Difference between revisions of "Condemned Subway"
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| [[Image:Subway_unique_eumenides.jpg|200px|thumb]] || | | [[Image:Subway_unique_eumenides.jpg|200px|thumb]] || | ||
− | ''' | + | * '''Mob Type:''' Cyborg, Rubi-Ka unique boss <br/> |
− | '''Tactics:''' Eumenides is the first boss encounter you will find in the subway, and as such it is quite a basic fight in terms of tactics. The fight basically involves outhealing or tanking his hits while you wear his HP down, whether your team (or yourself if solo) succeeds depends mostly on level and equipment. Kiting him is not recommended as his range attacks usually will burn you down and the area is too crowded to properly kite him anyway, this | + | * '''Alignment:''' Monster<br/> |
− | ''' | + | * '''Behaviour:''' Aggressive<br/> |
+ | * '''Respawn time:''' 10 min<br/> | ||
+ | * '''Level:''' 20<br/> | ||
+ | * '''Health:''' 2792<br/> | ||
+ | * '''Run Speed:''' 76<br/> | ||
+ | '''Eumenides''' is a boss guarding the lower part of the subway in one of the railroad tunnels.<br/> | ||
+ | '''Tactics:''' Eumenides is the first boss encounter you will find in the subway, and as such it is quite a basic fight in terms of tactics. The fight basically involves outhealing or tanking his hits while you wear his HP down, whether your team (or yourself if solo) succeeds depends mostly on level and equipment. Kiting him is not recommended as his range attacks usually will burn you down and the area is too crowded to properly kite him anyway, this is coupled with the fact that he likes to switch targets often. It is however, possible to run away from him with a high amount of runspeed as he does not follow very far.<br/> | ||
+ | |||
+ | '''Special attacks:''' | ||
+ | * None | ||
'''Drop:'''<br> | '''Drop:'''<br> | ||
− | *<aodb>202717</aodb> [[AUNO:202717|Ring of the Nucleus Basalis]] | + | *<aodb>287146</aodb> [[AUNO:287146|Wall-Mounted Titanium Rod]] (100%) |
− | *<aodb>163425</aodb> [http://auno.org/ao/armor.php?id4=163433&id32=163425&id128=163431&id256=163427&id512=163431&id2048=160050&id16384=163423 Living Cyber Armor] | + | *<aodb>202717</aodb> [[AUNO:202717|Ring of the Nucleus Basalis]] (rare) |
+ | *<aodb>163425</aodb> [http://auno.org/ao/armor.php?id4=163433&id32=163425&id128=163431&id256=163427&id512=163431&id2048=160050&id16384=163423 Living Cyber Armor] (rare) | ||
|} | |} | ||
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|- valign="top" | |- valign="top" | ||
| [[Image:Subway_unique_vergil_aeneid.jpg|200px|thumb]] || | | [[Image:Subway_unique_vergil_aeneid.jpg|200px|thumb]] || | ||
− | ''' | + | * '''Mob Type:''' Humanoid, Rubi-Ka unique boss <br/> |
− | '''Tactics:''' Ignore the 4 shadows just inside the doorway and start by pulling Vergil himself. Your team however should concentrate their attacks on the 2 Melded Patterns before going all out [[DPS]] on Vergil. This ensures that the 2 adds do not slow your healer down. Use of any AoE spells (e.g. enforcer taunts and NT AoE nukes) is highly dangerous as it will attract the 4 shadows at the doorway. Nevertheless, the fight should not be of much challenge to a team of 6 Level 20s or greater.<br/> | + | * '''Alignment:''' Monster<br/> |
− | ''' | + | * '''Behaviour:''' Aggressive<br/> |
+ | * '''Respawn time:''' 10 min<br/> | ||
+ | * '''Level:''' 29-32<br/> | ||
+ | * '''Health:''' 6796-8091<br/> | ||
+ | * '''Run Speed:''' 130-143<br/> | ||
+ | '''Vergil Aeneid''' is pretty much at the end of the dungeon, guarding the lair of Abmouth. Usually there are 2 Melded Patterns beside him, but they respawn on a different timer to Vergil so this is not always the case, they share a similar [[aggro]] range.<br/> | ||
+ | '''Tactics:''' Ignore the 4 shadows just inside the doorway and start by pulling Vergil himself. Your team however should concentrate their attacks on the 2 Melded Patterns before going all out [[DPS]] on Vergil. This ensures that the 2 adds do not slow your healer down. Use of any AoE spells (e.g. enforcer taunts and NT AoE nukes) is highly dangerous as it will attract the 4 shadows at the doorway. His attacks are weaker than Eumenides's, but he also has much more health and uses a self-healing nano frequently. Nevertheless, the fight should not be of much challenge to a team of 6 Level 20s or greater and a well-equipped level 24 can solo him.<br/> | ||
+ | |||
+ | '''Special attacks:''' | ||
+ | * Self-healing | ||
'''Drop:'''<br> | '''Drop:'''<br> | ||
− | *<aodb>163425</aodb> [http://auno.org/ao/armor.php?id4=163433&id32=163425&id128=163431&id256=163427&id512=163431&id2048=160050&id16384=163423 Living Cyber Armor] | + | *<aodb>287146</aodb> [[AUNO:287146|Wall-Mounted Titanium Rod]] (100%) |
− | *<aodb>202733</aodb> [[AUNO:202733|Belt of Justice]] | + | *<aodb>163425</aodb> [http://auno.org/ao/armor.php?id4=163433&id32=163425&id128=163431&id256=163427&id512=163431&id2048=160050&id16384=163423 Living Cyber Armor] (rare) |
− | + | *<aodb>202733</aodb> [[AUNO:202733|Belt of Justice]] (rare) | |
