Difference between revisions of "NCU Memory"
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QL Range: 1 - 200 <br> | QL Range: 1 - 200 <br> | ||
Deck Slots: 1 - 6 <br> | Deck Slots: 1 - 6 <br> | ||
− | {| border=1 | + | <css>.right td {text-align:right}</css> |
− | + | {| border=1 class="wikitable right" | |
+ | !Icon | ||
|<aodb>36779</aodb> | |<aodb>36779</aodb> | ||
|<aodb>36778</aodb> | |<aodb>36778</aodb> | ||
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|<aodb>95520</aodb> | |<aodb>95520</aodb> | ||
|- | |- | ||
− | + | !Name | |
− | | | + | |<aodb icon="false">36779</aodb> |
− | | | + | |<aodb icon="false">36778</aodb> |
− | | | + | |<aodb icon="false">36786</aodb> |
− | | | + | |<aodb icon="false">36780</aodb> |
− | | | + | |<aodb icon="false">36781</aodb> |
− | | | + | |<aodb icon="false">95520</aodb> |
|- | |- | ||
− | + | !NCU Benefit | |
|2 - 3 | |2 - 3 | ||
|4 - 7 | |4 - 7 | ||
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|64 | |64 | ||
|- | |- | ||
− | + | !Highest QL | |
| 1 | | 1 | ||
| 20 | | 20 | ||
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| 200 | | 200 | ||
|- | |- | ||
− | + | !Comp Lit. Req. | |
|6 | |6 | ||
|35 | |35 | ||
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|} | |} | ||
− | === | + | See [[Breakpoints#NCU_Memory]] for detailed information about base NCU Memory. |
− | <aodb>95517</aodb> < | + | |
+ | ===<aodb sidetitle="aoi">95517</aodb>=== <!-- Computer Deck Range Increaser --> | ||
This chip will increase the range at which you can execute any program on a target. | This chip will increase the range at which you can execute any program on a target. | ||
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Deck Slots: 3 <br> | Deck Slots: 3 <br> | ||
− | = | + | Upgrades to <aodb sidetitle="wiki">292190</aodb> |
− | <aodb>95515</aodb> < | + | |
+ | ===<aodb sidetitle="aoi">95515</aodb>=== <!-- NCU Coolant Sink --> | ||
Coolant Sinks help you by reducing your chance of fumbling a nano program either due to lack of overall ability or because of being dealt damage. | Coolant Sinks help you by reducing your chance of fumbling a nano program either due to lack of overall ability or because of being dealt damage. | ||
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Deck Slots: 4 <br> | Deck Slots: 4 <br> | ||
− | = | + | Upgrades to <aodb sidetitle="wiki">292186</aodb> |
− | <aodb>95513</aodb> < | + | |
+ | ===<aodb sidetitle="aoi">95513</aodb>=== <!-- Hardcore CPU Upgrade --> | ||
CPU upgrades add a varrying amount of % Nano Cost decrease that lowers the nano pool cost of casting nano programs. | CPU upgrades add a varrying amount of % Nano Cost decrease that lowers the nano pool cost of casting nano programs. | ||
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Deck Slots: 5 <br> | Deck Slots: 5 <br> | ||
− | = | + | Upgrades to <aodb sidetitle="wiki">292155</aodb> |
− | <aodb>95519</aodb> < | + | |
+ | ===<aodb sidetitle="aoi">95519</aodb>=== <!-- Nano Formula Recompiler --> | ||
This item directly adds to your Nano Program Initiative, which makes executing programs faster. | This item directly adds to your Nano Program Initiative, which makes executing programs faster. | ||
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== Classic Game == | == Classic Game == | ||
− | === Accelerated NCU Memory | + | === <aodb sidetitle="wiki">164603</aodb> === <!-- Accelerated NCU Memory--> |
− | |||
This chip can be [[Accelerated_NCU| tradeskilled]] from common NCU memories and recompilers, and adds some Nano init but also requires Intelligence to equip. | This chip can be [[Accelerated_NCU| tradeskilled]] from common NCU memories and recompilers, and adds some Nano init but also requires Intelligence to equip. | ||
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Expansion: Classic | Expansion: Classic | ||
− | === | + | === <aodb sidetitle="aoi">202726</aodb> === <!-- Morphing Memory --> |
− | |||
This chip is a common drop in the [[Condemned_Subway|Subway]] dungeons frequented by new players. It is a [[Leveling item]] that is dependent on Psychic and Computer Literacy. The Memory adds some Nano Resist as well as NCU space. | This chip is a common drop in the [[Condemned_Subway|Subway]] dungeons frequented by new players. It is a [[Leveling item]] that is dependent on Psychic and Computer Literacy. The Memory adds some Nano Resist as well as NCU space. | ||
