Difference between revisions of "Body and Defense"

From Anarchy Online Wiki [AOWiki]
(Added defensive skills)
(Updated categories to AO 18.7 Patch)
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[[File:traderepair.png|link=Trade and Repair]]<br>
 
[[File:traderepair.png|link=Trade and Repair]]<br>
 
</td><td>&nbsp;</td><td valign="top" align="left" width="100%">
 
</td><td>&nbsp;</td><td valign="top" align="left" width="100%">
<br/>{{AODB|16211}} [[#Adventuring|Adventuring]]
 
<br/>{{AODB|16289}} [[#Martial Arts|Martial Arts]]
 
 
<br/>{{AODB|16330}} [[#Body Development|Body Development]]
 
<br/>{{AODB|16330}} [[#Body Development|Body Development]]
 
<br/>{{AODB|16315}} [[#Nano Pool|Nano Pool]]
 
<br/>{{AODB|16315}} [[#Nano Pool|Nano Pool]]
 +
<br/>{{AODB|16234}} [[#Evade Close Combat and Martial Art Attacks|Evade Close Combat and Martial Art Attacks]]
 
<br/>{{AODB|16234}} [[#Dodge Ranged Attacks|Dodge Ranged Attacks]]
 
<br/>{{AODB|16234}} [[#Dodge Ranged Attacks|Dodge Ranged Attacks]]
<br/>{{AODB|16234}} [[#Evade Close Combat and Martial Art Attacks|Evade Close Combat and Martial Art Attacks]]
 
 
<br/>{{AODB|16234}} [[#Duck Explosions and Thrown Objects|Duck Explosions and Thrown Objects]]
 
<br/>{{AODB|16234}} [[#Duck Explosions and Thrown Objects|Duck Explosions and Thrown Objects]]
 
<br/>{{AODB|16302}} [[#Nano Resistance|Nano Resistance]]
 
<br/>{{AODB|16302}} [[#Nano Resistance|Nano Resistance]]
 
+
<br/>{{AODB|16305}} [[#Deflect (Parry)|Deflect (Parry)]]
 
 
 
 
 
</table>
 
</table>
  
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<td valign="top" align="left">
 
<td valign="top" align="left">
  
<br><br><br>
 
 
=={{AODB|16211}} Adventuring==
 
===Basic Info:===
 
 
{|width=100%
 
|width=50%|
 
Adventuring is a skill that deals with endurance and awareness of the environment, but ironically, for such valued traits the skill is seldom used.  It is generally used to wear backpacks, some back items, and for higher level Adventurer Map nanos.
 
|width=50%|
 
{|
 
|colspan=3 align=center|'''Cluster locations'''
 
|-
 
|width=25% align=center|<aodb>101584</aodb><br>''shiny''<br>Leg
 
|width=25% align=center|<aodb>101582</aodb><br>''bright''<br>Waist
 
|width=25% align=center|<aodb>101580</aodb><br>''faded''<br>Chest
 
|}
 
|}
 
 
===Buffing nanos:===
 
{|width=100%
 
|width=50%|
 
|width=50%|'''[http://auno.org/ao/db.php?cmd=search&nano=2&sort=ncu&sdir=desc&strain=48 Adventuring Expertise]'''
 
|-
 
|
 
|<aodb>26389</aodb> +20 Adventuring Expertise (general, 4 [[NCU]])
 
|-
 
|
 
|<aodb>26390</aodb> +10 Adventuring Proficiency (general, 2 [[NCU]])
 
|}
 
 
'''Maximum buff''': 20 (Adventuring Expertise, 4 NCU)
 
 
===Buffing items:===
 
{|width=100%
 
|width=50%|'''Common buffing armor'''
 
|width=50%|'''Common buffing items'''
 
|-
 
|<aodb>158753</aodb> Worn ICC Secretary Cloak +3 at ql 50
 
|<aodb>206712</aodb> Cracked and Untuned Mitaar +5 at ql 24
 
|-
 
|<aodb>158754</aodb> Worn ICC Secretary Cloak +12 at ql 100
 
|<aodb>206723</aodb> Professional Mitaar of Snelton +50 at ql 300
 
|}
 
<br><br><br>
 
 
=={{AODB|16289}} Martial Arts==
 
 
===Basic Info:===
 
{|width=100%
 
|width=50%|
 
Martial arts represents your ability to make unarmed melee attacks.  These attacks can occasionally be made in conjunction with a weapon that can deal a 'Combined MA attack'.  Your level of martial arts determines your 'fist template' or the type of fist weapon your strike is modeled after by the game, as well as determining the speed of your attack.
 
