Difference between revisions of "Condemned Subway"

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m ((Grammar, spelling and minor rephrasing))
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[[Image:Subway entrance.jpg|350px|thumb|The entrance to the subway in West Athen. Click here for larger image.]]
 
[[Image:Subway entrance.jpg|350px|thumb|The entrance to the subway in West Athen. Click here for larger image.]]
The '''Condemned Subway''' is the first dungeon for newcomers to on Rubi-Ka.
+
The '''Condemned Subway''' is the first dungeon for newcomers to Rubi-Ka.
  
Any player 1-24 may enter, but it is made for low level players in the '''level range ~5 - 24'''; players below 5 may find it tough going.<br/>
+
Any player level 1-24 may enter, but it is primarily aimed at players in the '''level range of ~5 - 24'''; players below 5 may find it tough going.<br/>
 
Entering the dungeon is limited to level 24 max; while you can stay inside the dungeon and level beyond that you won't be able to reenter it once you have left it with a level 25 or higher. If you log out inside the Subway at level 25 or higher, you will log back in outside it. Warping into the dungeon is blocked (at least for players past level 24).
 
Entering the dungeon is limited to level 24 max; while you can stay inside the dungeon and level beyond that you won't be able to reenter it once you have left it with a level 25 or higher. If you log out inside the Subway at level 25 or higher, you will log back in outside it. Warping into the dungeon is blocked (at least for players past level 24).
  
 
The subway can be entered in the cities '''[[Borealis]]''', '''[[West Athen]]''' and outside the eastern gates of '''[[Rome]]''' (Rome Stretch, Pos: 174,874). There are nonworking subway entrance in [[Newland City]] and [[Tir]]. Each entrance leads to a different instance of the subway -- each entrance, in turn, may generate multiple instances of the subway, depending on how many people are using a given entrance.
 
The subway can be entered in the cities '''[[Borealis]]''', '''[[West Athen]]''' and outside the eastern gates of '''[[Rome]]''' (Rome Stretch, Pos: 174,874). There are nonworking subway entrance in [[Newland City]] and [[Tir]]. Each entrance leads to a different instance of the subway -- each entrance, in turn, may generate multiple instances of the subway, depending on how many people are using a given entrance.
  
'''Note:''' If you want to explore the subway with friends, make sure to pick the one where all of you can go to safely (there are [[Clan]] guards near the subway in [[West Athen]] and [[Omni]] ones outside [[Rome Blue District]]). Since a given entrance may generate a different instance, team up before entering the subway -- without teamed before hand, you may end up in different instances (unable to see each other while being virtually at the same place).
+
'''Note:''' If you want to explore the subway with friends, make sure to pick one which all of you can get to safely (there are [[Clan]] guards near the subway in [[West Athen]] and [[Omni]] ones outside [[Rome Blue District]]). Since a given entrance may generate a different instance, team up before entering the subway -- without being teamed before hand, you may end up in different instances (unable to see each other while being virtually at the same place).
  
The upper level(s) of the subway actually resemble the feeling of a real subway station with shops, ramps and platforms. Eumenides guards the access tunnel to the lower, second part of the dungeon, which looks more like a sewer (maintenance) system. As usual, the further you run into the dungeon, the more dangerous the mobs get.
+
The upper level(s) of the subway actually resemble the feeling of a real subway station with shops, ramps and platforms. Eumenides guards the access tunnel to the lower, second part of the dungeon, which looks more like a sewer/maintenance system. As usual, the further you run into the dungeon, the more dangerous the mobs get.
  
  
Line 17: Line 17:
 
Additionally, you may find [[Living Cyber Armor]] parts (drop rate increases dramatically past Eumenides), pieces for the first [[Shadowlands Quests|Ergo Ring quest]], Eleet dolls and Morphing Memories, slot 1 [[NCU Memory|NCU chips]] which can be [[Leveling item|leveled up]].
 
