Belial Forest

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Belial Forest contains two Playfields that are Raid targets: Biodome, and Hollow Island.

It is on the eastern edge of accessible Rubi-Ka zones; Deep Artery Valley is to the north, Southern Artery Valley is to the northwest, Milky Way is to the southwest and Eastern Fouls Plains is to the south.

Clan Whompahs from Broken Shores and Varmint Woods link to ones in the town of Wine in the near northeast of the zone. There are no regular Grid exits. Three Fixer Grid exits can be found in the northwest, center, and southeast.

Hollow Island is in the southeast; the Clan Outpost of Fall is further east of the Island, in the 'Hollow Mountain' area.

Before Patch 13.2, a Cell Scanner in Belial Forest saved only characters' XP, allowing characters to suicide and effectively be teleported back to a more central location with no loss of XP, but also prevented characters who died while participating in the 'Hollow Island' Raids from getting back to the raid quickly.

One of the many types of Nanofreaks

An abundant variety of Rubi-Ka wildlife is represented here; there are nine different types of creatures in the twenty Dyna Camps alone.

Dyna Camps[edit]

The Pit Lizards at 1500, 660 are the usual minions with two bosses

Mob Type Coordinates Level Range (+/- 15%)
Enigmas 1660, 3100 135
Ottous 2140, 2980 135
Ninja-droids 380, 2260 150
Bileswarms 1700, 2580 160
Enigmas 580, 1820 165
Ninja-droids 2180, 2540 165
Ninja-droids 2500, 2140 170
Snakes 460, 780 170
Quake Lizards 820, 1940 175
Quake Lizards 900, 740 175
    
Mob Type Coordinates Level Range (+/- 15%)
Snakes 1700, 1380 180
Nanofreaks 1660, 1780 185
Snakes 1500, 2100 190
Snakes 1780, 1140 190
Pit Lizards 820, 1340 195
Pit Lizards 1500, 660 195
Snakes 2380, 1460 200
Nanofreaks 2380, 740 205
Swampghouls 2300, 1260 205
Swampghouls 1700, 540 210

Land Control Areas[edit]

Level Range Coordinates Land Name
160-200 2940, 2820 Forest Waters
110-120 1100, 2620 Muddy Pools
100-150 1700, 2300 West of Wine
120-180 2940, 2260 East of Wine
130-195 1900, 1740 Central Belial Forest
    
Level Range Coordinates Land Name
130-190 2500, 1660 River Delta
160-200 2540, 1220 Junction Forest
120-150 2340, 860 Borderline
120-180 2020, 420 Southern Belial Mine
140-200 620, 380 Southwest Belial Mining District

Map Upgrades[edit]

n/a
DEPRECATED EXTENSION [AOICON]! CHANGE TO AODB!Map requirement: 400
Players may buy the map upgrade 'Map - Belial Forest', to enable them to see all features of this zone on the PF Map. The Map Navigation skill requirement to upload this map is 400. It has the fourth highest requirements; Eastern Fouls Plains is 146 higher, with Perpetual Wastelands and Deep Artery Valley tied for highest with requirements of 700.


Mobs[edit]

Organized raids are required to complete the challenges of Biodome

As above plus:

NPCs[edit]

Species Nokken, a randomly generated target of a Kill Person mission, similar looking to but considerably smaller than Urqhart the Absorber

Unique Encounters[edit]

  • Urqhart the Absorber in Biodome

Quests[edit]

Raids[edit]

Tradeskills[edit]


See Also[edit]