|width=50%|
 
{|
 
|colspan=3 align=center|'''Cluster locations'''
 
|-
 
|width=25% align=center|<aodb>101399</aodb><br>''shiny''<br>Right-Hand
 
|width=25% align=center|<aodb>101397</aodb><br>''bright''<br>Feet
 
|width=25% align=center|<aodb>101395</aodb><br>''faded''<br>Left-Hand
 
|}
 
|}
 
 
===Buffing nanos:===
 
{|width=100%
 
|width=50%|'''[http://auno.org/ao/db.php?cmd=search&nano=2&sort=ncu&sdir=desc&strain=220 Skill wranglers]'''
 
|width=50%|'''[http://auno.org/ao/db.php?cmd=search&nano=2&sort=ncu&sdir=desc&strain=209 Martial arts buffs]'''
 
|-
 
|
 
|<aodb>28895</aodb> +60 Martial Arts Mastery ([[Martial Artist]], 16 [[NCU]])
 
|-
 
|
 
|
 
|-
 
|
 
|width=50%|'''[http://auno.org/ao/db.php?cmd=search&nano=2&sort=ncu&sdir=desc&strain=246 MA startup buff]'''
 
|-
 
|
 
|<aodb>43369</aodb> +12 Lesser Controlled Rage ([[Martial Artist]], 1 [[NCU]])
 
|-
 
|
 
|
 
|-
 
|
 
|width=50%|'''[http://auno.org/ao/db.php?cmd=search&nano=2&sort=ncu&sdir=desc&strain=85 Martial Arts Expertise]'''
 
|-
 
|
 
|<aodb>28895</aodb> +20 Composite Physical Special Expertise (general, [[Shadowlands|SL only]], 4 [[NCU]])
 
|-
 
|
 
|<aodb>27094</aodb> +20 Martial Arts Expertise (general, 4 [[NCU]])
 
|-
 
|
 
|<aodb>27097</aodb> +10 Martial Arts Proficiency (general, 2 [[NCU]])
 
|}
 
 
'''Maximum buff''': 92 (Martial Arts Mastery + Lesser Controlled Rage + Martial Arts Expertise, 21 NCU) + wrangles.
 
 
===Buffing items:===
 
{|width=100%
 
|width=50%|'''Common buffing armor'''
 
|width=50%|'''Common buffing items'''
 
|-
 
|<aodb>158791</aodb> Living Dragonflesh Body Armor +29 at ql100
 
|
 
|}
 
 
<br><br><br>
 
<br><br><br>
  
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<br><br><br>
 
<br><br><br>
  
= Dodge Ranged Attacks =
+
=={{AODB|16234}} Evade Close Combat and Martial Art Attacks ==
  
==Basic Info:==
+
===Basic Info:===
 +
{|width=100%
 +
|width=50% valign=top|This skill is used to determine how often and how hard you are hit by certain types of weapons or attacks, in this case Melee and Martial arts attacks. The higher your skill - the less often you will be hit.
  
{|width=100%
+
|width=25%|
|width=50%|
 
{|
 
|Description
 
|}
 
|width=50%|
 
 
{|
 
{|
 
|colspan=3 align=center|'''Cluster locations'''
 
|colspan=3 align=center|'''Cluster locations'''
 
|-
 
|-
|width=25% align=center|<aodb>101680</aodb><br>''shiny''<br>Leg
+
|width=25% align=center|<aodb>101686</aodb><br>''shiny''<br>Feet
|width=25% align=center|<aodb>101678</aodb><br>''bright''<br>Feet
+
|width=25% align=center|<aodb>101684</aodb><br>''bright''<br>Leg
|width=25% align=center|<aodb>101676</aodb><br>''faded''<br>Waist
+
|width=25% align=center|<aodb>101682</aodb><br>''faded''<br>Waist
 