− | |||
|} | |} | ||
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|- valign="top" | |- valign="top" | ||
| [[Image:Subway_unique_abmouth_supremus.jpg|400px|thumb]] || | | [[Image:Subway_unique_abmouth_supremus.jpg|400px|thumb]] || | ||
− | '''Abmouth Supremus''' is the | + | * '''Mob Type:''' Rubi-Ka unique boss <br/> |
− | '''Tactics:''' This boss fight will be your first real challenge as a new character/player | + | * '''Alignment:''' Monster<br/> |
− | [[Melee]] professions that are not [[twink]]ed will be outdamaged by Abmouth. It is not recommended to tank this encounter unless your tank has at least 1000 health. An average team will find it difficult to bring down this beast as his crushing attacks can kill off your team seconds after the fight begins, and good, well prepared teams can be worn down as he has a massive amount of health. | + | * '''Behaviour:''' Aggressive<br/> |
+ | * '''Respawn time:''' 10 min<br/> | ||
+ | * '''Level:''' 30<br/> | ||
+ | * '''Health:''' 10324<br/> | ||
+ | * '''Run Speed:''' 114<br/> | ||
+ | '''Abmouth Supremus''' is the final boss of the Subway. Usually he is standing in a small pit at the very end, sometimes already guarded by 2 infectors; if they have not already spawned, they will spawn when Abmouth is attacked.<br> | ||
+ | '''Tactics:''' This boss fight will be your first real challenge as a new character/player. [[Melee]] professions that are not [[twink]]ed will be outdamaged by Abmouth, and if you try to kite (kill in transit) him or use a pet and stand aside - he will cast his "Summoned" nano program that will instantly teleport you to his location and root for a further 5 seconds. It is not recommended to tank this encounter unless your tank has at least 1000 health. An average team will find it difficult to bring down this beast as his crushing attacks can kill off your team seconds after the fight begins, and good, well prepared teams can be worn down as he has a massive amount of health. | ||
The infectors should quickly be handled by an experienced [[Nano Program#Calm|Calmer]] (e.g. NT, Bureaucrat, MP). It is much more beneficial to calm the infectors, as the infectors will respawn almost instantly on death. However, if they manage to resist calms and attack healers they should be quickly disposed of. | The infectors should quickly be handled by an experienced [[Nano Program#Calm|Calmer]] (e.g. NT, Bureaucrat, MP). It is much more beneficial to calm the infectors, as the infectors will respawn almost instantly on death. However, if they manage to resist calms and attack healers they should be quickly disposed of. | ||
− | A common tactic after this is to use pets to draw away Abmouth's attention while the rest of the team hides behind an opposing wall and shoots / [[Nano Program#Damage|Nukes]] from a distance. Maximum range is preferred for [[Ranged]] nano-casters and gun users. Characters who create high levels of [[aggro]] such as doctors and NTs, and anyone 'squishy', should keep in mind that the danger of being aggroed decreases with distance. A place out of sight of enemies while still being able to heal the team is, as always, a preferred location; this must be weighed against the advantage of being able to use restorative kit items on teammates.<br> | + | A common tactic after this is to use pets to draw away Abmouth's attention while the rest of the team hides behind an opposing wall and shoots / [[Nano Program#Damage|Nukes]] from a distance. Maximum range is preferred for [[Ranged]] nano-casters and gun users, but beware of his "Summoned" nano program. Characters who create high levels of [[aggro]] such as doctors and NTs, and anyone 'squishy', should keep in mind that the danger of being aggroed decreases with distance. A place out of sight of enemies while still being able to heal the team is, as always, a preferred location; this must be weighed against the advantage of being able to use restorative kit items on teammates.<br> |
− | ''' | + | |
+ | '''Special attacks:''' | ||
+ | * <aodb>286237</aodb> [[AUNO:286237|Summoned]] (teleport to Abmouth, root 5 s) | ||
'''Drop:'''<br> | '''Drop:'''<br> | ||
+ | *<aodb>287146</aodb> [[AUNO:287146|Wall-Mounted Titanium Rod]] (100%) | ||
*<aodb>202717</aodb> [[AUNO:202717|Ring of the Nucleus Basalis]] (100%) | *<aodb>202717</aodb> [[AUNO:202717|Ring of the Nucleus Basalis]] (100%) | ||
− | *<aodb>202733</aodb> [[AUNO:202733|Belt of Justice]] | + | *<aodb>202733</aodb> [[AUNO:202733|Belt of Justice]] (rare) |
− | *<aodb>202741</aodb> [[AUNO:202741|Juggler's Treat]] | + | *<aodb>202741</aodb> [[AUNO:202741|Juggler's Treat]] (rare) |
− | |||
The Belt and Juggler's Treat always drop together, it's either both or none; their drop chance is about 30%. | The Belt and Juggler's Treat always drop together, it's either both or none; their drop chance is about 30%. | ||
|} | |} |
Revision as of 02:53, 4 December 2015
The Condemned Subway is the first dungeon for newcomers to Rubi-Ka.
