Difference between revisions of "Body and Defense"
(Added defensive skills) |
(Updated categories to AO 18.7 Patch) |
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[[File:traderepair.png|link=Trade and Repair]]<br> | [[File:traderepair.png|link=Trade and Repair]]<br> | ||
</td><td> </td><td valign="top" align="left" width="100%"> | </td><td> </td><td valign="top" align="left" width="100%"> | ||
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<br/>{{AODB|16330}} [[#Body Development|Body Development]] | <br/>{{AODB|16330}} [[#Body Development|Body Development]] | ||
<br/>{{AODB|16315}} [[#Nano Pool|Nano Pool]] | <br/>{{AODB|16315}} [[#Nano Pool|Nano Pool]] | ||
+ | <br/>{{AODB|16234}} [[#Evade Close Combat and Martial Art Attacks|Evade Close Combat and Martial Art Attacks]] | ||
<br/>{{AODB|16234}} [[#Dodge Ranged Attacks|Dodge Ranged Attacks]] | <br/>{{AODB|16234}} [[#Dodge Ranged Attacks|Dodge Ranged Attacks]] | ||
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<br/>{{AODB|16234}} [[#Duck Explosions and Thrown Objects|Duck Explosions and Thrown Objects]] | <br/>{{AODB|16234}} [[#Duck Explosions and Thrown Objects|Duck Explosions and Thrown Objects]] | ||
<br/>{{AODB|16302}} [[#Nano Resistance|Nano Resistance]] | <br/>{{AODB|16302}} [[#Nano Resistance|Nano Resistance]] | ||
− | + | <br/>{{AODB|16305}} [[#Deflect (Parry)|Deflect (Parry)]] | |
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</table> | </table> | ||
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<br><br><br> | <br><br><br> | ||
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<br><br><br> | <br><br><br> | ||
− | = | + | =={{AODB|16234}} Evade Close Combat and Martial Art Attacks == |
− | ==Basic Info:== | + | ===Basic Info:=== |
+ | {|width=100% | ||
+ | |width=50% valign=top|This skill is used to determine how often and how hard you are hit by certain types of weapons or attacks, in this case Melee and Martial arts attacks. The higher your skill - the less often you will be hit. | ||
− | + | |width=25%| | |
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{| | {| | ||
|colspan=3 align=center|'''Cluster locations''' | |colspan=3 align=center|'''Cluster locations''' | ||
|- | |- | ||
− | |width=25% align=center|<aodb> | + | |width=25% align=center|<aodb>101686</aodb><br>''shiny''<br>Feet |
− | |width=25% align=center|<aodb> | + | |width=25% align=center|<aodb>101684</aodb><br>''bright''<br>Leg |
− | |width=25% align=center|<aodb> | + | |width=25% align=center|<aodb>101682</aodb><br>''faded''<br>Waist |
|} | |} | ||
|} | |} | ||
− | ==Buffing nanos:== | + | ===Buffing nanos:=== |
{|width=100% | {|width=100% | ||
|width=50%|'''[http://auno.org/ao/db.php?cmd=search&nano=2&sort=ncu&sdir=desc&strain=144 Speed buffs]''' | |width=50%|'''[http://auno.org/ao/db.php?cmd=search&nano=2&sort=ncu&sdir=desc&strain=144 Speed buffs]''' | ||
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|} | |} | ||
− | ==Buffing items:== | + | ===Buffing items:=== |
{|width=100% | {|width=100% | ||
|width=50%|'''Common buffing armor''' | |width=50%|'''Common buffing armor''' | ||
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<br><br><br> | <br><br><br> | ||
− | = | + | =={{AODB|16234}} Dodge Ranged Attacks == |
− | ==Basic Info:== | + | ===Basic Info:=== |
+ | {|width=100% | ||
