Difference between revisions of "Temple of Three Winds"
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[[Image:Cerrak.jpg|150px|thumb|<small>Windcaller Cerrak</small>]] | [[Image:Cerrak.jpg|150px|thumb|<small>Windcaller Cerrak</small>]] | ||
An easy way for [[Omni]]s and [[Neutrals]] to get to this temple is to go to [[Rome Green]]. In the south east of [[Rome Green]] at 426 x 242 you should find several boxes and '''Windcaller Cerrak''' standing next to them. Talk to the him and once you get the option to give him something, hand him 1000 [[credits]]. You will get a key which you can use on the portal ('''Temple of Three Winds Gateway''') next to the boxes, which will transport you to the Temple of Three Winds instantly. | An easy way for [[Omni]]s and [[Neutrals]] to get to this temple is to go to [[Rome Green]]. In the south east of [[Rome Green]] at 426 x 242 you should find several boxes and '''Windcaller Cerrak''' standing next to them. Talk to the him and once you get the option to give him something, hand him 1000 [[credits]]. You will get a key which you can use on the portal ('''Temple of Three Winds Gateway''') next to the boxes, which will transport you to the Temple of Three Winds instantly. | ||
− | Leaving the Temple requires a trek across the desert, either to a nearby [[City Tradeskills|player city]] [[ | + | |
+ | Leaving the Temple requires a trek across the desert, either to [[Tir]] or to a nearby [[City Tradeskills|player city]] at the following coordinates: | ||
+ | |||
+ | * [[Neuters 'R' us]] at (776, 2450) | ||
+ | * [[Baboons]] at (627, 2475) | ||
==Monster List== | ==Monster List== |
Revision as of 19:18, 7 September 2007
The Temple of Three Winds is a dungeon for players of level 60 and below. As the headquarters of a cult known as Cult of the Immortal One, you will encounter many religious type NPCs in this dungeon. Most common are the Cultists who are guarding this temple with their lives. Many items from this dungeon have descriptions, explaining the Cult of the Immortal One. Please keep in mind that you will be warped out of the dungeon after reaching a certain level and you will not be allowed to go back in again if you are higher than level 60.
Location
Greater Tir County, North-North-West of Tir in the next zone at 1814 x 2714.
An easy way for Omnis and Neutrals to get to this temple is to go to Rome Green. In the south east of Rome Green at 426 x 242 you should find several boxes and Windcaller Cerrak standing next to them. Talk to the him and once you get the option to give him something, hand him 1000 credits. You will get a key which you can use on the portal (Temple of Three Winds Gateway) next to the boxes, which will transport you to the Temple of Three Winds instantly.
Leaving the Temple requires a trek across the desert, either to Tir or to a nearby player city at the following coordinates:
- Neuters 'R' us at (776, 2450)
- Baboons at (627, 2475)
Monster List
All monsters here always aggro, even when they are grey. Fortunately, they have short range of aggoring, so it is sometimes possible to sneak.
- Cultists - humanoids of all breeds and sizes, cast Ire of the Immortal
- Faithfuls (Oran, Casca, Nathan, Malikai, Cyth, Murial, Pallen) - humanoids of all breeds and sizes
- Acolytes (Seleen, Betany, Kelian, Dominic, Opet, Felid, Amber, Bryant, Verona, Kalen) - humanoids of all breeds and sizes
- Reverends (Oluay, Gulard, Cadelly, Julaan, Dashell, Suxx) - humanoids of all breeds and sizes
- Windcallers (Yatila, Yen, Rendal, Tilla, Donnel) - humanoids of all breeds and sizes
- Exarchs (Gevarain, Li-Po, Ecclese, Truan, Pilvar) - humanoids of all breeds and sizes
- Ju-ju Dolls - little skeletons
- Deathless Legionnaires - big, scythe wielding skeletons
- Animated Corpses - skeletons
- Eternal Guardians - three gladiatorbots standing in Guardian of Tommorow's room, which can be attacked without being aggroed by the Guardian itself.
Bosses
Windcaller Yatila
Respawn time: 10 min (?).
Attack Information
Need Info | Immunities
Need Info | Special Attacks
Seems to have a "pull" nano that warps the target next to him. More info needed. |
Drops:
- ID NOT FOUND Nano Crystal (Lien's Crystalizer)
- ID NOT FOUND Withered Flesh
- ID NOT FOUND Barrow Strength
- ID NOT FOUND Purifying Rod
The Re-animator
nanomage female.
Respawn time: Need Info.
Attack Information
Need Info | Immunities
Need Info | Special Attacks
Need Info |
Drops:
- ID NOT FOUNDWithered Flesh
- ID NOT FOUNDSkull of Woe
- ID NOT FOUNDCrumbling Funeral Urn
The Curator
This strange talking little fellow is around level 57.
Respawn time: Need Info.