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Expansion: Classic | Expansion: Classic | ||
− | === | + | Upgrades to <aodb sidetitle="wiki">290627</aodb> |
+ | |||
+ | === <aodb sidetitle="aoi">274971</aodb> === <!-- Dark Dreams --> | ||
− | |||
This mysterious memory chip is much sought after by many explorers in [[Steps of Madness]] for its low Computer Literacy requirement to use. It adds NCU Memory 20, Max Health 100, and Root resistance 1%. They drop from [[Steps_of_Madness#Neleb the Deranged|Neleb the Deranged]]. | This mysterious memory chip is much sought after by many explorers in [[Steps of Madness]] for its low Computer Literacy requirement to use. It adds NCU Memory 20, Max Health 100, and Root resistance 1%. They drop from [[Steps_of_Madness#Neleb the Deranged|Neleb the Deranged]]. | ||
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Expansion: Classic | Expansion: Classic | ||
− | === | + | === <aodb sidetitle="aoi">204602</aodb> === <!-- Dark Memories --> |
− | |||
This mysterious memory chip is much sought after by many explorers in [[Temple of Three Winds]] for its low Computer Literacy requirement to use. It adds NCU Memory 26, Max Nano Pool 40, and Root resistance 1%. They randomly drop from Lien the Memorystalker. | This mysterious memory chip is much sought after by many explorers in [[Temple of Three Winds]] for its low Computer Literacy requirement to use. It adds NCU Memory 26, Max Nano Pool 40, and Root resistance 1%. They randomly drop from Lien the Memorystalker. | ||
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Expansion: Classic | Expansion: Classic | ||
− | === | + | === <aodb sidetitle="aoi">204603</aodb> === <!-- Memory Loop--> |
− | |||
Memory Loops are a rare drop from Lien the Memorystalker in [[Temple of Three Winds]] and like Dark Memories they have low Computer Literacy requirements to use compared to normal memories, but they have no other special abilities. | Memory Loops are a rare drop from Lien the Memorystalker in [[Temple of Three Winds]] and like Dark Memories they have low Computer Literacy requirements to use compared to normal memories, but they have no other special abilities. | ||
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Expansion: Classic | Expansion: Classic | ||
− | === | + | ===<aodb sidetitle="aoi">156693</aodb>=== <!-- Enhanced NCU Chip with Recompiling Core --> |
− | |||
These memories drop in the BIOMARE dungeon and come in a range of QLs. They are a valuable addition to the setup of many casters for their ability to lower nano costs. | These memories drop in the BIOMARE dungeon and come in a range of QLs. They are a valuable addition to the setup of many casters for their ability to lower nano costs. | ||
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Expansion: Classic | Expansion: Classic | ||
− | === | + | ===<aodb sidetitle="aoi">206018</aodb>=== <!-- Mnemonic Fragment --> |
− | |||
Similar to a Dark Memory, Mnemonic Fragments drop from named mobs on the third floor of the [[Inner Sanctum]] dungeon. This is one of the best memories, in terms of NCU, that can be had from [[Rubi-Ka]] and it also adds a small amount of nano energy and 1% root resistance. | Similar to a Dark Memory, Mnemonic Fragments drop from named mobs on the third floor of the [[Inner Sanctum]] dungeon. This is one of the best memories, in terms of NCU, that can be had from [[Rubi-Ka]] and it also adds a small amount of nano energy and 1% root resistance. | ||
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Expansion: Classic | Expansion: Classic | ||
− | === | + | ===<aodb sidetitle="aoi">168838</aodb>=== <!-- Safeguarded NCU Memory Unit --> |
− | |||
This chip is very difficult to get as it drops from [[General Kronilis]], of the [[Dust Brigade]] generals. For those who can manage the fight, the chip is locked to those 180 and above. It adds some AC, Intelligence, and Nano Energy. | This chip is very difficult to get as it drops from [[General Kronilis]], of the [[Dust Brigade]] generals. For those who can manage the fight, the chip is locked to those 180 and above. It adds some AC, Intelligence, and Nano Energy. | ||
