Difference between revisions of "Rhinomen"
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Anarchangel (talk | contribs) (Corrections, Locations, Quests, Tradeskills, Unique Encounters, See Also, External Links, Cat) |
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− | Rhinomen, in the wilds of [[Rubi-Ka]], are a low level mob, all below level 100. They can be found in [[missions]], however, up to very high levels. There is [http://auno.org/ao/db.php?id=268523|anecdotal evidence], also, for high QLs of armor dropping from the relatively low level Rhinoman Chiefs and other such mobs in Varmint Woods. | + | Rhinomen, in the wilds of [[Rubi-Ka]], are a low level mob, all below level 100. They can be found in [[missions]], however, up to very high levels. There is [http://auno.org/ao/db.php?id=268523|anecdotal evidence], also, for high QLs of armor dropping from the relatively low level Rhinoman Chiefs and other such mobs in [[Varmint Woods]]. |
Rhinoman society appears to follow patterns that existed in early Earth history and up to the middle of the 20th Century in some locations that were more remote or had access to fewer resources. | Rhinoman society appears to follow patterns that existed in early Earth history and up to the middle of the 20th Century in some locations that were more remote or had access to fewer resources. | ||
− | According to [http://forums.anarchy-online.com/showthread.php?t=377414 | + | According to [http://forums.anarchy-online.com/showthread.php?t=377414 game canon on the Anarchy Online Editor News], Rhinomen were introduced to Rubi-Ka by the [[Eco Warriors]], or at least the Eco Warriors [http://forums.anarchy-online.com/showthread.php?t=305685&page=4 claim they did]. The Eco Warriors, roughly speaking, object to the results of the terraforming done by Omni-Tek that created all the species currently living on the planet, and insist that the humanoid breeds must leave the planet to restore it to balance. It is unclear, if it is even true that they introduced Rhinomen, what the reason was: were they attempting to rectify mistakes that had been made, or monkeywrench the system that had these mistakes? Perhaps they intended the Rhinomen to be the new sentient inheritors of the planet. |
{{Mobs| | {{Mobs| | ||
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Description= | | Description= | | ||
Levels=10-100 (outdoors), very low-very high (missions)| | Levels=10-100 (outdoors), very low-very high (missions)| | ||
− | Agressiveness=passive until attacked; social (aid other Rhinomen)| | + | Agressiveness=normally, passive until attacked;<br> social (aid other Rhinomen). <br>Higher levels such as Chief and Berserker are KoS (Kill on Sight)| |
Frequency=frequent| | Frequency=frequent| | ||
Size=normal| | Size=normal| | ||
Species=Rhinoman Grunt<br>Rhinoman Beater<br>Rhinoman Basher<br>Rhinoman Smasher<br>Rhinoman Berserker/ess<br>Rhinoman Chief<br>Rhinoman Warchief<br>Rhinoman Apprentice<br>Rhinoman Mystic<br>Rhinoman Mother| | Species=Rhinoman Grunt<br>Rhinoman Beater<br>Rhinoman Basher<br>Rhinoman Smasher<br>Rhinoman Berserker/ess<br>Rhinoman Chief<br>Rhinoman Warchief<br>Rhinoman Apprentice<br>Rhinoman Mystic<br>Rhinoman Mother| | ||
− | Locations=[[Greater Tir County]]<br>[[Newland]]<br>[[Newland Desert]]<br>[[Varmint Woods]]| | + | Locations=[[Aegean]]<br> ([[Stret West Bank]] border,[[Dyna Camps|Dyna]])<br>[[Greater Tir County]]<br>[[Newland]]<br>[[Newland Desert]]<br>(Dynas SW of [[Meetmedere]],<br> & two east of Desert whompahs,<br> nine Dynas in all)<br>[[Varmint Woods]]| |
