Ranged weapons are distinguished from melee weapons by a much longer maximum distance to the target, and the inability to launch attacks while moving.
Multi Ranged is a skill required when equipping a second ranged weapon. If a weapon does not show a requirement for this skill, it cannot be equipped with another weapon. The only type of Nano Program that can be cast on another character to improve this skill is 'Composite Ranged Special Expertise'.
Skill points required to equip weapons are sometimes for that weapon only, sometimes a combination of weapon skills, and sometimes a combination of weapons skill(s) and Ranged Special Attacks skills.
Pistol
Basic Info:
This skill is used to equip pistol style weapons.
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Cluster locations
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shiny Right-Wrist
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bright Right-Hand
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faded Eye
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Buffing nanos:
Skill wranglers
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Grenade and pistol buffs
+120 Extreme Prejudice (Engineer, [FP], 43 NCU)
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Pistol Buffs
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+65 Ballad of the Desperado (self Adventurer, [FP], 27 NCU)
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+40 Ballad of the Smoke (self Adventurer, [FP], 13 NCU)
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+40 Pistol Mastery (Bureaucrat, Doctor, Engineer, Meta-Physicist, Soldier, [FP] 8 NCU)
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Pistol Expertise
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+20 Composite Ranged Expertise (8 hours) (General, 4 NCU)
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Buffing items:
Bow
Basic Info:
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Cluster locations
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shiny Right-Arm
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bright Left-Arm
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faded Eye
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Buffing nanos:
Buffing items:
Common buffing armor
+5-80 Sureshot Glasses (MA, MP) (AI)
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Common buffing items
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Machine Guns and Sub Machine Guns
Basic Info:
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Cluster locations
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shiny Right-Arm
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bright Right-Hand
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faded Chest
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Buffing nanos:
Buffing items:
Common buffing armor
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Common buffing items
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Assault Rifle
Basic Info:
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Cluster locations
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shiny Right-Arm
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bright Right-Hand
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faded Eye
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Buffing nanos:
Buffing items:
Common buffing armor
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Common buffing items
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Shotgun
Basic Info:
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Cluster locations
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shiny Right-Arm
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bright Right-Hand
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faded Waist
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Buffing nanos:
Skill wranglers
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Shotgun Expertise
+20 Composite Ranged Expertise (8 hours) (General, 4 NCU)
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Buffing items:
Common buffing armor
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Common buffing items
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+28 O.E.T. Co Chic Urban Sniper at QL 38 (hotswappable)
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Rifle and Sniper-Rifle
Basic Info:
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Cluster locations
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shiny Eye
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bright Right-Wrist
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faded Left-Wrist
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Buffing nanos:
Buffing items:
Common buffing armor
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Common buffing items
OT-Windchaser M06 Hematite at QL 26: +15 (hotswappable)
Tsakachumi PTO-HV3a Counter-Sniper Rifle at QL 80: +25 (hotswappable)
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Range Energy Weapons
Basic Info:
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Cluster locations
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shiny Head
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bright Eye
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faded Left-Hand
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Buffing nanos:
Buffing items:
Common buffing armor
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Common buffing items
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Grenade
Basic Info:
Allows you to use grenade based weapons and increase your attack rating when using grenade based weapons. Dependencies Agility 40%, Sense 20%, and Intelligence 20%.
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Cluster locations
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shiny Right-Arm
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bright Right-Wrist
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faded Right-Hand
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Buffing nanos:
Skill wranglers
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+120 Extreme Prejudice (Engineer) 43 NCU
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+20 Composite Ranged Expertise (8 hours) (General, 4 NCU)
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Maximum buff: +140 (Extreme Prejudice + Expertise) 47 NCU + wrangles.
Buffing items:
Common buffing armor
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Common buffing items
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Heavy Weapons
Basic Info:
Allows you to use heavy weapons and increase your attack rating when using heavy weapons. Dependencies Agility 60% and Strength 40%.
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Cluster locations
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shiny Right-Arm
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bright Right-Wrist
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faded Right-Hand
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Buffing nanos:
Maximum buff: +140 (Extreme Prejudice + Expertise) 47 NCU + wrangles.
Buffing items:
Common buffing armor
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Common buffing items
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Multiple Ranged Weapons
Basic Info:
Multi Range Dependencies: 60% Agility, 40% Intelligence
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Cluster locations
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shiny Left-Wrist
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bright Right-Wrist
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faded Eye
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Buffing nanos:
Multi Ranged Buffs
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+20 Composite Ranged Special Expertise (8 hours) (General, 4 NCU)
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Buffing items:
Ranged Weapons Initiative
Basic Info:
Every 600 points of this skill reduce attack time of ranged weapons by 1 second up to a minimum of 1 second, while every 300 points reduce recharge time by 1 second up to a minimum of 1 second.
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Cluster locations
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shiny Right-Wrist
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bright Head
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faded Right-Hand
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Buffing nanos:
Maximum buff: 178 (Offensive Steamroller + Fine Tuning, 87 NCU)
Buffing items:
Common buffing armor
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Common buffing items
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