+ | |width=50% valign=top|This skill is used to determine how often and how hard you are hit by certain types of weapons or attacks, in this case most common ranged weapons (typically excluding shotguns and grenade launchers). The higher your skill - the less often you will be hit. | ||
− | + | |width=25%| | |
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{| | {| | ||
|colspan=3 align=center|'''Cluster locations''' | |colspan=3 align=center|'''Cluster locations''' | ||
|- | |- | ||
− | |width=25% align=center|<aodb> | + | |width=25% align=center|<aodb>101680</aodb><br>''shiny''<br>Leg |
− | |width=25% align=center|<aodb> | + | |width=25% align=center|<aodb>101678</aodb><br>''bright''<br>Feet |
− | |width=25% align=center|<aodb> | + | |width=25% align=center|<aodb>101676</aodb><br>''faded''<br>Waist |
|} | |} | ||
|} | |} | ||
− | ==Buffing nanos:== | + | ===Buffing nanos:=== |
{|width=100% | {|width=100% | ||
|width=50%|'''[http://auno.org/ao/db.php?cmd=search&nano=2&sort=ncu&sdir=desc&strain=144 Speed buffs]''' | |width=50%|'''[http://auno.org/ao/db.php?cmd=search&nano=2&sort=ncu&sdir=desc&strain=144 Speed buffs]''' | ||
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|} | |} | ||
− | ==Buffing items:== | + | ===Buffing items:=== |
{|width=100% | {|width=100% | ||
|width=50%|'''Common buffing armor''' | |width=50%|'''Common buffing armor''' | ||
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<br><br><br> | <br><br><br> | ||
− | = Duck Explosions and Thrown Objects = | + | =={{AODB|16234}} Duck Explosions and Thrown Objects == |
− | ==Basic Info:== | + | ===Basic Info:=== |
+ | {|width=100% | ||
+ | |width=50% valign=top|This skill is used to determine how often and how hard you are hit by certain types of weapons or attacks, in this case shotguns and grenade launchers. The higher your skill - the less often you will be hit. | ||
− | + | |width=25%| | |
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{| | {| | ||
|colspan=3 align=center|'''Cluster locations''' | |colspan=3 align=center|'''Cluster locations''' | ||
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|} | |} | ||
− | ==Buffing nanos:== | + | ===Buffing nanos:=== |
{|width=100% | {|width=100% | ||
|width=50%|'''[http://auno.org/ao/db.php?cmd=search&nano=2&sort=ncu&sdir=desc&strain=144 Speed buffs]''' | |width=50%|'''[http://auno.org/ao/db.php?cmd=search&nano=2&sort=ncu&sdir=desc&strain=144 Speed buffs]''' | ||
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|} | |} | ||
− | ==Buffing items:== | + | ===Buffing items:=== |
{|width=100% | {|width=100% | ||
|width=50%|'''Common buffing armor''' | |width=50%|'''Common buffing armor''' | ||
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<br><br><br> | <br><br><br> | ||
− | = Nano Resistance = | + | =={{AODB|16302}} Nano Resistance == |
− | ==Basic Info:== | + | ===Basic Info:=== |
+ | {|width=100% | ||
+ | |width=50% valign=top|This skill decides how well you resist hostile Nano Programs. Raising this skill will help you to occasionally resist nano based attacks. | ||
− | + | |width=25%| | |
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{| | {| | ||
|colspan=3 align=center|'''Cluster locations''' | |colspan=3 align=center|'''Cluster locations''' | ||
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|} | |} | ||