Attack Information
Need Info | Immunities
Need Info | Special Attacks
Need Info |
Drops:
- ID NOT FOUNDRockcrusher Gauntlets
- ID NOT FOUNDTouch of the Gripper
- ID NOT FOUNDNotum Ring of the Three BM/MM
- ID NOT FOUNDNotum Ring of the Three TS/MC
Defender of the Three
casts area nukes
Respawn time: Need Info.
Attack Information
Need Info | Immunities
Need Info | Special Attacks
Need Info |
Drops:
- ID NOT FOUNDNotum Splice
- ID NOT FOUNDBracelet of Amplified Sound
Nematet the Custodian of Time
Respawn time: 20 min (?).
Attack Information
Need Info | Immunities
Need Info | Special Attacks
|
Drops:
- ID NOT FOUND Temporal Chalice
- ID NOT FOUND Nematet's Inner Eye
- ID NOT FOUND Purifying Rod
- ID NOT FOUND Crumbling Funeral Urn
- ID NOT FOUND Touch of the Gripper
- ID NOT FOUND Ring of Weeping Flesh
Lien the Memorystalker
- Level 66.
Respawn time: 15 min (?).
Attack Information
Need Info | Immunities
Need Info | Special Attacks
|
Drops:
- ID NOT FOUND Dark Memories
- ID NOT FOUND Memory Loop
- ID NOT FOUND Skull of Lamentation
- ID NOT FOUND Crumbling Funeral Urn
- ID NOT FOUND Ring of Memory Loss (Very Rare)
Guardian of Tomorrow
Respawn time: 20 min (?).
Typically level 67. Too hard for the average under 61 level player to solo, but a good 3-4 person team can bring him down.
Attack Information
If you don't have someone on your team that can root or snare him, GOT tends to move quickly around the hall, making it difficult for melee team members to maintain contact. | Immunities
Immune to poison damage. | Special Attacks
I believe he does either radiation or projectile damage. |
Drops:
- ID NOT FOUNDGuardian Tank Armor This is a very rare drop
- ID NOT FOUNDGuardian Circuit Board Drops every time, sometimes multiples.
- ID NOT FOUNDBracelet of Amplified Sound Drops every time.
Gartua the Doorkeeper
Respawn time: 20 mins
Gartua has a very low drop rate for his goodies.
Attack Information
Need Info | Immunities
Need Info | Special Attacks
Need Info |
Drops:
- ID NOT FOUNDPurifying Rod
- ID NOT FOUNDKeeper's Vitality
Uklesh the Frozen
Respawn time: 15-20 mins ish.
Attack Information
Casts multiple stuns and roots | Immunities
Need Info | Special Attacks
Need Info |
Drops:
- ID NOT FOUNDFist of Orion
- ID NOT FOUNDFrozen Tear of Uklesh (very rare)
Khalum
Respawn time: Spawns after death of Uklesh the Frozen.
Attack Information
Need Info | Immunities
Need Info | Special Attacks
Casts area of effect damage, supporters beware. |
Drops:
- ID NOT FOUNDPurifying Rod
- ID NOT FOUNDBarrow Strength
Aztur the Immortal
- Final boss of the Temple of Three Winds
Respawn time: Spawns after death of Khalum. Period varies randomly from zero delay to several minutes.
You'll need a good team to kill him but if you're buffed a lot and is an Enforcer(You must also have Guardian Tank armor) you can solo him.
Team should be around lv 40-60
Attack Information
Speed:
Type: Melee damage (x7) | Immunities
Calms: 100% | Special Attacks
|
Drops:
- ID NOT FOUND Stygian Desolator
He drops the Desolator every time he dies, sometimes multiples.
- ID NOT FOUND Skull of the Ancient (extremely rare)
- ID NOT FOUND Holy Book of the Immortal (rare)
- ID NOT FOUNDPurifying Rod
Loot
Almost all items here are NODROP, most of them are also UNIQUEs.
Weapons
- ID NOT FOUNDStygian Desolator
- ID NOT FOUNDFrost Scythe of the Legionnaire
- ID NOT FOUNDEnergy Scythe
- ID NOT FOUNDFrozen Tear of Uklesh
- ID NOT FOUNDPhase Blade
|
|
Armor
- ID NOT FOUNDGuardian Tank Armor
- ID NOT FOUNDExarch Robe (can be traded to the Blind Cultist outside the temple for a Sealed Inner Sanctum Pass)
- ID NOT FOUNDWindcaller Robe
- ID NOT FOUNDReverend Robe
|
Shadowfade Armor:
Agent only. Windcaller Yen always drops two parts. Click here to see its cumulative stats
- ID NOT FOUNDShadowfade Armor (Body)
- ID NOT FOUNDShadowfade Armor (Boots)
- ID NOT FOUNDShadowfade Armor (Gloves)
- ID NOT FOUNDShadowfade Armor (Helmet)
- ID NOT FOUNDShadowfade Armor (Pants)
- ID NOT FOUNDShadowfade Armor (Sleeves)
Rings of Three
It is possible to get all of the rings with the same name but different bonusses, UNIQUE does not apply to item's name but item's id.