Additionally, you may find [[Living Cyber Armor]] parts (drop rate increases dramatically past Eumenides), pieces for the first [[Shadowlands Quests|Ergo Ring quest]], Eleet dolls and Morphing Memories, slot 1 [[NCU Memory|NCU chips]] which can be [[Leveling item|leveled up]].
  
 +
Items needed for Ergo Ring quest:
 
*<aoicon>234877</aoicon> [[AUNO:234877|Small Power Supply]]
 
*<aoicon>234877</aoicon> [[AUNO:234877|Small Power Supply]]
 
*<aoicon>234875</aoicon> [[AUNO:234875|Circuit board]]
 
*<aoicon>234875</aoicon> [[AUNO:234875|Circuit board]]
 
*<aoicon>234876</aoicon> [[AUNO:234876|A Burnt Out Memory Chip]]
 
*<aoicon>234876</aoicon> [[AUNO:234876|A Burnt Out Memory Chip]]
 
*<aoicon>234874</aoicon> [[AUNO:234874|Copper Wire]]
 
*<aoicon>234874</aoicon> [[AUNO:234874|Copper Wire]]
 +
Random Item drops (any mobs):
 
*<aoicon>163425</aoicon> [http://auno.org/ao/armor.php?id4=163433&id32=163425&id128=163431&id256=163427&id512=163431&id2048=160050&id16384=163423 Living Cyber Armor]
 
*<aoicon>163425</aoicon> [http://auno.org/ao/armor.php?id4=163433&id32=163425&id128=163431&id256=163427&id512=163431&id2048=160050&id16384=163423 Living Cyber Armor]
See the description to the [[Living Cyber Armor Quest]] for more info about the other Living Cyber Armor parts and how to obtain them.
+
<i>See the description to the [[Living Cyber Armor Quest]] for more info about the other Living Cyber Armor parts and how to obtain them.</i>
 
*<aoicon>204396</aoicon> [[AUNO:204396|Eleet Doll]]
 
*<aoicon>204396</aoicon> [[AUNO:204396|Eleet Doll]]
 
*<aoicon>202731</aoicon> [[AUNO:202731|Morphing Memory]]
 
*<aoicon>202731</aoicon> [[AUNO:202731|Morphing Memory]]
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| [[Image:Subway_unique_eumenides.jpg|200px|thumb]] ||  
 
| [[Image:Subway_unique_eumenides.jpg|200px|thumb]] ||  
 
'''Eumenides'''  is a ''level 20'' boss guarding the lower part of the subway in one of the railroad tunnels.<br/>
 
'''Eumenides'''  is a ''level 20'' boss guarding the lower part of the subway in one of the railroad tunnels.<br/>
'''Tactics:''' Eumenides is the first boss encounter you will probably find, and it will be a simple one too. The fight is basically a tank and spank, and whether your team manages to down him or not would depend mostly on level and equipment. Kiting him is not recommended as his range attacks usually will burn you down, coupled with the fact that he likes to switch targets often. It is however, possible to run away from him with a high amount of runspeed.<br/>
+
'''Tactics:''' Eumenides is the first boss encounter you will find in the subway, and as such it is quite a basic fight in terms of tactics. The fight basically involves outhealing or tanking his hits while you wear his HP down, whether your team (or yourself if solo) succeeds depends mostly on level and equipment. Kiting him is not recommended as his range attacks usually will burn you down and the area is too crowded to properly kite him anyway, this iscoupled with the fact that he likes to switch targets often. It is however, possible to run away from him with a high amount of runspeed as he does not follow very far.<br/>
'''Respawntime:''' 30 Minutes<br>
+
'''Respawn time:''' 30 Minutes<br>
  