− | ==Buffing nanos:== | + | ===Buffing nanos:=== |
{|width=100% | {|width=100% | ||
|width=50%|'''[http://auno.org/ao/db.php?cmd=search&nano=2&sort=ncu&sdir=desc&strain=204 Nano resist buffs]''' | |width=50%|'''[http://auno.org/ao/db.php?cmd=search&nano=2&sort=ncu&sdir=desc&strain=204 Nano resist buffs]''' | ||
{| | {| | ||
+ | |- | ||
+ | |'''Target''' | ||
+ | |- | ||
|<aodb>222823</aodb> +142 Improved Nano Repulsor ([[Doctor]], 31 [[NCU]]) | |<aodb>222823</aodb> +142 Improved Nano Repulsor ([[Doctor]], 31 [[NCU]]) | ||
|- | |- | ||
− | |<aodb> | + | |<aodb>28671</aodb> +92 Nano Repulsor ([[Doctor]], 31 [[NCU]]) |
|- | |- | ||
− | |''' | + | |'''Aura''' |
|- | |- | ||
− | |<aodb> | + | |<aodb>157504</aodb> +170 Motivational Speech: Improvise and Adapt ([[Bureaucrat]], 46 [[NCU]]) |
+ | |- | ||
+ | |<aodb>157500</aodb> +120 Motivational Speech: Implement Through Iteration ([[Bureaucrat]], 46 [[NCU]]) | ||
+ | |- | ||
+ | |<aodb>157501</aodb> +70 Motivational Speech: Organizational Opportunities ([[Bureaucrat]], 30 [[NCU]]) | ||
+ | |- | ||
+ | |<aodb>157502</aodb> +35 Motivational Speech: Only the Paranoid Will Survive! ([[Bureaucrat]], 16 [[NCU]]) | ||
|} | |} | ||
|} | |} | ||
− | ==Buffing items:== | + | ===Buffing items:=== |
+ | {|width=100% | ||
+ | |width=50%|'''Common buffing armor''' | ||
+ | |width=50%|'''Common buffing items''' | ||
+ | |- | ||
+ | |- | ||
+ | |} | ||
+ | <br><br><br> | ||
+ | |||
+ | =={{AODB|16305}} Deflect (Parry) == | ||
+ | |||
+ | ===Basic Info:=== | ||
+ | {|width=100% | ||
+ | |width=50% valign=top|Deflect is a requirement for equipping certain weapons and combat based items. Your deflect skill increases the chance for a blow against you to be reduced to a glancing blow. | ||
+ | |||
+ | |width=25%| | ||
+ | {| | ||
+ | |colspan=3 align=center|'''Cluster locations''' | ||
+ | |- | ||
+ | |width=25% align=center|<aodb>101632</aodb><br>''shiny''<br>Right-Wrist | ||
+ | |width=25% align=center|<aodb>101630</aodb><br>''bright''<br>Left-Wrist | ||
+ | |width=25% align=center|<aodb>101628</aodb><br>''faded''<br>Right-Arm | ||
+ | |} | ||
+ | |} | ||
+ | |||
+ | ===Buffing nanos:=== | ||
+ | {|width=100% | ||
+ | |width=50%|'''[http://auno.org/ao/db.php?cmd=search&nano=2&sort=ncu&sdir=desc&strain=98 Deflect buffs]''' | ||
+ | {| | ||
+ | |- | ||
+ | |<aodb>222823</aodb> +20 Composite Martial Prowess Expertise (general, 4 [[NCU]]) | ||
+ | |} | ||
+ | |} | ||
+ | |||
+ | ===Buffing items:=== | ||
{|width=100% | {|width=100% | ||
|width=50%|'''Common buffing armor''' | |width=50%|'''Common buffing armor''' |
Revision as of 15:07, 19 March 2016
Template:AODB Body DevelopmentBasic Info:
Buffing nanos:Unbuffable, directly. It is 100% dependent on Stamina, every four points of which raises Body Dev. one point. Buffing items:
Template:AODB Nano PoolBasic Info:
Buffing nanos:Unbuffable. Buffing items:
Template:AODB Evade Close Combat and Martial Art AttacksBasic Info:Buffing nanos:
Buffing items:
Template:AODB Dodge Ranged AttacksBasic Info:
Buffing nanos:
Buffing items:
Template:AODB Duck Explosions and Thrown ObjectsBasic Info:
Buffing nanos:
Buffing items:
Template:AODB Nano ResistanceBasic Info:
Buffing nanos:
Buffing items:
Template:AODB Deflect (Parry)Basic Info:
Buffing nanos:
Buffing items:
|