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Expansion: Classic | Expansion: Classic | ||
− | === | + | ===<aodb sidetitle="aoi">207253</aodb>=== <!-- Standard Juggernaut Nano Containment Module --> |
− | |||
Another hard fight, these chips drop from [[Omni-Pol Command Juggernaut]]s and are locked for [[Clan]] use only. They add some energy weapons skills in addition to the memory space. | Another hard fight, these chips drop from [[Omni-Pol Command Juggernaut]]s and are locked for [[Clan]] use only. They add some energy weapons skills in addition to the memory space. | ||
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== [[Shadowlands]] == | == [[Shadowlands]] == | ||
The release of the [[Shadowlands]] expansion brought many new and exciting NCU chips to the game, though most of them are designed for the highest level of play. | The release of the [[Shadowlands]] expansion brought many new and exciting NCU chips to the game, though most of them are designed for the highest level of play. | ||
− | === | + | ===<aodb sidetitle="aoi">246277</aodb>=== <!-- Problem Avoiding Device --> |
− | + | ||
This memory is one of a set of three memories that drop from spirit bosses in the [[Elysium]] area of the [[Shadowlands]]. It is profession locked to Fixers, Martial Artists, and Shades, as well as title level locked to 3. For all of that the chip doesn't give a lot of NCU space, but adds some evade skills and initiative skill. | This memory is one of a set of three memories that drop from spirit bosses in the [[Elysium]] area of the [[Shadowlands]]. It is profession locked to Fixers, Martial Artists, and Shades, as well as title level locked to 3. For all of that the chip doesn't give a lot of NCU space, but adds some evade skills and initiative skill. | ||
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Expansion: [[Shadowlands]] | Expansion: [[Shadowlands]] | ||
− | === | + | ===<aodb sidetitle="aoi">246278</aodb>=== <!-- Problem Seeking Device --> |
− | + | ||
This memory is one of a set of three memories that drop from spirit bosses in the [[Elysium]] area of the [[Shadowlands]]. It is profession locked to Fixers, Adventurers, and Doctors as well as title level locked to 3. For all of that the chip doesn't give a lot of NCU space, but adds some Heal Delta, Matter Metamorphoses, First Aid, and Treatment Skill. | This memory is one of a set of three memories that drop from spirit bosses in the [[Elysium]] area of the [[Shadowlands]]. It is profession locked to Fixers, Adventurers, and Doctors as well as title level locked to 3. For all of that the chip doesn't give a lot of NCU space, but adds some Heal Delta, Matter Metamorphoses, First Aid, and Treatment Skill. | ||
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Expansion: [[Shadowlands]] | Expansion: [[Shadowlands]] | ||
− | === | + | ===<aodb sidetitle="aoi">246276</aodb>=== <!-- Problem Solving Device --> |
− | + | ||
This memory is one of a set of three memories that drop from spirit bosses in the [[Elysium]] area of the [[Shadowlands]]. It is profession locked to Fixers, Traders, and Engineers as well as title level locked to 3. For all of that the chip doesn't give a lot of NCU space, but adds some skill to a variety of mainstay tradeskills, including Breaking and Entering. | This memory is one of a set of three memories that drop from spirit bosses in the [[Elysium]] area of the [[Shadowlands]]. It is profession locked to Fixers, Traders, and Engineers as well as title level locked to 3. For all of that the chip doesn't give a lot of NCU space, but adds some skill to a variety of mainstay tradeskills, including Breaking and Entering. | ||
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Expansion: [[Shadowlands]] | Expansion: [[Shadowlands]] | ||
− | === | + | ===<aodb sidetitle="aoi">238921</aodb>=== <!-- Yutto's Modified NCU --> |
− | + | ||
