Difference between revisions of "Dyna Camp"

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m (moved Dyna Camps to Dyna Camp: Singular makes editing sooo much easier. Just put an 's' after the link. Compare with typing out the plural title, pipe, and then singular)
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[[Image:AquaanDyna.jpg|left|500px|thumb|Rare Aquaan Dyna Camp at 540, 660 in Omni Forest, Level 16. The green damage shield and large size are unmistakable marks of the Dyna Boss. 'Hierophant Esok the Deepbather' is an example of the title that is randomly determined when bosses spawn]]
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[[Image:AquaanDyna.jpg|left|350px|thumb|Rare Aquaan Dyna Camp at 540, 660 in Omni Forest, Level 16. The green damage shield and large size are unmistakable marks of the Dyna Boss. 'Hierophant Esok the Deepbather' is an example of the title that is randomly determined when bosses spawn]]
[[Image:DynaWWSpider.png|thumb|right|300px|A Spider Dyna Boss in [[Wailing Wastes]] running to attack. The minions behind it are lower level, and grey to the player, and thus do not join in the attack as is normal]]
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[[Image:DynaWWSpider.png|thumb|right|270px|A Spider Dyna Boss in [[Wailing Wastes]]. The minions behind it are lower level, and grey to the player, and thus do not join in the attack as is normal]]
[[Image:HyenaCamps.png||thumb|right|300px|While many Dyna Hunters profit well from the three Dynas at the two Hyena camps south of [[Wailing Wastes|Duhndur]], the remains of a less fortunate Rubi-Ka traveller speaks eloquently of the viciousness of these mutant hounds]]
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[[Image:HyenaCamps.png||thumb|right|270px|While many Dyna Hunters profit well from the three Dynas at the two Hyena camps south of [[Wailing Wastes|Duhndur]], the remains of a less fortunate Rubi-Ka traveller speaks eloquently of the viciousness of these mutant hounds]]
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''For a list of Dyna Camps arranged by level, see [[List of Dyna Camps]]''<br>
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''For lists of Dyna Camps in a particular [[Playfields|Playfield]], follow these links to the individual articles for the Playfields in which Dyna Camps are found:''<br>
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* [[Aegean]] (20-75)
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* [[Andromeda]] (45-105)
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* [[Belial Forest]] (135-210)
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* [[Central Artery Valley]] (120-275)
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* [[Newland Desert]] (15-65)
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* [[Omni Forest]] (5-25)
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* [[Perpetual Wastelands]] (105-245)
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* [[Varmint Woods]] (20-130)
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* [[Wailing Wastes]] (45-70)
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Dyna Bosses and their minions, added in [[Patch 14.5]], offer a more dangerous and rewarding alternative to the scattered [[mobs]] that are the norm in [[Rubi-Ka]]
 
Dyna Bosses and their minions, added in [[Patch 14.5]], offer a more dangerous and rewarding alternative to the scattered [[mobs]] that are the norm in [[Rubi-Ka]]
  
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The dichotomy in behaviour between the Boss and Minions, and the very fast spawning rate of the minions, can be used to level very quickly. The minions can be left at the camp more easily by a higher level character to whom the minions are grey. Either use a weak attack to get a grey Dyna boss to follow, or use proximity aggro to get a green boss to follow. It is good play style to lead the Dyna Boss a very short distance, to an area with high visibility, as Dyna Camp Bosses are very valuable to other players.
 
The dichotomy in behaviour between the Boss and Minions, and the very fast spawning rate of the minions, can be used to level very quickly. The minions can be left at the camp more easily by a higher level character to whom the minions are grey. Either use a weak attack to get a grey Dyna boss to follow, or use proximity aggro to get a green boss to follow. It is good play style to lead the Dyna Boss a very short distance, to an area with high visibility, as Dyna Camp Bosses are very valuable to other players.
  
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[[Category:Glossary]]
 
[[Category:Game System]]
 
[[Category:Game System]]
 
[[Category:Locations]]
 
[[Category:Locations]]
 
[[Category:Classic]]
 
[[Category:Classic]]

Revision as of 13:27, 3 April 2010

Rare Aquaan Dyna Camp at 540, 660 in Omni Forest, Level 16. The green damage shield and large size are unmistakable marks of the Dyna Boss. 'Hierophant Esok the Deepbather' is an example of the title that is randomly determined when bosses spawn
A Spider Dyna Boss in Wailing Wastes. The minions behind it are lower level, and grey to the player, and thus do not join in the attack as is normal
While many Dyna Hunters profit well from the three Dynas at the two Hyena camps south of Duhndur, the remains of a less fortunate Rubi-Ka traveller speaks eloquently of the viciousness of these mutant hounds

For a list of Dyna Camps arranged by level, see List of Dyna Camps

For lists of Dyna Camps in a particular Playfield, follow these links to the individual articles for the Playfields in which Dyna Camps are found:


Dyna Bosses and their minions, added in Patch 14.5, offer a more dangerous and rewarding alternative to the scattered mobs that are the norm in Rubi-Ka

Dyna Bosses, like Mission Bosses, are tougher than normal mobs their same level. The glowing outline that surrounds them not only looks like a Damage Shield, it is a damage shield, of a random type. Also randomly generated are the names for the Dyna Bosses.

Many items are found from Mission Bosses and Dyna Bosses only. Some, like the Pump Trainee Shotgun, are only found from Dyna Bosses.

Lists of Dyna Camps for a particular RK area can be found in the articles for that area.

If the Dyna Boss is lead away from the main pack, by a character with sufficient runspeed, it will eventually lose track, and remain where it was last able to see the character it was chasing. The Dyna minions will similarly lose characters and linger, but if a character comes back within their wide visual range (wider than their Aggro range), they will slowly make their way back to their original positions at the Dyna Camp.

The dichotomy in behaviour between the Boss and Minions, and the very fast spawning rate of the minions, can be used to level very quickly. The minions can be left at the camp more easily by a higher level character to whom the minions are grey. Either use a weak attack to get a grey Dyna boss to follow, or use proximity aggro to get a green boss to follow. It is good play style to lead the Dyna Boss a very short distance, to an area with high visibility, as Dyna Camp Bosses are very valuable to other players.