Basic Info:
Buffing nanos:
Maximum buff: 20 (Adventuring Expertise, 4 NCU)
Buffing items:
Common buffing armor
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Common buffing items
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Worn ICC Secretary Cloak +3 at ql 50
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Cracked and Untuned Mitaar +5 at ql 24
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Worn ICC Secretary Cloak +12 at ql 100
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Professional Mitaar of Snelton +50 at ql 300
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Basic Info:
Buffing nanos:
Maximum buff: 92 (Martial Arts Mastery + Lesser Controlled Rage + Martial Arts Expertise, 21 NCU) + wrangles.
Buffing items:
Common buffing armor
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Common buffing items
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Living Dragonflesh Body Armor +29 at ql100
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Basic Info:
Buffing nanos:
Unbuffable, directly. It is 100% dependent on Stamina, every four points of which raises Body Dev. one point.
Buffing items:
Basic Info:
Buffing nanos:
Unbuffable.
Buffing items:
Dodge Ranged Attacks
Basic Info:
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Cluster locations
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shiny Leg
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bright Feet
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faded Waist
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Buffing nanos:
Speed buffs
+120 Reduce Inertia (Martial Artist, 42 NCU)
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+110 Quantum Uncertainty (Trader, 43 NCU)
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+85 Fleet Foot (Martial Artist, 26 NCU)
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+80 Dark Movement (Nano-Technician, 28 NCU)
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+79 Gridspace Freedom (Fixer, 48 NCU)
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+70 Grid Phase Accelerator (Fixer, 42 NCU)
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+61 Partial Grid Jump (Fixer, 35 NCU)
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+60 Anticipation of Retaliation (Meta-Physicist, 16 NCU)
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+55 Precognition (Soldier, 14 NCU)
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+50 Elusive Target (Martial Artist, 12 NCU)
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+37 Grid Surfer (Fixer, 26 NCU)
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+25 Leech Grid Vector (Fixer, 25 NCU)
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+16 Grid Runner (Fixer, 14 NCU)
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+7 Hack Grid Vector (Fixer, 10 NCU)
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+2 Limited Grid Jump (Fixer, 6 NCU)
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Adventurer perception buffs
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Buffing items:
Common buffing armor
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Common buffing items
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Evade Close Combat and Martial Art Attacks
Basic Info:
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Cluster locations
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shiny Feet
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bright Leg
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faded Waist
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Buffing nanos:
Speed buffs
+120 Reduce Inertia (Martial Artist, 42 NCU)
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+110 Quantum Uncertainty (Trader, 43 NCU)
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+85 Fleet Foot (Martial Artist, 26 NCU)
|
+80 Dark Movement (Nano-Technician, 28 NCU)
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+79 Gridspace Freedom (Fixer, 48 NCU)
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+70 Grid Phase Accelerator (Fixer, 42 NCU)
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+61 Partial Grid Jump (Fixer, 35 NCU)
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+60 Anticipation of Retaliation (Meta-Physicist, 16 NCU)
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+55 Precognition (Soldier, 14 NCU)
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+50 Elusive Target (Martial Artist, 12 NCU)
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+37 Grid Surfer (Fixer, 26 NCU)
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+25 Leech Grid Vector (Fixer, 25 NCU)
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+16 Grid Runner (Fixer, 14 NCU)
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+7 Hack Grid Vector (Fixer, 10 NCU)
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+2 Limited Grid Jump (Fixer, 6 NCU)
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Adventurer perception buffs
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Buffing items:
Common buffing armor
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Common buffing items
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Duck Explosions and Thrown Objects
Basic Info:
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Cluster locations
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shiny Leg
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bright Waist
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faded Feet
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Buffing nanos:
Speed buffs
+120 Reduce Inertia (Martial Artist, 42 NCU)
|
+110 Quantum Uncertainty (Trader, 43 NCU)
|
+85 Fleet Foot (Martial Artist, 26 NCU)
|
+80 Dark Movement (Nano-Technician, 28 NCU)
|
+79 Gridspace Freedom (Fixer, 48 NCU)
|
+70 Grid Phase Accelerator (Fixer, 42 NCU)
|
+61 Partial Grid Jump (Fixer, 35 NCU)
|
+60 Anticipation of Retaliation (Meta-Physicist, 16 NCU)
|
+55 Precognition (Soldier, 14 NCU)
|
+50 Elusive Target (Martial Artist, 12 NCU)
|
+37 Grid Surfer (Fixer, 26 NCU)
|
+25 Leech Grid Vector (Fixer, 25 NCU)
|
+16 Grid Runner (Fixer, 14 NCU)
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+7 Hack Grid Vector (Fixer, 10 NCU)
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+2 Limited Grid Jump (Fixer, 6 NCU)
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Adventurer perception buffs
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Buffing items:
Common buffing armor
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Common buffing items
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Nano Resistance
Basic Info:
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Cluster locations
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shiny Head
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bright Right-Wrist
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faded Left-Wrist
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Buffing nanos:
Buffing items:
Common buffing armor
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Common buffing items
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