− | Often considered the 'next step' in NCU memories by those who go to the [[Shadowlands]], Yuttos NCUs are sold in random QLs by Yutto vendors starting in [[Penumbra]]. The memories are very expensive and can range from ten million credits and higher. These memories give much more NCU space then a normal [[Rubi-Ka]] NCU and add a small amount of treatment. The NCUs are title level locked though and require immense amounts of Computer Literacy over normal RK NCUs | + | Often considered the 'next step' in NCU memories by those who go to the [[Shadowlands]], Yuttos NCUs are sold in random QLs by Yutto vendors starting in [[Penumbra]]. The memories are very expensive and can range from ten million credits and higher. These memories give much more NCU space then a normal [[Rubi-Ka]] NCU and add a small amount of treatment. The NCUs are title level locked though and require immense amounts of Computer Literacy over normal RK NCUs. |
QL Range: 160-224 <br> | QL Range: 160-224 <br> | ||
Deck Slots: 1-6 <br> | Deck Slots: 1-6 <br> | ||
Expansion: [[Shadowlands]] | Expansion: [[Shadowlands]] | ||
+ | |||
+ | Upgrades to <aodb sidetitle="wiki">267797</aodb> | ||
== [[Alien Invasion]] == | == [[Alien Invasion]] == | ||
The release of this expansion brought two new NCU chips to the game that are usable by all with the expansion, and with a wide range of QLs are helpful to anybody at any level of the game. The only limitation on their use is the requirement of levels of the Alien Technology perkline (which are level locked) and a slightly higher then average Computer Literacy requirement. | The release of this expansion brought two new NCU chips to the game that are usable by all with the expansion, and with a wide range of QLs are helpful to anybody at any level of the game. The only limitation on their use is the requirement of levels of the Alien Technology perkline (which are level locked) and a slightly higher then average Computer Literacy requirement. | ||
− | === | + | ===<aodb sidetitle="aoi">251254</aodb>=== <!-- Viral Memory Storage Unit --> |
− | + | ||
The next great leap forward in NCU memory for many players. The while these memories do not add any special abilities or statistics they do add a higher then normal amount of NCU for their level, as well as a very high level range. At max level, Viral Memories add as much NCU space as some of the fabled [[Pandemonium]] memories but are much more available. | The next great leap forward in NCU memory for many players. The while these memories do not add any special abilities or statistics they do add a higher then normal amount of NCU for their level, as well as a very high level range. At max level, Viral Memories add as much NCU space as some of the fabled [[Pandemonium]] memories but are much more available. | ||
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Expansion: [[Alien Invasion]] | Expansion: [[Alien Invasion]] | ||
− | === | + | ===<aodb sidetitle="aoi">251223</aodb>=== <!-- Viral Compiler --> |
− | + | ||
The introduction of this chip was a great help for many players looking for a better compiler to speed up casting. Like Viral Memories, Viral Compilers have a greater then normal ratio for nano initiative to ql than their [[Rubi-Ka]] counter parts. On top of adding initiative, viral compilers also add a small amount of Nano Resistance. | The introduction of this chip was a great help for many players looking for a better compiler to speed up casting. Like Viral Memories, Viral Compilers have a greater then normal ratio for nano initiative to ql than their [[Rubi-Ka]] counter parts. On top of adding initiative, viral compilers also add a small amount of Nano Resistance. | ||
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Deck Slots: 6 <br> | Deck Slots: 6 <br> | ||
Expansion: [[Alien Invasion]] | Expansion: [[Alien Invasion]] | ||
+ | |||
+ | Upgrades to <aodb sidetitle="wiki">267913</aodb> | ||
== [[Legacy of the Xan]] == | == [[Legacy of the Xan]] == | ||
− | === | + | === <aodb sidetitle="aoi">278782</aodb> === |
− | <aodb> | + | |
+ | |||
+ | === <aodb sidetitle="aoi">277166</aodb> === | ||
+ | |||
+ | |||
+ | === <aodb sidetitle="aoi">277823</aodb> === | ||
− | |||
− | |||
− | === | + | === <aodb link="false" tooltip="">278219</aodb>Weapon Skill NCU === |
− | |||
− | |||
− | |||
[[Category:Guides]] | [[Category:Guides]] |
Revision as of 08:37, 1 January 2018
Installing Memory chips into a NCU Belt is the general way to increase your NCU memory space which allows you to run more Nano Programs. You can equipped up to six NCU chips, depending on how many deck slots the NCU belt allows. This article covers the Memory Chips and other NCU items that can be equipped to a NCU Belt.