 
'''Drop:'''<br>
 
'''Drop:'''<br>
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|- valign="top"
 
|- valign="top"
 
| [[Image:Subway_unique_vergil_aeneid.jpg|200px|thumb]] ||  
 
| [[Image:Subway_unique_vergil_aeneid.jpg|200px|thumb]] ||  
'''Vergil Aeneid'''  is a ''~level 29'' boss. He is pretty much at the end of the dungeon, guarding the lair of Abmouth. Usually there are 2 mobs beside him, but they are in no way connected with Vergil in regard to spawning, but tend to share a similar aggro range and/or social aggro when Vergil is attacked.<br/>
+
'''Vergil Aeneid'''  is a ''~level 29'' boss. He is pretty much at the end of the dungeon, guarding the lair of Abmouth. Usually there are 2 mobs beside him, but they respawn on a different timer to Vergil so this is not always the case, they share a similar aggro range and will attack when Vergil is attacked.<br/>
'''Tactics:''' If the door is already open, revealing Vergil and his 2 Melded Pattern lackeys guarding him, there will be ample warning before your team engages Vergil. Ignore the 4 shadows and start by pulling Vergil himself. Your team however should concentrate their attacks on the 2 Melded Patterns before going all out [[DPS]] on Vergil. This ensures that the 2 adds do not slow your healer's execution of nano programs. Do note however that using any AOE spell (e.g. Mongo taunts, NT AOE nukes) is highly dangerous as it will attract the 4 shadows at the doorway, possibly resulting in a wipe. Nevertheless, the fight should not be of much challenge to a team of 6 non-twinked Level 20s.<br/>
+
'''Tactics:''' Ignore the 4 shadows just inside the doorway and start by pulling Vergil himself. Your team however should concentrate their attacks on the 2 Melded Patterns before going all out [[DPS]] on Vergil. This ensures that the 2 adds do not slow your healer down. Use of any AoE spells (e.g. enforcer taunts and NT AoE nukes) is highly dangerous as it will attract the 4 shadows at the doorway. Nevertheless, the fight should not be of much challenge to a team of 6 Level 20s or greater.<br/>
 
'''Respawntime:''' 30 Minutes
 
'''Respawntime:''' 30 Minutes
  
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|- valign="top"
 
|- valign="top"
 
| [[Image:Subway_unique_abmouth_supremus.jpg|400px|thumb]] ||  
 
| [[Image:Subway_unique_abmouth_supremus.jpg|400px|thumb]] ||  
'''Abmouth Supremus'''  is the ''level 30'' final boss of the Subway. Usually he is standing in a small pit at the very end, sometimes already guarded by 2 infectors; if they are not already spawned, they will spawn when Abmouth is attacked. The infectors can be handled by an experienced [[Nano Program#Calm|Calm caster]] (e.g. NT, Bureaucrat, MP). An additional reason for calming the infectors, other than the usual damage reduction role of [[Crowd Control]], is that the infectors will respawn a few seconds after their death.
+
'''Abmouth Supremus'''  is the ''level 30'' final boss of the Subway. Usually he is standing in a small pit at the very end, sometimes already guarded by 2 infectors; if they have not already spawned, they will spawn when Abmouth is attacked.<br>
However, it can be vital at times to dispose of them, if no one in the team can calm, or for other reasons, for instance if they resist a calm and/or cannot be taunted off of healers.
+
'''Tactics:''' This boss fight will be your first real challenge as a new character/player, Abmouth hits hard at anyone within melee range.
'''Tactics:''' Possibly the first ever real boss fight you will encounter as a [[lowbie]], Abmouth packs a punch to any who gets within his reach. [[Melee]] range professions that are not [[twink]]ed (for example, a [[Neleb's Nightmare Battlerod|Neleb]]-subway [[twink]]) will be outdamaged by Abmouth. It is not recommended to tank this encounter unless your tank has at least 1000 health, which is rather high for a Level 24. An average team will find it difficult to bring down this beast as his crushing attacks can kill off your team seconds after the fight begins, and good, well prepared teams can be worn down as he has a massive amount of health.  
+
[[Melee]] professions that are not [[twink]]ed will be outdamaged by Abmouth. It is not recommended to tank this encounter unless your tank has at least 1000 health. An average team will find it difficult to bring down this beast as his crushing attacks can kill off your team seconds after the fight begins, and good, well prepared teams can be worn down as he has a massive amount of health.
  