Any player level 1-25 may enter, but it is primarily aimed at players in the level range of ~5 - 25; players below 5 may find it tough going.
Entering the dungeon is limited to level 25 max; while you can stay inside the dungeon and level beyond that you won't be able to reenter it once you have left it with a level 26 or higher. If you log out inside the Subway at level 26 or higher, you will log back in outside it. Warping into the dungeon is blocked (at least for players past level 25).
The subway can be entered in the cities Borealis, West Athen and outside the eastern gates of Rome (Rome Stretch, Pos: 174,874). There are nonworking subway entrance in Newland City and Tir. Each entrance leads to a different instance of the subway -- each entrance, in turn, may generate multiple instances of the subway, depending on how many people are using a given entrance.
Note: If you want to explore the subway with friends, make sure to pick one which all of you can get to safely (there are Clan guards near the subway in West Athen and Omni ones outside Rome Blue District). Since a given entrance may generate a different instance, team up before entering the subway -- without being teamed before hand, you may end up in different instances (unable to see each other while being virtually at the same place).
The upper level(s) of the subway actually resemble the feeling of a real subway station with shops, ramps and platforms. Eumenides guards the access tunnel to the lower, second part of the dungeon, which looks more like a sewer/maintenance system. As usual, the further you run into the dungeon, the more dangerous the mobs get.
Loot
Most of the mobs have standard loot, common to similar type mobs you find in missions and outdoors, including weapons, implants and clusters, first aid kits and so on
Additionally, you may find Living Cyber Armor parts (drop rate increases dramatically past Eumenides), pieces for the first Ergo Ring quest, Eleet dolls and Morphing Memories, slot 1 NCU chips which can be leveled up.
Items needed for Ergo Ring quest:
Random Item drops (any mobs):
See the description to the Living Cyber Armor Quest for more info about the other Living Cyber Armor parts and how to obtain them.
The Violent Vagabonds drop the
which is needed for one of the newbie quests and
which is a nice social item.
There are several Striker named mobs in the subway which drop specific loot as well:
Workman Striker
- Support Beam of Intolerance of various QLs (QL is not shown in the item description!)
Architect Striker
and their boss Striker Foreman (Level 19)
- Boots of Infinite Speed (rare drop)
Unique Mobs
Eumenides
Eumenides is a boss guarding the lower part of the subway in one of the railroad tunnels. Special attacks:
Drop:
|
Vergil Aeneid
Vergil Aeneid is pretty much at the end of the dungeon, guarding the lair of Abmouth. Usually there are 2 Melded Patterns beside him, but they respawn on a different timer to Vergil so this is not always the case, they share a similar aggro range. Special attacks:
Drop:
|
Abmouth Supremus
Abmouth Supremus is the final boss of the Subway. Usually he is standing in a small pit at the very end, sometimes already guarded by 2 infectors; if they have not already spawned, they will spawn when Abmouth is attacked. The infectors should quickly be handled by an experienced Calmer (e.g. NT, Bureaucrat, MP). It is much more beneficial to calm the infectors, as the infectors will respawn almost instantly on death. However, if they manage to resist calms and attack healers they should be quickly disposed of. A common tactic after this is to use pets to draw away Abmouth's attention while the rest of the team hides behind an opposing wall and shoots / Nukes from a distance. Maximum range is preferred for Ranged nano-casters and gun users, but beware of his "Summoned" nano program. Characters who create high levels of aggro such as doctors and NTs, and anyone 'squishy', should keep in mind that the danger of being aggroed decreases with distance. A place out of sight of enemies while still being able to heal the team is, as always, a preferred location; this must be weighed against the advantage of being able to use restorative kit items on teammates. Special attacks:
Drop:
The Belt and Juggler's Treat always drop together, it's either both or none; their drop chance is about 30%. |