Memory chips are buy-able at stores (Tools shop terminals) up to quality level 125. After QL 125, you can obtain higher memory chips from missions rewards. QL 125 and 124 memory chips offer the same NCU modifier of 34. Buying QL 124 memory chips from the store will save you some credits and require less Comp. Liter to equip.
Standard Chips
These chips are commonly found or bought in stores. Qls after 125 must be found in missions or purchased from other players.
Standard NCU Chip
Standard NCU chips simply increase the amount of total NCU space you have available and nothing else.
QL Range: 1 - 200
Deck Slots: 1 - 6
<css>.right td {text-align:right}</css>
Icon | ||||||
---|---|---|---|---|---|---|
Name | 2 - 3 NCU Memory | 4 - 7 NCU Memory | 8 - 15 NCU Memory | 16 - 31 NCU Memory | 32 - 63 NCU Memory | 64 NCU Memory |
NCU Benefit | 2 - 3 | 4 - 7 | 8 - 15 | 16 - 31 | 32 - 63 | 64 |
Highest QL | 1 | 20 | 40 | 50 | 120 | 200 |
Comp Lit. Req. | 6 | 35 | 80 | 121 | 280 | 750 |
See Breakpoints#NCU_Memory for detailed information about base NCU Memory.
Computer Deck Range Increaser
This chip will increase the range at which you can execute any program on a target.
QL Range: 50 - 200
Deck Slots: 3
Upgrades to Infused Computer Deck Range Increaser
NCU Coolant Sink
Coolant Sinks help you by reducing your chance of fumbling a nano program either due to lack of overall ability or because of being dealt damage.
QL Range: 10 - 200
Deck Slots: 4
Upgrades to Infused NCU Coolant Sink
Hardcore CPU Upgrade
CPU upgrades add a varrying amount of % Nano Cost decrease that lowers the nano pool cost of casting nano programs.
QL Range: 40 - 200
Deck Slots: 5
Upgrades to Infused Hardcore CPU Upgrade
Nano Formula Recompiler
This item directly adds to your Nano Program Initiative, which makes executing programs faster.
QL Range: 20 - 200
Deck Slots: 6
Special Chips
These chips are exceptional in some way.
Classic Game
Accelerated NCU Memory
This chip can be tradeskilled from common NCU memories and recompilers, and adds some Nano init but also requires Intelligence to equip.
QL Range: 1 - 200
Deck Slots: 1 - 6
Expansion: Classic
Morphing Memory
This chip is a common drop in the Subway dungeons frequented by new players. It is a Leveling item that is dependent on Psychic and Computer Literacy. The Memory adds some Nano Resist as well as NCU space.
QL Range: 1 - 200
Deck Slots: 1
Expansion: Classic
Upgrades to Infused Morphing Memory
Dark Dreams
This mysterious memory chip is much sought after by many explorers in Steps of Madness for its low Computer Literacy requirement to use. It adds NCU Memory 20, Max Health 100, and Root resistance 1%. They drop from Neleb the Deranged.
QL Range: Special
Deck Slots: 1 - 6
Expansion: Classic
Dark Memories
This mysterious memory chip is much sought after by many explorers in Temple of Three Winds for its low Computer Literacy requirement to use. It adds NCU Memory 26, Max Nano Pool 40, and Root resistance 1%. They randomly drop from Lien the Memorystalker.
QL Range: Special
Deck Slots: 1 - 6
Expansion: Classic
Memory Loop
Memory Loops are a rare drop from Lien the Memorystalker in Temple of Three Winds and like Dark Memories they have low Computer Literacy requirements to use compared to normal memories, but they have no other special abilities.
QL Range: Special
Deck Slots: 1 - 6
Expansion: Classic
Enhanced NCU Chip with Recompiling Core
These memories drop in the BIOMARE dungeon and come in a range of QLs. They are a valuable addition to the setup of many casters for their ability to lower nano costs.