A common tactic is to use pets to draw away Abmouth's attention while the rest of the team hides behind an opposing wall and shoots / [[Nano Program#Damage|nukes]] from a distance.  [[Ranged]] nano-casters and gun users must maintain maximum range at all times, and characters who create high levels of [[aggro]] such as doctors and NTs must keep their distance. Using the room layout can be a good tactic. Study its infrastructure, and you will know where to hide throughout the course of the fight.<br/>
+
The infectors should quickly be handled by an experienced [[Nano Program#Calm|Calmer]] (e.g. NT, Bureaucrat, MP). It is much more beneficial to calm the infectors, as the infectors will respawn almost instantly on death. However, if they manage to resist calms and attack healers they should be quickly disposed of.
'''Respawn Time:''' 30 Minutes, although it seems more like a 20-30 min respawn timer with lower than 100% chance of spawning
+
 
 +
A common tactic after this is to use pets to draw away Abmouth's attention while the rest of the team hides behind an opposing wall and shoots / [[Nano Program#Damage|Nukes]] from a distance.  [[Ranged]] nano-casters and gun users must maintain maximum range at all times, and characters who create high levels of [[aggro]] such as doctors and NTs must keep their distance. Using the room layout can be a good tactic. Study its infrastructure, and you will know where to hide throughout the course of the fight.<br>
 +
'''Respawn Time:''' 30 Minutes guaranteed, although there is a chance of respawn at 20 Minutes.
  
 
'''Drop:'''<br>
 
'''Drop:'''<br>
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*<aoicon>202741</aoicon> [[AUNO:202741|Juggler's Treat]]
 
*<aoicon>202741</aoicon> [[AUNO:202741|Juggler's Treat]]
 
*<aoicon>163425</aoicon> [http://auno.org/ao/armor.php?id4=163433&id32=163425&id128=163431&id256=163427&id512=163431&id2048=160050&id16384=163423 Living Cyber Armor]
 
*<aoicon>163425</aoicon> [http://auno.org/ao/armor.php?id4=163433&id32=163425&id128=163431&id256=163427&id512=163431&id2048=160050&id16384=163423 Living Cyber Armor]
The Belt and Juggler's Treat always drop together, it's either both of them or none; their drop chance is with a rough guess at about 30%.
+
The Belt and Juggler's Treat always drop together, it's either both or none; their drop chance is about 30%.
 
|}
 
|}
  

Revision as of 14:33, 28 April 2010

The entrance to the subway in West Athen. Click here for larger image.

The Condemned Subway is the first dungeon for newcomers to Rubi-Ka.

Any player level 1-24 may enter, but it is primarily aimed at players in the level range of ~5 - 24; players below 5 may find it tough going.
Entering the dungeon is limited to level 24 max; while you can stay inside the dungeon and level beyond that you won't be able to reenter it once you have left it with a level 25 or higher. If you log out inside the Subway at level 25 or higher, you will log back in outside it. Warping into the dungeon is blocked (at least for players past level 24).

The subway can be entered in the cities Borealis, West Athen and outside the eastern gates of Rome (Rome Stretch, Pos: 174,874). There are nonworking subway entrance in Newland City and Tir. Each entrance leads to a different instance of the subway -- each entrance, in turn, may generate multiple instances of the subway, depending on how many people are using a given entrance.

Note: If you want to explore the subway with friends, make sure to pick one which all of you can get to safely (there are Clan guards near the subway in West Athen and Omni ones outside Rome Blue District). Since a given entrance may generate a different instance, team up before entering the subway -- without being teamed before hand, you may end up in different instances (unable to see each other while being virtually at the same place).

The upper level(s) of the subway actually resemble the feeling of a real subway station with shops, ramps and platforms. Eumenides guards the access tunnel to the lower, second part of the dungeon, which looks more like a sewer/maintenance system. As usual, the further you run into the dungeon, the more dangerous the mobs get.


