Stret West Bank
Connected by Whompah to Borealis and Hope, Stret West Bank is a Political Zone, with only 25% suppression gas. It is a mixture of rocky waste, a grey granite-like stone formations, grassy hills, and the sandy Stret river bank. Most monsters here range in level from 15-35, with the notable exception of the Buckethead Alloy Grafters robots in the stone hills along the northern road.
Stret West Bank is the home of the neutral city of Last Ditch, and the Reet's Retreat bar that is one of three teleport destinations of Organization Cities.
Stret West Bank is littered with the shacks, mineshafts, and even mining machinery left after Omni-Tek ceased its mining operations here.
Main article: Last Ditch
Last Ditch is a Neutral aligned city that lays in the north west area of Stret West Bank. Last Ditch has Whompahs to Hope and Borealis, a Neutral Basic shop, a Neutral Advanced shop, and merchants in the open, throughout the city. It has the pale cob style construction that is also seen in cities such as Bliss, Sabulum, and Drumdar, but does not have any of the hand sculpted look of Drumdar. The Reet's Retreat bar building dominates the central area of Last Ditch at (1206,2794).
Last Ditch has a prison in the city, and a large city wall. Two player cities rise high above the city. Slightly outside the city, a Rubi-Ka Ergo can be found at (1500,2715) in a small alcove in the plateau that surrounds Last Ditch.
As with the other Neutral cities, in 29476 the ICC placed emergency Peacekeeping forces into Last Ditch to help protect its citizens from undue military attention. There is a question about the safety of Last Ditch in the Neutral community given that it is still guarded by ICC Peacekeepers and its proximity to Borealis and its Omni-Tek forces.
Land Control Areas