QL Range: 50 - 90
Deck Slots: 1 - 6
Expansion: Classic
Mnemonic Fragment
Similar to a Dark Memory, Mnemonic Fragments drop from named mobs on the third floor of the Inner Sanctum dungeon. This is one of the best memories, in terms of NCU, that can be had from Rubi-Ka and it also adds a small amount of nano energy and 1% root resistance.
QL Range: Special
Deck Slots: 1 - 6
Expansion: Classic
Safeguarded NCU Memory Unit
This chip is very difficult to get as it drops from General Kronilis, of the Dust Brigade generals. For those who can manage the fight, the chip is locked to those 180 and above. It adds some AC, Intelligence, and Nano Energy.
QL Range: ~200
Deck Slots: 1 - 6
Expansion: Classic
Standard Juggernaut Nano Containment Module
Another hard fight, these chips drop from Omni-Pol Command Juggernauts and are locked for Clan use only. They add some energy weapons skills in addition to the memory space.
QL Range: 220
Deck Slots: 2, 3
Expansion: Classic
Shadowlands
The release of the Shadowlands expansion brought many new and exciting NCU chips to the game, though most of them are designed for the highest level of play.
Problem Avoiding Device
This memory is one of a set of three memories that drop from spirit bosses in the Elysium area of the Shadowlands. It is profession locked to Fixers, Martial Artists, and Shades, as well as title level locked to 3. For all of that the chip doesn't give a lot of NCU space, but adds some evade skills and initiative skill.
QL Range: 100
Deck Slots: 1-4, 6
Expansion: Shadowlands
Problem Seeking Device
This memory is one of a set of three memories that drop from spirit bosses in the Elysium area of the Shadowlands. It is profession locked to Fixers, Adventurers, and Doctors as well as title level locked to 3. For all of that the chip doesn't give a lot of NCU space, but adds some Heal Delta, Matter Metamorphoses, First Aid, and Treatment Skill.
QL Range: 100
Deck Slots: 1-4, 6
Expansion: Shadowlands
Problem Solving Device
This memory is one of a set of three memories that drop from spirit bosses in the Elysium area of the Shadowlands. It is profession locked to Fixers, Traders, and Engineers as well as title level locked to 3. For all of that the chip doesn't give a lot of NCU space, but adds some skill to a variety of mainstay tradeskills, including Breaking and Entering.
QL Range: 100
Deck Slots: 1-4, 6
Expansion: Shadowlands
Yuttos Modified NCU
Often considered the 'next step' in NCU memories by those who go to the Shadowlands, Yuttos NCUs are sold in random QLs by Yutto vendors starting in Penumbra. The memories are very expensive and can range from ten million credits and higher. These memories give much more NCU space then a normal Rubi-Ka NCU and add a small amount of treatment. The NCUs are title level locked though and require immense amounts of Computer Literacy over normal RK NCUs.
QL Range: 160-224
Deck Slots: 1-6
Expansion: Shadowlands
Upgrades to Spirit Infused Yuttos Modified NCU
Alien Invasion
The release of this expansion brought two new NCU chips to the game that are usable by all with the expansion, and with a wide range of QLs are helpful to anybody at any level of the game. The only limitation on their use is the requirement of levels of the Alien Technology perkline (which are level locked) and a slightly higher then average Computer Literacy requirement.
Viral Memory Storage Unit
The next great leap forward in NCU memory for many players. The while these memories do not add any special abilities or statistics they do add a higher then normal amount of NCU for their level, as well as a very high level range. At max level, Viral Memories add as much NCU space as some of the fabled Pandemonium memories but are much more available.
QL Range: 1-300
Deck Slots: 3,4
Expansion: Alien Invasion
Viral Compiler
The introduction of this chip was a great help for many players looking for a better compiler to speed up casting. Like Viral Memories, Viral Compilers have a greater then normal ratio for nano initiative to ql than their Rubi-Ka counter parts. On top of adding initiative, viral compilers also add a small amount of Nano Resistance.
QL Range: 20-300
Deck Slots: 6
Expansion: Alien Invasion
Upgrades to Infused Viral Compiler