Loot

Most of the mobs have standard loot, common to similar type mobs you find in missions and outdoors, including weapons, implants and clusters, first aid kits and so on

Additionally, you may find Living Cyber Armor parts (drop rate increases dramatically past Eumenides), pieces for the first Ergo Ring quest, Eleet dolls and Morphing Memories, slot 1 NCU chips which can be leveled up.

Items needed for Ergo Ring quest:

Random Item drops (any mobs):

See the description to the Living Cyber Armor Quest for more info about the other Living Cyber Armor parts and how to obtain them.

The Violent Vagabonds drop the

which is needed for one of the newbie quests and

which is a nice social item.

There are several Striker named mobs in the subway which drop specific loot as well:
Workman Striker

Architect Striker

and their boss Striker Foreman (Level 19)

Unique Mobs

Eumenides

Subway unique eumenides.jpg

Eumenides is a level 20 boss guarding the lower part of the subway in one of the railroad tunnels.
Tactics: Eumenides is the first boss encounter you will find in the subway, and as such it is quite a basic fight in terms of tactics. The fight basically involves outhealing or tanking his hits while you wear his HP down, whether your team (or yourself if solo) succeeds depends mostly on level and equipment. Kiting him is not recommended as his range attacks usually will burn you down and the area is too crowded to properly kite him anyway, this iscoupled with the fact that he likes to switch targets often. It is however, possible to run away from him with a high amount of runspeed as he does not follow very far.
Respawn time: 30 Minutes

Drop:

Vergil Aeneid

Subway unique vergil aeneid.jpg

Vergil Aeneid is a ~level 29 boss. He is pretty much at the end of the dungeon, guarding the lair of Abmouth. Usually there are 2 mobs beside him, but they respawn on a different timer to Vergil so this is not always the case, they share a similar aggro range and will attack when Vergil is attacked.
Tactics: Ignore the 4 shadows just inside the doorway and start by pulling Vergil himself. Your team however should concentrate their attacks on the 2 Melded Patterns before going all out DPS on Vergil. This ensures that the 2 adds do not slow your healer down. Use of any AoE spells (e.g. enforcer taunts and NT AoE nukes) is highly dangerous as it will attract the 4 shadows at the doorway. Nevertheless, the fight should not be of much challenge to a team of 6 Level 20s or greater.
Respawntime: 30 Minutes

Drop:

Abmouth Supremus

Subway unique abmouth supremus.jpg

Abmouth Supremus is the level 30 final boss of the Subway. Usually he is standing in a small pit at the very end, sometimes already guarded by 2 infectors; if they have not already spawned, they will spawn when Abmouth is attacked.
Tactics: This boss fight will be your first real challenge as a new character/player, Abmouth hits hard at anyone within melee range. Melee professions that are not twinked will be outdamaged by Abmouth. It is not recommended to tank this encounter unless your tank has at least 1000 health. An average team will find it difficult to bring down this beast as his crushing attacks can kill off your team seconds after the fight begins, and good, well prepared teams can be worn down as he has a massive amount of health.

The infectors should quickly be handled by an experienced Calmer (e.g. NT, Bureaucrat, MP). It is much more beneficial to calm the infectors, as the infectors will respawn almost instantly on death. However, if they manage to resist calms and attack healers they should be quickly disposed of.

A common tactic after this is to use pets to draw away Abmouth's attention while the rest of the team hides behind an opposing wall and shoots / Nukes from a distance. Ranged nano-casters and gun users must maintain maximum range at all times, and characters who create high levels of aggro such as doctors and NTs must keep their distance. Using the room layout can be a good tactic. Study its infrastructure, and you will know where to hide throughout the course of the fight.
Respawn Time: 30 Minutes guaranteed, although there is a chance of respawn at 20 Minutes.

Drop:

The Belt and Juggler's Treat always drop together, it's either both or none; their drop chance is about 30%.

Map of the Condemned Subway

Map of the Condemned Subway

See Also