|}
 
|}
 
|}
 
|}
  
==Buffing nanos:==
+
===Buffing nanos:===
 
{|width=100%
 
{|width=100%
 
|width=50%|'''[http://auno.org/ao/db.php?cmd=search&nano=2&sort=ncu&sdir=desc&strain=144 Speed buffs]'''
 
|width=50%|'''[http://auno.org/ao/db.php?cmd=search&nano=2&sort=ncu&sdir=desc&strain=144 Speed buffs]'''
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|}
 
|}
  
==Buffing items:==
+
===Buffing items:===
 
{|width=100%
 
{|width=100%
 
|width=50%|'''Common buffing armor'''
 
|width=50%|'''Common buffing armor'''
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<br><br><br>
 
<br><br><br>
  
= Evade Close Combat and Martial Art Attacks =
+
=={{AODB|16234}} Dodge Ranged Attacks ==
  
==Basic Info:==
+
===Basic Info:===
 +
{|width=100%
 +
|width=50% valign=top|This skill is used to determine how often and how hard you are hit by certain types of weapons or attacks, in this case most common ranged weapons (typically excluding shotguns and grenade launchers). The higher your skill - the less often you will be hit.
  
{|width=100%
+
|width=25%|
|width=50%|
 
{|
 
|Description
 
|}
 
|width=50%|
 
 
{|
 
{|
 
|colspan=3 align=center|'''Cluster locations'''
 
|colspan=3 align=center|'''Cluster locations'''
 
|-
 
|-
|width=25% align=center|<aodb>101686</aodb><br>''shiny''<br>Feet
+
|width=25% align=center|<aodb>101680</aodb><br>''shiny''<br>Leg
|width=25% align=center|<aodb>101684</aodb><br>''bright''<br>Leg
+
|width=25% align=center|<aodb>101678</aodb><br>''bright''<br>Feet
|width=25% align=center|<aodb>101682</aodb><br>''faded''<br>Waist
+
|width=25% align=center|<aodb>101676</aodb><br>''faded''<br>Waist
 
|}
 
|}
 
|}
 
|}
  
==Buffing nanos:==
+
===Buffing nanos:===
 
{|width=100%
 
{|width=100%
 
|width=50%|'''[http://auno.org/ao/db.php?cmd=search&nano=2&sort=ncu&sdir=desc&strain=144 Speed buffs]'''
 
|width=50%|'''[http://auno.org/ao/db.php?cmd=search&nano=2&sort=ncu&sdir=desc&strain=144 Speed buffs]'''
Line 359: Line 245:
 
|}
 
|}
  
==Buffing items:==
+
===Buffing items:===
 
{|width=100%
 
{|width=100%
 
|width=50%|'''Common buffing armor'''
 
|width=50%|'''Common buffing armor'''
Line 368: Line 254:
 
<br><br><br>
 
<br><br><br>
  
= Duck Explosions and Thrown Objects =
+
=={{AODB|16234}} Duck Explosions and Thrown Objects ==
  
==Basic Info:==
+
===Basic Info:===
 +
{|width=100%
 +
|width=50% valign=top|This skill is used to determine how often and how hard you are hit by certain types of weapons or attacks, in this case shotguns and grenade launchers. The higher your skill - the less often you will be hit.
  
{|width=100%
+
|width=25%|
|width=50%|
 
{|
 
|Description
 
|}
 
|width=50%|
 
 
{|
 
{|
 
|colspan=3 align=center|'''Cluster locations'''
 
|colspan=3 align=center|'''Cluster locations'''
Line 387: Line 270:
 
|}
 
|}
  
==Buffing nanos:==
+
===Buffing nanos:===
 
{|width=100%
 
{|width=100%
 
|width=50%|'''[http://auno.org/ao/db.php?cmd=search&nano=2&sort=ncu&sdir=desc&strain=144 Speed buffs]'''
 
|width=50%|'''[http://auno.org/ao/db.php?cmd=search&nano=2&sort=ncu&sdir=desc&strain=144 Speed buffs]'''
Line 435: Line 318:
 
|}
 
|}
  
==Buffing items:==
+
===Buffing items:===
 
{|width=100%
 
{|width=100%
 
|width=50%|'''Common buffing armor'''
 
|width=50%|'''Common buffing armor'''
Line 444: Line 327:
 
<br><br><br>
 
<br><br><br>
  
= Nano Resistance =
+
=={{AODB|16302}} Nano Resistance ==
  
==Basic Info:==
+
===Basic Info:===
 +
{|width=100%
 +
|width=50% valign=top|This skill decides how well you resist hostile Nano Programs. Raising this skill will help you to occasionally resist nano based attacks.
  
