Miy's Armor
Miy's armor was added to Anarchy online in 2007 with release 17.5. It quickly became popular for both paid and free players because of the large variety of buffs from the various types of armor available.
This armor is dropped by a group of monster types found on Rubi-ka. They are found in wild and in missions.
Armor Mob Loot
There are five types of armor. Each type of armor has a different equipping requirement and are dropped by a preferred monster type. Sometime a monster types will drop armor for the other types of For example, Medusa mobs types commonly drop Miy's Nano armor but occasionally drop Melee, Ranged, Scary and Tank Miy's armor.
All of these Monster types can appear in missions. The mission setting 'Chaos' reduces the number of 'human' mobs in the mission and increases the number of 'animal' mobs, thereby increasing the chance of the type of monsters that drop Miy's appearing. It makes a kind of sense that setting the slider to "Physical" might bring out the melee-attack Aquaans, Cyborgs and Anvians, and "Mystical" the nano using Medusas. So full Physical unless looking for Nano Armor.[1]
They are also found outside in different areas of Rubi-ka, but note that Aquaans are very rare in the wild, with the only known Aquaan spawns being a level 15 Dyna Camp in the southern part of Omni Forest, and a small number of level 160-170s in a cave at the northern Mort Cyborgs camp.
The level of the monster influences the level of the armor dropped.
Cyborgs and Mantises drop all the Miy's types, and thus have a lower chance of dropping a specific type
Type | Drops one type | Drops two types | Drops three types | Drops all types |
Miy's Melee Armor | Aquaans | Cyborgs, Mantises | ||
Miy's Nano Armor | Medusa | Drill | Cyborgs, Mantises | |
Miy's Ranged Armor | Aquaans | Cyborgs, Mantises | ||
Miy's Scary Armor | Anvians | Drill | Cyborgs, Mantises | |
Miy's Tank Armor | Drill | Cyborgs, Mantises |
Requirements and Protection
Each armor type has a different group of abilities it requires to be equipped.
Armor | Requirements | Protection | |
Miy's Melee Armor | Sense | Agility | Weaker against Energy Fire and Cold |
Miy's Nano Armor | Intelligence | Psychic | Weaker against Melee and Projectiles |
Miy's Ranged Armor | Agility | Strength | Weaker against Radiation Chemical and Poison |
Miy's Scary Armor | Intelligence | Sense | Uniformly strong against all damage types |
Miy's Tank Armor | Stamina | Strength | Uniformly strong against all damage types |
Armor Buffs
All armor pieces buff Health Points with each piece buffing at least one ability and sometimes two. The armor types do follow a theme with what they buff, such as Miy's Nano armor buffing a different nano skill on each piece.
After studying these charts you might notice rows 1 and 2 are identical across all Armor types, and row 4 almost identical (duck explosives for foot armor on Nano and Scary, and dodge ranged for foot on Melee and Ranged).
Miy's Melee Armor Buffs by Location
Required Equipping Skills Sense and Agility
Helmet | Body | Gloves | Arms | Legs | Feet |
Max health | Max health | Max health | Max health | Max health | Max health |
Intelligence | Stamina | Sense | Psychic | Agility | Strength |
Agility | Sense | ||||
NCU memory | NCU memory | Evade close | Dodge ranged | NCU memory | Duck explosives |
Physical init | Piercing | 1h Edged | Martial arts | Run speed | |
Melee init | Bow | 1h Blunt | |||
Resistance Calm | Max nano |
Miy's Nano Armor Buffs by Location
Required Equipping Skills Intelligence and Psychic
Helmet | Body | Gloves | Arms | Legs | Feet |
Max health | Max health | Max health | Max health | Max health | Max health |
Intelligence | Stamina | Sense | Psychic | Agility | Strength |
Psychic | Intelligence | ||||
NCU memory | NCU memory | Evade close | Dodge ranged | NCU memory | Dodge ranged |
Biological Metamorphosis | Time and Space | Matter Creation | Matter Metamorphosis | Psychological Modifications | Sensory Improvement |
Nano init | |||||
Max nano | |||||
Nano cost modifier |
Miy's Ranged Armor Buffs by Location
Required Equipping Skills Agility and Strength
Helmet | Body | Gloves | Arms | Legs | Feet |
Max health | Max health | Max health | Max health | Max health | Max health |
Intelligence | Stamina | Agility | Psychic | Agility | Strength |
Strength | Sense | ||||
NCU memory | NCU memory | Evade close | Dodge ranged | NCU memory | Duck explosives |
Assault Rifle | Range init | Shotgun | Pistol | Rifle | Range Energy |
Max Nano | SMG | ||||
Max NCU | |||||
Bow |
Miy's Scary Armor Buffs by Location
Required Equipping Skills Intelligence and Sense
Helmet | Body | Gloves | Arms | Legs | Feet |
Max health | Max health | Max health | Max health | Max health | Max health |
Intelligence | Stamina | Sense | Psychic | Agility | Strength |
Intelligence | Sense | Stamina | |||
NCU memory | NCU memory | Evade close | Dodge ranged | NCU memory | Duck explosives |
Max nano | Concealment | Perception | Run speed | ||
Critical decrease | Resistance Calm | Resistance Root | Resistance Snare |
Miy's Tank Armor Buffs by Location
Required Equipping Skills Stamina and Strength
Helmet | Body | Gloves | Arms | Legs | Feet |
Max health | Max health | Max health | Max health | Max health | Max health |
Intelligence | Stamina | Sense | Psychic | Agility | Strength |
Strength | Stamina | ||||
NCU memory | NCU memory | Evade close | Dodge ranged | NCU memory | Duck explosives |
2h Blunt | 2h Edged | Melee energy | Grenade | Riposte | |
Max nano | Heavy weapons | Parry | |||
Resistance Calm | Nano cost modifier |