Difference between revisions of "Exploring"
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Run speed defines how fast your character can move. | Run speed defines how fast your character can move. | ||
− | Very observant players will have been able to gauge exactly how fast they are going when they are buffed and unbuffed. They will have noticed the tendency of the human eye to derive a disproportionate impression of just how much "faster" they are going when their actual speed increase is relatively small. Others may be surprised to see the following travel times over a given distance (specifically, the distance between the entrance to [[Biomare]] and the bridge over Maintenance Supervisor Johnson's pit, just past the first golfball teleporter and just before the Hangar. | + | Very observant players will have been able to gauge exactly how fast they are going when they are buffed and unbuffed. They will have noticed the tendency of the human eye to derive a disproportionate impression of just how much "faster" they are going when their actual speed increase is relatively small. Others may be surprised to see the following travel times over a given distance (specifically, the distance between the entrance to [[Biomare]] and the bridge over Maintenance Supervisor Johnson's pit, just past the first golfball teleporter and just before the Hangar. Times in Minutes : Seconds. |
:~1:50 : Base Run Speed 174 | :~1:50 : Base Run Speed 174 | ||
:~1:40 : Run Speed 364 (+190) | :~1:40 : Run Speed 364 (+190) |
Revision as of 05:43, 11 September 2018
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The Map Navigation points that are displayed are the trickledown from Attributes, plus points IF any IP was spent on them. If no IP was spent, no IP is gained with the Free Reset. Vehicle AirBasic Info:
Vehicle Air Dependencies: 60% Sense, 20% Intelligence, 20% Agility Buffing nanos:Buffing items:
Vehicle GroundBasic Info:Vehicle Ground Dependencies: 60% Sense, 20% Intelligence, 20% Agility Buffing nanos:Buffing items:
Vehicle WaterBasic Info:
Vehicle Water Dependencies: 60% Sense, 20% Intelligence, 20% Agility Buffing nanos:Buffing items:
Movement SpeedRun Speed is, as of Patch 18.7, called Movement Speed, and now affects the speed of Swimming as well. Swimming skill itself is currently removed from the game. Basic Info:Run speed defines how fast your character can move. Very observant players will have been able to gauge exactly how fast they are going when they are buffed and unbuffed. They will have noticed the tendency of the human eye to derive a disproportionate impression of just how much "faster" they are going when their actual speed increase is relatively small. Others may be surprised to see the following travel times over a given distance (specifically, the distance between the entrance to Biomare and the bridge over Maintenance Supervisor Johnson's pit, just past the first golfball teleporter and just before the Hangar. Times in Minutes : Seconds.
Buffing nanos:
Maximum buff: 1130 (Gridspace Freedom Calia's Form: Wolf (Other) + Composite, 101 NCU) Buffing items:
AdventuringBasic Info:
Buffing nanos:
Maximum buff: 20 (Adventuring Expertise, 4 NCU) Buffing items:
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