{|width=100%
+
|width=25%|
|width=50%|
 
{|
 
|Description
 
|}
 
|width=50%|
 
 
{|
 
{|
 
|colspan=3 align=center|'''Cluster locations'''
 
|colspan=3 align=center|'''Cluster locations'''
Line 463: Line 343:
 
|}
 
|}
  
==Buffing nanos:==
+
===Buffing nanos:===
 
{|width=100%
 
{|width=100%
 
|width=50%|'''[http://auno.org/ao/db.php?cmd=search&nano=2&sort=ncu&sdir=desc&strain=204 Nano resist buffs]'''
 
|width=50%|'''[http://auno.org/ao/db.php?cmd=search&nano=2&sort=ncu&sdir=desc&strain=204 Nano resist buffs]'''
 
{|
 
{|
 +
|-
 +
|'''Target'''
 +
|-
 
|<aodb>222823</aodb> +142 Improved Nano Repulsor ([[Doctor]], 31 [[NCU]])
 
|<aodb>222823</aodb> +142 Improved Nano Repulsor ([[Doctor]], 31 [[NCU]])
 
|-
 
|-
|<aodb>162256</aodb> +92 Nano Repulsor ([[Doctor]], 31 [[NCU]])
+
|<aodb>28671</aodb> +92 Nano Repulsor ([[Doctor]], 31 [[NCU]])
 
|-
 
|-
|'''Psionic buffs'''
+
|'''Aura'''
 
|-
 
|-
|<aodb>227512</aodb> +100 Knowledge of Inferno ([[Adventurer]], 1 [[NCU]])
+
|<aodb>157504</aodb> +170 Motivational Speech: Improvise and Adapt ([[Bureaucrat]], 46 [[NCU]])
 +
|-
 +
|<aodb>157500</aodb> +120 Motivational Speech: Implement Through Iteration ([[Bureaucrat]], 46 [[NCU]])
 +
|-
 +
|<aodb>157501</aodb> +70 Motivational Speech: Organizational Opportunities ([[Bureaucrat]], 30 [[NCU]])
 +
|-
 +
|<aodb>157502</aodb> +35 Motivational Speech: Only the Paranoid Will Survive! ([[Bureaucrat]], 16 [[NCU]])
 
|}
 
|}
 
|}
 
|}
  
==Buffing items:==
+
===Buffing items:===
 +
{|width=100%
 +
|width=50%|'''Common buffing armor'''
 +
|width=50%|'''Common buffing items'''
 +
|-
 +
|-
 +
|}
 +
<br><br><br>
 +
 
 +
=={{AODB|16305}} Deflect (Parry) ==
 +
 
 +
===Basic Info:===
 +
{|width=100%
 +
|width=50% valign=top|Deflect is a requirement for equipping certain weapons and combat based items. Your deflect skill increases the chance for a blow against you to be reduced to a glancing blow.
 +
 
 +
|width=25%|
 +
{|
 +
|colspan=3 align=center|'''Cluster locations'''
 +
|-
 +
|width=25% align=center|<aodb>101632</aodb><br>''shiny''<br>Right-Wrist
 +
|width=25% align=center|<aodb>101630</aodb><br>''bright''<br>Left-Wrist
 +
|width=25% align=center|<aodb>101628</aodb><br>''faded''<br>Right-Arm
 +
|}
 +
|}
 +
 
