Difference between revisions of "Melee Weapons"
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{|width=100% | {|width=100% | ||
|width=50%|'''Common buffing armor''' | |width=50%|'''Common buffing armor''' | ||
+ | | [[Rhinoman Leather Armor]] Sleeves +20 each | ||
|width=50%|'''Common buffing items''' | |width=50%|'''Common buffing items''' | ||
|} | |} |
Latest revision as of 01:59, 22 June 2018
Warning! This article is severely outdated and contains information relevant to a much older version of the game.
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1 Handed Blunt[edit]
Strength 50%. Agility 10%. Stamina 40%.
Basic Info:[edit]
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Buffing nanos:[edit]
Skill wranglers | 1h and 2h blunt and edged buffs |
+87 Brutal Thug (Enforcer, 24 NCU) | |
+46 Headcracker (Enforcer, 10 NCU) | |
Enforcer startup crystal | |
+14 Thug's Delight (Enforcer, 1 NCU) | |
1H Blunt Expertise | |
+20 Composite Melee Expertise (general, 4 NCU) |
Maximum buff: 121 (Brutal Thug + Thug's Delight + 1H Blunt Weapon Expertise, 29 NCU) + wrangles.
Buffing items:[edit]
Common buffing armor | Common buffing items |
1 Handed Edged[edit]
Strength 30%. Agility 40%. Stamina 30%.
Basic Info:[edit]
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Buffing nanos:[edit]
Skill wranglers | 1H Edged Expertise |
+20 Composite Melee Expertise (general, 4 NCU) |
Maximum buff: 20 (1H Edged Weapon Expertise, 4 NCU) + wrangles.
Buffing items:[edit]
Common buffing armor | Rhinoman Leather Armor Sleeves +20 each | Common buffing items |
Piercing[edit]
Strength 20%. Agility 50%. Stamina 30%.
Basic Info:[edit]
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Buffing nanos:[edit]
Skill wranglers | Piercing Expertise |
+20 Composite Melee Expertise (general, 4 NCU) |
Maximum buff: 20 (Piercing Expert, 4 NCU) + wrangles.
Buffing items:[edit]
Common buffing armor | Common buffing items |
2 Handed Blunt[edit]
Strength 50%. Stamina 50%.
Basic Info:[edit]
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Buffing nanos:[edit]
Skill wranglers | 1h and 2h blunt and edged buffs |
+87 Brutal Thug (Enforcer, 24 NCU) | |
+46 Headcracker (Enforcer, 10 NCU) | |
2H Blunt Expertise | |
+20 Composite Melee Expertise (general, 4 NCU) |
Maximum buff: 107 (Brutal Thug + 2H Blunt Weapon Expertise, 28 NCU) + wrangles.
Buffing items:[edit]
Common buffing armor
Miy's Tank Body Armor +1 to +16 (Chest) |
Common buffing items |
- Other (Froob)
Body
- Desert Nomad Body Armor
- String Vest of Auno
Hands
- Smelly Butcher Gloves
- Brutal Hands
- Brood Champion Gauntlets
Back
- Desert Scorpiod Battle Suit
- Omni-Armed Forces Assault pack
- Cloak of the Reanimated Gladiator
- Cloak of the Reanimated Summoner
Rings
- Custom-Made Enforcer Ring of Bashing
- Hammered Gold Ring
- Silly Ring
Etc
- Guardian Conductor of Learning
2 Handed Edged[edit]
Strength 60%. Stamina 40%.
Basic Info:[edit]
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Buffing nanos:[edit]
Skill wranglers | 2H Edged Expertise |
+20 Composite Melee Expertise (general, 4 NCU) |
Maximum buff: 20 (2H Edged Weapon Expertise, 4 NCU) + wrangles.
Buffing items:[edit]
Common buffing armor | Common buffing items |
Melee Energy[edit]
Stamina 50%. Intelligence 50%.
Basic Info:[edit]
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Buffing nanos:[edit]
Skill wranglers | Melee Energy Expertise |
+20 Composite Melee Expertise (general, 4 NCU) |
Maximum buff: 20 (Energy Melee Expertise, 4 NCU) + wrangles.
Buffing items:[edit]
Common buffing armor | Common buffing items |
Martial Arts[edit]
Strength 20%. Agility 50%. Psychic 30%.
Basic Info:[edit]
Buffing nanos:[edit]
Skill wranglers | Martial arts buffs |
+60 Martial Arts Mastery (Martial Artist, 16 NCU) | |
MA startup buff | |
+12 Lesser Controlled Rage (Martial Artist, 1 NCU) | |
Martial Arts Expertise | |
+20 Composite Physical Special Expertise (general, 4 NCU) |
Maximum buff: 92 (Martial Arts Mastery + Lesser Controlled Rage + Martial Arts Expertise, 21 NCU) + wrangles.
Buffing items:[edit]
Common buffing armor | Common buffing items |
Living Dragonflesh Body Armor +29 at ql100 |
Multi Melee[edit]
Strength 30%. Agility 60%. Stamina 10%.
Basic Info:[edit]
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Buffing nanos:[edit]
Skill wranglers | Composite Physical Special Expertise |
+20 Composite Physical Special Expertise (general, 4 NCU) |
Maximum buff: 20 (Composite Physical Special Expertise, 4 NCU) + wrangles.
Buffing items:[edit]
Common buffing armor | Common buffing items |
Juggler's Treat | |
Shuffling Finger |
Melee Weapons Initiative[edit]
Agility 10%. Intelligence 10%. Sense 60%. Psychic 20%.
Basic Info:[edit]
Every 600 points of this skill reduce attack time of melee weapons by 1 second up to a minimum of 1 second, while every 300 points reduce recharge time by 1 second up to a minimum of 1 second. This excludes physical attacks, such as unarmed or bow attacks.
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Buffing nanos:[edit]
Multiple initiative buffs
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Buffing items:[edit]
Common buffing armor | Common buffing items |
Physical Prowess and Martial Arts Initiative[edit]
Agility 10%. Intelligence 10%. Sense 60%. Psychic 20%.
Basic Info:[edit]
Every 600 points of this skill reduces physical attack time by 1 second up to a minimum of 1 second, while every 300 points reduces recharge time by 1 second up to a minimum of 1 second. This includes unarmed and bow attacks, and excludes melee weapon attacks.
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Buffing nanos:[edit]
Multiple initiative buffs
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Buffing items:[edit]
Common buffing armor | Common buffing items |