- ID NOT FOUNDNotum Ring of the Three (+10dmg, +6ncu, +2PM, +2SI)
- ID NOT FOUNDNotum Ring of the Three (+10dmg, +6ncu, +2MM, +2BM)
- ID NOT FOUNDNotum Ring of the Three (+10dmg, +6ncu, +2MC, +2TS)
- ID NOT FOUNDPlatinum Ring of the Three (+6dmg, +5ncu, +1PM, +1SI)
- ID NOT FOUNDPlatinum Ring of the Three (+6dmg, +5ncu, +1MM, +1BM)
- ID NOT FOUNDPlatinum Ring of the Three (+6dmg, +5ncu, +1MC, +1TS)
- ID NOT FOUNDGold Ring of the Three (+6dmg, +4ncu, +25all ACs)
- ID NOT FOUNDSilver Ring of the Three
- ID NOT FOUNDBronze Ring of the Three
Specialty Rings
- ID NOT FOUNDRing of Tattered Flame (on use casts Tattered Flame: damages target, locks MatterCrea for 2min)
- ID NOT FOUNDBloodleech Ring (on use hits target for 100, heals wearer for 75, locks Body Development for 1min)
- ID NOT FOUNDRing of Eternal Night (on use casts Eternal Night:blinds the target, locks SenseImp for 2min)
- ID NOT FOUNDRing of Weeping Flesh (on use casts Weeping Flesh: Damage over Time, 11 hits for 53 on target, locks BioMeta for 2 min)
- ID NOT FOUNDRing of Memory Loss (on use casts Memory Loss: wipes hatelist of target, locks PsychoModi for 10min)
Shoulder Pads
- ID NOT FOUNDWithered Flesh (on use casts Skin of the Believer: 500pt absorb shield, locks Body Development for 20min)
- ID NOT FOUNDBarrow Strength (on use casts Unhallowed Force: +50 dmg, 100% resistance to snares, roots and calms, locks Strength for 20min)
NCU & Belt
- ID NOT FOUNDGuardian Circuit Board
- ID NOT FOUNDDark Memories
- ID NOT FOUNDMemory Loop
Implants
- ID NOT FOUNDNotum Splice (on use casts Notum Splice: +50 nano each sec for 20 sec, locks Max Nano for 20min, can be equipped by anyone but used only by Nano-Technicans)
- ID NOT FOUNDNematet's Inner Eye
- ID NOT FOUNDKeeper's Vitality
- ID NOT FOUNDTouch of the Gripper
- ID NOT FOUNDSkull of the Ancient (team needed)
Nanos
- ID NOT FOUNDNano Crystal (Lien's Crystalizer) (Meta-Physicist: cast this to spawn shell, use an Urn on the shell to spawn a scythe wielding Legionnaire pet)
Misc
- ID NOT FOUNDPurifying Rod
- ID NOT FOUNDCrumbling Funeral Urn (use with Lien's Crystalizer to spawn the pet)
- ID NOT FOUND Holy Book of the Immortal
Books
There is a quest in connection with these books The guy to talk to is named Hermit, and can be found at 827, 2298 (static, Tir Desert, Greater Tir County). He is well versed in the ancient languages, and says he can help you with the books you find in the temple. He is looking for Ape Fist of Khalum, Tree of Enlightenment, and Karmic Fist Book. When you bring him the completed books you will receive special Martial Arts attacks. The Karmic Fist is located in the Inner Sanctum.
- ID NOT FOUNDTattered book: Tree of Enlightenment (section 1)
- ID NOT FOUNDTattered book: Tree of Enlightenment (section 2)
- ID NOT FOUNDTattered book: Tree of Enlightenment (section 3)
- ID NOT FOUNDTattered book: Tree of Enlightenment (section 4)
- ID NOT FOUNDTattered book: Tree of Enlightenment (section 5)
- ID NOT FOUNDTattered book: Tree of Enlightenment (section 6) (used in Martial Artist's Temple Attacks quest to create Tree of Enlightenment: 120dmg + 290heal)
- ID NOT FOUNDTattered book: Ape Fist of Khalum (section 1)
- ID NOT FOUNDTattered book: Ape Fist of Khalum (section 2)
- ID NOT FOUNDTattered book: Ape Fist of Khalum (section 3)
- ID NOT FOUNDTattered book: Ape Fist of Khalum (section 4)
- ID NOT FOUNDTattered book: Ape Fist of Khalum (section 5) (used in Martial Artist's Temple Attacks quest to create Ape Fist of Khalum: 97dmg + 2sec stun)
Bracers
- ID NOT FOUNDBracelet of Amplified Sound
Map
Credits
Base of this article was taken from AoStratics. Direct link to the orginal page: http://ao.stratics.com/content/guides/dungeons/templeofthreewinds.php?s=