 +
===Buffing nanos:===
 +
{|width=100%
 +
|width=50%|'''[http://auno.org/ao/db.php?cmd=search&nano=2&sort=ncu&sdir=desc&strain=98 Deflect buffs]'''
 +
{|
 +
|-
 +
|<aodb>222823</aodb> +20 Composite Martial Prowess Expertise (general, 4 [[NCU]])
 +
|}
 +
|}
 +
 
 +
===Buffing items:===
 
{|width=100%
 
{|width=100%
 
|width=50%|'''Common buffing armor'''
 
|width=50%|'''Common buffing armor'''

Revision as of 15:07, 19 March 2016

SkillTab.png
Abilities.png
Body on.png
Melee.png
MeleeSpecials.png
Ranged.png
RangedSpecials.png
Nanoaiding.png
Navigation.png
Spying.png
Traderepair.png

 


Template:AODB Body Development
Template:AODB Nano Pool
Template:AODB Evade Close Combat and Martial Art Attacks
Template:AODB Dodge Ranged Attacks
Template:AODB Duck Explosions and Thrown Objects
Template:AODB Nano Resistance
Template:AODB Deflect (Parry)




Template:AODB Body Development

Basic Info:

Body Development defines your maximum Health, or Hitpoints. It is exclusively dependent on Stamina. The Skill is also influenced by your Character level and Profession. Your Breed determines how many points of health you get per point of Body Development.

Rarely a requirement of items, Body Dev. is however a requirement of the Withered Flesh and Barrow Strength Shoulderpads; useful armor that can be obtained early on, from the Temple of Three Winds. Other items requiring Body Dev. can be found there and in its higher level counterpart, the Inner Sanctum.

Maximum Health is of course, a derived statistic. Effects affecting Body Development always stack with Max Health effects, and there are implant clusters for both.

Cluster locations
Body dev
Body Dev Cluster - Shiny (Chest)
shiny
Chest
Body Dev Cluster - Bright (Waist)
bright
Waist
Body Dev Cluster - Faded (Leg)
faded
Leg
Cluster locations
Max health
Max Health Cluster - Shiny (Chest)
shiny
Chest
Max Health Cluster - Bright (Waist)
bright
Waist
Max Health Cluster - Faded (Leg)
faded
Leg

Buffing nanos:

Unbuffable, directly. It is 100% dependent on Stamina, every four points of which raises Body Dev. one point.

Buffing items:

Common buffing armor Common buffing items
Auno Search: +Body Dev Armor
Auno Search: +Max Health Armor
Muscular Stims sold in RK but only usable by characters with the Shadowlands expansion.
Sold by Des Morck in Hope 2835 x 1940 Mort




Template:AODB Nano Pool

Basic Info:

This Skill defines how many Nano-Energy you have, and conversely how many nano-programs you can run before you need to rest. It is dependent to 70% on Psychic, 10% on Sense, 10% on Intelligence and 10% on Stamina. Your Profession, Level determine how many points of Nano Pool you can buy and your character's Breed determines how many points of nano energy you get per level of Nano Pool.

Maximum Nano is of course, a derived statistic. Effects affecting Nano Pool always stack with Max Nano effects, and there are implant clusters for both.

Cluster locations
Nano pool
Nano Pool Cluster - Shiny (Chest)
shiny
Chest
Nano Pool Cluster - Bright (Head)
bright
Head
Nano Pool Cluster - Faded (Waist)
faded
Waist
Cluster locations
Max nano
Max Nano Cluster - Shiny (Head)
shiny
Head
Max Nano Cluster - Bright (Waist)
bright
Waist
Max Nano Cluster - Faded (Chest)
faded
Chest

Buffing nanos:

Unbuffable.

Buffing items:

Common buffing armor Common buffing items
Collar Casero de la Cripta Collar Casero de la Cripta (+30 Nano Pool, from the Crypt of Home)
Auno Search: +Nano Pool Armor
Auno Search: +Max Nano Armor




Template:AODB Evade Close Combat and Martial Art Attacks

Basic Info:

This skill is used to determine how often and how hard you are hit by certain types of weapons or attacks, in this case Melee and Martial arts attacks. The higher your skill - the less often you will be hit.
Cluster locations
Evade-ClsC Cluster - Shiny (Feet)
shiny
Feet
Evade-ClsC Cluster - Bright (Leg)
bright
Leg
Evade-ClsC Cluster - Faded (Waist)
faded
Waist