AttackDescription=The weapon QL is the same as the Rhinoman's level.| | AttackDescription=The weapon QL is the same as the Rhinoman's level.| | ||
NoOfAttacks=3| | NoOfAttacks=3| | ||
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Base of this article was translated from german wiki article found [http://aowiki.de/index.php?title=Rhinomen&direction=prev&oldid=7842 here] | Base of this article was translated from german wiki article found [http://aowiki.de/index.php?title=Rhinomen&direction=prev&oldid=7842 here] | ||
+ | |||
+ | |||
+ | == [[Quests]] == | ||
+ | * '''Herbalist Gerard'''. Through the ravine east of the wompahs in the '''Rhino Valley'''; he gives a quest to obtain [[Auno:253393|Restorative Herbs]]<aoicon>253393</aoicon> | ||
+ | |||
+ | == [[Tradeskills]] == | ||
+ | * [[Blood Plasma]] | ||
+ | |||
+ | == [[Unique Encounters]] == | ||
+ | * [[Unique Encounters|Professor Van Horn]] | ||
+ | **<aoicon>151717</aoicon>Journeyman Durable Boost 95% <br> | ||
+ | **<aoicon>151681</aoicon> The Expensive Kevlar Vest of Professor Jones 5-10% | ||
+ | |||
+ | == See Also == | ||
+ | * [[Armorsets]] | ||
+ | * [[Mob]] | ||
+ | * [[Storyline]] | ||
+ | * [[Timeline of Anarchy Online history]] | ||
+ | |||
+ | == External Links == | ||
+ | * [http://arcanum.aodevs.com/mobs_vanhorn.html Professor Van Horn] on Arcanum | ||
+ | |||
[[Category:Mobs]] | [[Category:Mobs]] | ||
+ | [[Category:Storyline]] |
Revision as of 10:28, 19 March 2010
Rhinomen, in the wilds of Rubi-Ka, are a low level mob, all below level 100. They can be found in missions, however, up to very high levels. There is evidence, also, for high QLs of armor dropping from the relatively low level Rhinoman Chiefs and other such mobs in Varmint Woods.
Rhinoman society appears to follow patterns that existed in early Earth history and up to the middle of the 20th Century in some locations that were more remote or had access to fewer resources.
According to game canon on the Anarchy Online Editor News, Rhinomen were introduced to Rubi-Ka by the Eco Warriors, or at least the Eco Warriors claim they did. The Eco Warriors, roughly speaking, object to the results of the terraforming done by Omni-Tek that created all the species currently living on the planet, and insist that the humanoid breeds must leave the planet to restore it to balance. It is unclear, if it is even true that they introduced Rhinomen, what the reason was: were they attempting to rectify mistakes that had been made, or monkeywrench the system that had these mistakes? Perhaps they intended the Rhinomen to be the new sentient inheritors of the planet.
Monster Info
Characteristics: |
Species: |
Locations: |
{{#if: 3|
Attack Information:
The weapon QL is the same as the Rhinoman's level.
|
|
|
}}
Item Drops
ID NOT FOUND Monster Parts
Rhinoman Leather Armor:
ID NOT FOUNDRhinoman Leather Jacket
ID NOT FOUNDRhinoman Leather Boots
ID NOT FOUNDRhinoman Leather Gloves
ID NOT FOUNDRhinoman Leather Pants
ID NOT FOUNDRhinoman Leather Sleeve
"The Rhinoman designed this armor to help them hit stuff harder. They really like to hit things, and like it even more when they can do it harder and faster" -Anarchy Online item info description of rhino armor.
Base of this article was translated from german wiki article found here
Quests
- Herbalist Gerard. Through the ravine east of the wompahs in the Rhino Valley; he gives a quest to obtain Restorative HerbsID NOT FOUND
Tradeskills
Unique Encounters
- Professor Van Horn
- ID NOT FOUNDJourneyman Durable Boost 95%
- ID NOT FOUND The Expensive Kevlar Vest of Professor Jones 5-10%
- ID NOT FOUNDJourneyman Durable Boost 95%
See Also
External Links
- Professor Van Horn on Arcanum