = Walk Through = | ||
[[image:Somnotumhabit.jpg|right|180px|thumb|Notum Habit]] | [[image:Somnotumhabit.jpg|right|180px|thumb|Notum Habit]] | ||
− | Traveling north from the [[Omni Entertainment]] east gate, players will come upon a path composed of parallel rows of standing stones. The path leads to a large rock with what appears to be a living eyeball in it. The eyeball eerily rolls around and watches the players approach. Access to the | + | Traveling north from the [[Omni Entertainment]] east gate, players will come upon a path composed of parallel rows of standing stones. The path leads to a large rock with what appears to be a living eyeball in it. The eyeball eerily rolls around and watches the players approach. Access to the instance is afforded by right-clicking the eyeball. |
Players are then teleported into a winding system of caverns occupied by nightmarish creatures with equally horrific names, many of which are the [[Manifestations]] so similar in appearance to the [[Meta-Physicist]] summoned pets. Most of these [[mobs]] drop items unique to SoM. | Players are then teleported into a winding system of caverns occupied by nightmarish creatures with equally horrific names, many of which are the [[Manifestations]] so similar in appearance to the [[Meta-Physicist]] summoned pets. Most of these [[mobs]] drop items unique to SoM. | ||
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== See Also == | == See Also == | ||
− | * [[ | + | * [[Instance]] |
* [[Uniques]] (Neleb & other bosses) | * [[Uniques]] (Neleb & other bosses) | ||
* [[Joo]] 'Little One' near entrance | * [[Joo]] 'Little One' near entrance | ||
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− | [[Category: | + | [[Category:Instance]] |
[[Category:Classic]] | [[Category:Classic]] |
Revision as of 21:18, 10 April 2018
Steps of Madness or SoM is a static instance in northern Omni Forest, at coordinates 800, 2840. Added to the game in 2001 as a Halloween treat, players originally needed a special teddy bear called Childhood Memory (the object of a separate quest) to enter. When SoM was made a permanent fixture, the teddy bear requirement was removed.
With the addition of Patch 17.9, the instance has been newly updated to scale the monsters down in health to even out the challenge for all players and loot was added or updated.
Players in teams are advised to be of level 30 or higher, and a level of 50 or higher is recommended for solo play.
Players will greatly benefit from the items in Steps of Madness, but it is designed to exclude XP gain by making all its enemies very tough and low level. Biomare is better suited for leveling after leaving the Temple of the Three Winds.
Steps of Madness is but one of the Halloween special events and added content, so numerous they have their own, extensively detailed article.
Getting There and Getting Back
There is a teleport to the instance, but no return teleport. Added in the Patch 17.9 update, came a new face in Newland City; a strange Nanomage who floated near the main western gates named Zyvania Bagh. In patch 18.7, Zyvania was moved to ICC HQ. "From the transportation terminal in ICC HQ, exit left and loop around the building until you see an orange tent with a floating woman named Zyvania Bagh".[1]
If you talk to her, she will be willing and eager to tell you about the revelations of the Neleb and the Steps of Madness. If you can talk politely with her for long enough (relatively politely, that is. The dialogue is intended to be satirical, and is overtly dismissive of Neleb and thus her beliefs. Just avoid the rudest comments), she will offer to teleport you to the entrance of the instance so you can start your own 'journey of enlightenment'.
Omni characters can easily reach the instance, or return, by leaving Omni Entertainment via one of the East exits and traveling slightly north east.
Characters wanting to return back to the last Insurance Terminal the character saved at: just suicide, either the old fashioned way or by typing /terminate and choosing to accept, which takes one minute. To get back without losing XP to the pool, Clanners can risk it all and take the grid in Omni Entertainment themselves. If they are cautious enough, Clanners can possibly make it through the city alive. Or they must use other modes of travel, such as travel northwest to the northern border of Omni Forest, northwest across Pleasant Meadows, and take the ferry exit north of the OT Outpost across The Stret River to Harry's and its Grid exit. Vehicles will speed this up considerably.
Walk Through
Traveling north from the Omni Entertainment east gate, players will come upon a path composed of parallel rows of standing stones. The path leads to a large rock with what appears to be a living eyeball in it. The eyeball eerily rolls around and watches the players approach. Access to the instance is afforded by right-clicking the eyeball.
Players are then teleported into a winding system of caverns occupied by nightmarish creatures with equally horrific names, many of which are the Manifestations so similar in appearance to the Meta-Physicist summoned pets. Most of these mobs drop items unique to SoM.
The fire cannot hurt you but the lava does damage over time: 25 per second.
Childhood Horrors
Spider monsters in level 30 range, large spider in the 45+ level range which drops Fear Forged Blade and Arachnid Ether.
Cavern of Sanity
Figments of Imagination
Cavern of Hatred
Pulsing Hatred which drops Nervejolter and Tidal Ether
Drops:
- Nervejolter - 100% drop chance.
Caverns of Disassociation
Roving eyes, Detached Psyche, Fragment of Sanity which drops Ether and Loving Hands. Jealousy drops Essence of Jealousy. Notum Habit drops Neutrino Flash, Ether and sometimes Dark Dreams.
Drops:
- Neutrino Flash - 100% drop chance.
Caverns of Madness
Stalactites grow from the floor of this cave; stalagmites hang from above. Bones are scattered between.
Neleb the Deranged
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Maps
Loot
Weapons
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Armor
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Miscellaneous
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Tradeskills
The updates to the Steps of Madness brought with it a couple of new tradeskills that improve some of the old items.
- Aggression Enhancer (Jealousy Augmented)
- Complete Nightmare Ether
- Neleb's Nightmare Battlerod
- Neleb's Nano-master Robe
- Fractured Nightmare