Buffing nanos:

Speed buffs
Reduce Inertia +120 Reduce Inertia (Martial Artist, 42 NCU)
Quantum Uncertainty +110 Quantum Uncertainty (Trader, 43 NCU)
Fleet Foot +85 Fleet Foot (Martial Artist, 26 NCU)
Dark Movement +80 Dark Movement (Nano-Technician, 28 NCU)
Gridspace Freedom +79 Gridspace Freedom (Fixer, 48 NCU)
Grid Phase Accelerator +70 Grid Phase Accelerator (Fixer, 42 NCU)
Partial Grid Jump +61 Partial Grid Jump (Fixer, 35 NCU)
Anticipation of Retaliation +60 Anticipation of Retaliation (Meta-Physicist, 16 NCU)
Precognition +55 Precognition (Soldier, 14 NCU)
Elusive Target +50 Elusive Target (Martial Artist, 12 NCU)
Grid Surfer +37 Grid Surfer (Fixer, 26 NCU)
Leech Grid Vector +25 Leech Grid Vector (Fixer, 25 NCU)
Grid Runner +16 Grid Runner (Fixer, 14 NCU)
Hack Grid Vector +7 Hack Grid Vector (Fixer, 10 NCU)
Limited Grid Jump +2 Limited Grid Jump (Fixer, 6 NCU)
Adventurer perception buffs
Hide of the Cerberus +60 Improved Stare of Cerberus (Adventurer, 57 NCU)
Hide of the Wolf +38 Stare of Cerberus (Adventurer, 45 NCU)
Hide of the Fox +26 Gaze of the Hunter (Adventurer, 39 NCU)
Hide of the Dog +14 Vision of the Wolf (Adventurer, 29 NCU)

Buffing items:

Common buffing armor Common buffing items




Template:AODB Dodge Ranged Attacks

Basic Info:

This skill is used to determine how often and how hard you are hit by certain types of weapons or attacks, in this case most common ranged weapons (typically excluding shotguns and grenade launchers). The higher your skill - the less often you will be hit.
Cluster locations
Dodge-Rng Cluster - Shiny (Leg)
shiny
Leg
Dodge-Rng Cluster - Bright (Feet)
bright
Feet
Dodge-Rng Cluster - Faded (Waist)
faded
Waist

Buffing nanos:

Speed buffs
Reduce Inertia +120 Reduce Inertia (Martial Artist, 42 NCU)
Quantum Uncertainty +110 Quantum Uncertainty (Trader, 43 NCU)
Fleet Foot +85 Fleet Foot (Martial Artist, 26 NCU)
Dark Movement +80 Dark Movement (Nano-Technician, 28 NCU)
Gridspace Freedom +79 Gridspace Freedom (Fixer, 48 NCU)
Grid Phase Accelerator +70 Grid Phase Accelerator (Fixer, 42 NCU)
Partial Grid Jump +61 Partial Grid Jump (Fixer, 35 NCU)
Anticipation of Retaliation +60 Anticipation of Retaliation (Meta-Physicist, 16 NCU)
Precognition +55 Precognition (Soldier, 14 NCU)
Elusive Target +50 Elusive Target (Martial Artist, 12 NCU)
Grid Surfer +37 Grid Surfer (Fixer, 26 NCU)
Leech Grid Vector +25 Leech Grid Vector (Fixer, 25 NCU)
Grid Runner +16 Grid Runner (Fixer, 14 NCU)
Hack Grid Vector +7 Hack Grid Vector (Fixer, 10 NCU)
Limited Grid Jump +2 Limited Grid Jump (Fixer, 6 NCU)
Adventurer perception buffs
Hide of the Cerberus +60 Improved Stare of Cerberus (Adventurer, 57 NCU)
Hide of the Wolf +38 Stare of Cerberus (Adventurer, 45 NCU)
Hide of the Fox +26 Gaze of the Hunter (Adventurer, 39 NCU)
Hide of the Dog +14 Vision of the Wolf (Adventurer, 29 NCU)

Buffing items:

Common buffing armor Common buffing items




Template:AODB Duck Explosions and Thrown Objects

Basic Info:

This skill is used to determine how often and how hard you are hit by certain types of weapons or attacks, in this case shotguns and grenade launchers. The higher your skill - the less often you will be hit.
Cluster locations
Duck-Exp Cluster - Shiny (Leg)
shiny
Leg
Duck-Exp Cluster - Bright (Waist)
bright
Waist
Duck-Exp Cluster - Faded (Feet)
faded
Feet

Buffing nanos:

Speed buffs
Reduce Inertia +120 Reduce Inertia (Martial Artist, 42 NCU)
Quantum Uncertainty +110 Quantum Uncertainty (Trader, 43 NCU)
Fleet Foot +85 Fleet Foot (Martial Artist, 26 NCU)
Dark Movement +80 Dark Movement (Nano-Technician, 28 NCU)
Gridspace Freedom +79 Gridspace Freedom (Fixer, 48 NCU)
Grid Phase Accelerator +70 Grid Phase Accelerator (Fixer, 42 NCU)
Partial Grid Jump +61 Partial Grid Jump (Fixer, 35 NCU)
Anticipation of Retaliation +60 Anticipation of Retaliation (Meta-Physicist, 16 NCU)
Precognition +55 Precognition (Soldier, 14 NCU)
Elusive Target +50 Elusive Target (Martial Artist, 12 NCU)
Grid Surfer +37 Grid Surfer (Fixer, 26 NCU)
Leech Grid Vector +25 Leech Grid Vector (Fixer, 25 NCU)
Grid Runner +16 Grid Runner (Fixer, 14 NCU)
Hack Grid Vector +7 Hack Grid Vector (Fixer, 10 NCU)
Limited Grid Jump +2 Limited Grid Jump (Fixer, 6 NCU)
Adventurer perception buffs
Hide of the Cerberus +60 Improved Stare of Cerberus (Adventurer, 57 NCU)
Hide of the Wolf +38 Stare of Cerberus (Adventurer, 45 NCU)
Hide of the Fox +26 Gaze of the Hunter (Adventurer, 39 NCU)
Hide of the Dog +14 Vision of the Wolf (Adventurer, 29 NCU)

Buffing items:

Common buffing armor Common buffing items




Template:AODB Nano Resistance

Basic Info:

This skill decides how well you resist hostile Nano Programs. Raising this skill will help you to occasionally resist nano based attacks.
Cluster locations
Nano Resist Cluster - Shiny (Head)
shiny
Head
Nano Resist Cluster - Bright (Right-Wrist)
bright
Right-Wrist
Nano Resist Cluster - Faded (Left-Wrist)
faded
Left-Wrist

Buffing nanos:

Nano resist buffs
Target
Improved Nano Repulsor +142 Improved Nano Repulsor (Doctor, 31 NCU)
Nano Repulsor +92 Nano Repulsor (Doctor, 31 NCU)
Aura
Motivational Speech: Improvise and Adapt +170 Motivational Speech: Improvise and Adapt (Bureaucrat, 46 NCU)
Motivational Speech: Implement Through Iteration +120 Motivational Speech: Implement Through Iteration (Bureaucrat, 46 NCU)
Motivational Speech: Organizational Opportunities +70 Motivational Speech: Organizational Opportunities (Bureaucrat, 30 NCU)
Motivational Speech: Only the Paranoid Will Survive! +35 Motivational Speech: Only the Paranoid Will Survive! (Bureaucrat, 16 NCU)

Buffing items:

Common buffing armor Common buffing items




Template:AODB Deflect (Parry)

Basic Info:

Deflect is a requirement for equipping certain weapons and combat based items. Your deflect skill increases the chance for a blow against you to be reduced to a glancing blow.
Cluster locations
Parry Cluster - Shiny (Right-Wrist)
shiny
Right-Wrist
Parry Cluster - Bright (Left-Wrist)
bright
Left-Wrist
Parry Cluster - Faded (Right-Arm)
faded
Right-Arm

Buffing nanos:

Deflect buffs
Improved Nano Repulsor +20 Composite Martial Prowess Expertise (general, 4 NCU)

Buffing items:

Common buffing armor Common buffing items